Stitched Drake


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Duel Decks: Blessed vs. Cursed (DDQ) Common
Innistrad (ISD) Common

Combos Browse all

Stitched Drake

Creature — Zombie Drake

As an additional cost to cast Stitched drake, exile a creature card from your graveyard.


Stitched Drake Discussion

Jaysterbaby on Need help with ZOMBIE EDH ...

1 year ago

I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards

Commander - Oloro, Ageless Ascetic

[100 cards]

Sol Ring

Leyline of the Meek

Night's Whisper

Phyrexian Arena

17x Swamp

Prophetic Prism

Zombie Apocalypse

Phage the Untouchable

Sheoldred, Whispering One

Isolated Chapel

Dark Ritual

Culling the Weak

Heliod, God of the Sun

Cabal Ritual

Army of the Damned

The Scarab God

Josu Vess, Lich Knight

Cemetery Reaper

Death Baron

Torment of Scarabs


Geralf's Messenger

Leyline of Sanctity

Diregraf Ghoul


Torment of Hailfire

Blood Scrivener

Bridge from Below

Mikaeus, the Unhallowed

Drowned Catacomb

Sunken Hollow


Vampiric Rites

Geth's Verdict

Gonti, Lord of Luxury

Liliana Vess

Liliana, the Last Hope

Liliana, Death's Majesty

Liliana's Mastery

Liliana, Untouched By Death

Jace, Ingenious Mind-Mage


Ghostly Prison



Liliana, Heretical Healer  Flip

Norn's Annex

Relentless Dead


Dread Wanderer

Geth, Lord of the Vault

Dark Salvation

From Under the Floorboards

Fleshbag Marauder

Endless Ranks of the Dead

Diregraf Colossus

Highborn Ghoul

Lord of the Undead




Whip of Erebos

Erebos, God of the Dead

Elesh Norn, Grand Cenobite


Path of Ancestry

Command Tower

Hope of Ghirapur

Cast Down

Profane Procession  Flip

Rupture Spire

Opal Palace

Temple of Silence

Mana Confluence

Transguild Promenade

Jwar Isle Refuge

Darkslick Shores

Frost Marsh

Fetid Heath

Caves of Koilos

Tainted Field

Arcane Sanctum

Dreadship Reef

[28 cards]

Innocent Blood

Unraveling Mummy

Liliana's Reaver

Dromar's Charm

Immortal Servitude

Anointed Procession

Vindictive Lich

Call to the Kindred


Havengul Runebinder

Unbreathing Horde

Grimgrin, Corpse-Born

Sun Droplet

Gray Merchant of Asphodel

Quicksilver Amulet

Cemetery Recruitment

Psychic Strike

Mana Leak



Coat of Arms

Ravenous Chupacabra

Shrieking Affliction

Grim Guardian

Demonic Vigor


Stitched Drake

Archetype of Imagination

Graf Harvest

passimo on Frankenstein's playground

1 year ago

Hey Spinq1974, thanks for your opinions. I was in fact planning to add either Stitched Drake or even Delver of Secrets  Flip (24 cards of the deck are instants/sorceries, which means 1/3 and soon 1/2 possibilities to turn it), but i really don't know what to remove, and I don't think I can remove Gurmag Angler, because i'm almost always able to cast it without removing creatures or reusable cards from the graveyard! Regarding Frankenstein's Monster, i really like the idea, but it is a rare card and I want this deck to remain pauper, so...Anyway, thanks a lot, and if you figure out what I should remove, let me know it!

Darth_Savage on b/u zombies

1 year ago

Hi animeking1999,

Modern is often described as a turn four format, this means your deck needs to be in a position to win on turn four. Card choices are based on efficiency and consistency, there is a reason decks run 4x of cards, it is to improve the chance of drawing the card you need. Often you don't want to run just a 4x but you want a card with the same or similar effect meaning 8x so for example running 4x Ghoulcaller's Chant and 4x Cemetery Recruitment might make sense in your zombie based deck, but a card like Dutiful Return is just too expensive.

Diregraf Captain is a good lord type creature and if you want flying zombies Scrapskin Drake, Siren of the Silent Song or Stitched Drake would be better choices. I'd also suggest Gravecrawler, even if you are working to a budget, it is worth it.

You need to strip your deck back to a core, decide what it is you want to play and run 4x of those cards and 4x of the cards which support or protect that plan. You also need to balance your mana base better (27 is too much), land cards are worth the investment because they can be used in a variety of decks, so 4x Sunken Hollow probably wouldn't go wrong...

Spinq1974 on Frankenstein's playground

1 year ago

You'll have a real problem with decks that feature fliers. Your Stitched Drake is a good idea. But what goes? The Gurmag Angler is going to cost you several creatures/cards (totally negating the idea of recursion). Maybe add some Geists from Innistrad block? Their Undying ability fits nicely with your overall theme. And I know it's only tangential, but if you have access to it, put in Frankenstein's Monster. It's in the deck's name!

Gody322 on Mono Blue Self Mill (Budget, about $35)

1 year ago

I have thought about Eternal Scourge before the problem with it is it is hard to play a lot cards that need to be exiled from the graveyard. I found that Misthollow Griffin works better since it cost 4 and both Stitched Drake and Skaab Ruinator cost 3, letting you curve out with them.

If your interested in Eternal Scourge I was thinking of a deck that uses Selective Memory to exile Misthollow Griffin and Eternal Scourge, almost letting you draw 8 cards, but I found the deck was too inconsistent. If you are interested in Eternal Scourge it would work in a deck like that.

Thanks for the suggestion Zehk :), but I don't think Eternal Scourge works to well in this deck.

Darth_Savage on Swooping Evil

2 years ago

Afraid this deck won't work that well in reality, there are much better choices even on a budget.

  1. Deviod means that Eldrazi Skyspawner and Mist Intruder aren't blue, they are colourless.

  2. Skywatcher Adept will never be relevant and costs too much to level up, a better option is Cloudfin Raptor which grows just because you play other creatures.

  3. Faerie Miscreant is a functionally better Zephyr Sprite thanks to the occasional draw.

  4. Swap Mist Intruder to be Seacoast Drake, it has an extra 1 toughness and is blue.

  5. Eldrazi Skyspawner and Azure Drake should be Illusory Angel, Warden of Evos Isle, Stitched Drake or even Riptide Chimera as they are all more efficient.

  6. If you use Riptide Chimera then Reality Acid becomes hard removal for anything rather than Encrust if not then Void Snare or Vapor Snag are more efficient.

In short, while I like the idea of an all flying blue deck, your card choices just weren't optimal, even on a budget.

Darth_Savage on

2 years ago

I can't help but notice, you aren't running any zombies that boost zombies... Cards like Diregraf Captain or Cemetery Reaper are reasonably budget friendly as examples. I'd also suggest you run 4x Duress and 4x Soul Manipulation, the latter counters a spell and pulls back a zombie. Lastly you have 1 card which give evasion Graf Harvest but no naturally evasive zombies, since you are running you have access to Stitched Drake a 3/4 so it passes the bolt test and it costs 3... Obviously you could use Skaab Ruinator or Geralf's Masterpiece but the Drake isn't a bad budget choice and needs less effort to make it work in the deck.

JararoNatsu on Zombie Token

2 years ago

One thing to consider is that tokens do not go to the graveyard, so creatures like Stitched Drake aren't doing too much for you here. You would have to exile something important, like a Lord, in order to get it onto the field and that won't do you any good.

If you're going to have something like Zombie Infestation, you're going to want to pair it with a spell like From Under the Floorboards so you get the most out of each card. Sure you can discard a Zombie and bring it back later, but that's a lot of effort and mana that you really can't afford as you're trying to get as many creatures on the board as quickly as possible.

I would drop Carrion Feeder. Sure you can sac Zombies to buff it but considering how many Lords you'll have the tokens will be more powerful than what Feeder would be. You're losing out by sacrificing the tokens. I would also drop Army of the Damned, at its CMC makes it difficult to cast and even then you'll have multiple means of generating Zombies. If you up your instant/sorcery total, something like Rise from the Tides is a better option.

Finally, I would drop Dark Ritual. Sure, you can use the mana to get a higher-CMC creature or spell out early, but that spot would be better suited toward something like Compelling Deterrence, which is incredibly good control and a perfect fit for a deck like this. You'll want early-game control, more than just Murder, to protect yourself for the first few turns until you can create a sufficient board presence.

Hope this helps!

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