|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Planechase Anthology (PCA)||None|
|Magic 2015 (M15)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
Combos Browse all
Creature — Angel Illusion
Cast Illusory Angel only if you've cast another spell this turn.
|Have (16)||ironax , sneferie , Mousemke , jstn.mrrtt , Fairseas , Epidilius , Va1mar , itheoryz , ducttapedeckbox , OneEyedKing , Horizon97 , rockleemyhero , conker3009 , , CAPT.Shock , Nemesis|
|Want (10)||jkpker , Zidon , yeoldsmithy , hotmaildotcom1 , Karkelo , facepalmmuted , rightturner , ferretgr , Drops , Malachy_|
Illusory Angel Discussion
1 month ago
There are a few, but not many are worthwhile.
1 month ago
i know its a casual deck but you have way too high of mana cost in everything, for one Dark Depths is not meant in this kind of deck if you dont have a way to cheat his counters or have the mana to take them out, as well as Sigil of the Empty Throne you dont have enough enchantments, might as well take them all out. Tempest Djinn, Angel of Jubilation, Yosei, the Morning Star, Exquisite Archangel, Goliath Sphinx, Ornithopter, Rustwing Falcon, Serra Ascendant, Azorius First-Wing, Resplendent Angel are either to expensive, you dont have a reliable source to use they'r abilities or are simply underwhelming. for lowering the mana cost i suggest Warden of Evos Isle. you can replace Serra Aviary for Favorable Winds, for counters Spellstutter Sprite, Nimble Obstructionist, Spell Queller,Siren Stormtamer and probably not very good if its not a fast pace deck (storm) Erayo, Soratami Ascendant. Hope of Ghirapur and Selfless Spirit are good protection, Vendilion Clique and Gilded Drake some good control. Palace Familiar, Owl Familiar net you some card draw and Illusory Angel, Sky Spirit seem ok. i didnt go in to much noncreature spells and i lck sleep so i hope i was helpful.
2 months ago
4 months ago
I also wanted to comment on the choice for Hour of Need. Essentially the card is a 4/4 flyer with flash for 3 mana and the additional cost of exiling a creature. Way back in the day Sea Drake was a thing in Legacy because of its aggressive cost. Since then they have printed a few other 4/4 flyers (IE, Illusory Angel) but this one is the best IMHO. Hour of Need accelerates Angy Bird's clock (which was something it originally struggled with in older builds) and allows for some combat trickery. The ability to play it on the opponent's turn means you're often forcing the opponent to lose one of their attacking creatures as well. Instant speed also means we can hold mana open to cast other cards based on the opponent's turn. And because Angry Birds generates so much card advantage and also a lot of expendable creatures, the cost of exiling a creature is typically pretty minimal--especially since Hour of Need is only a 2x of.
The fact that Hour of Need can actually generate 2x 4/4 flyers at instant speed in the late game and can double as really bad removal in really dire situations is just gravy. In my experience Hour of Need has been the card that has changed the tides of an otherwise losing game.
That said, I think a great argument can also be made for Spell Queller in the 3-drop slot. The great thing about Angry Birds are that we have several viable cards in the 2-drop and 3-drop slots to build the deck to the player's tastes and meta.
Since Sky Hussar is not typically a card I cast (but mainly make use of its forecast ability for card advantage, I felt that 3x was the right amount over 4x. Again, it could be a matter of taste but it really is a card I want to see in game but not in multiples. On the other hand, Judge's Familiar is a fantastic card that deserves to be a 4-of IMHO because of its excellent value. Having 4 of it and 3 Mother of Runes pretty much ensures we have a strong turn one play.
8 months ago
8 months ago
There are familiar foundations in this deck, similar in many ways to Owl-ing Mine (not my deck, but it inspired my own take on owl-ing mine), but with a different and possibly more fragile payoff. My initial thought is that your deck would struggle against other decks which aren't particularly creature focussed; heavy discard (8-rack), Storm and other go-wide strategies (Affinity / 8-Wack / Pyromancer / BW Tokens). Now if your meta is filled with good-stuff creature decks then this is exactly the sort of deck that can prey on that, but metas change...
I wouldn't particularly worry about enchantment removal, it is far less common, especially since Black and Red don't have access to it, but I would worry about facing decks which aren't creature focussed or go-wide. One of the easiest fixes I can think of is to play the Biovisionary combo. Splashing Green would give you access to ramp and Herald of the Pantheon too, which could help play those enchantments. Though if the aim was Biovisionary then Renegade Doppelganger and Cackling Counterpart would be good choices, maybe even one of Progenitor Mimic.
If you are planning to stay in mono blue, then you need an alternative win-con, the two obvious ones being Thing in the Ice Flip and Cryptic Serpent, but even an Illusory Angel or Riptide Chimera could work. Your also not running any clones, per say Cryptoplasm or Phantasmal Image are the first that come to mind.
I guess what my comment boils down to is that your deck needs a better win-con, incase you are faced with a deck which isn't aggro focussed. I hope this is of some help, have fun brewing your deck.
8 months ago
Off the top of my head I'd suggest Cloudfin Raptor and Illusory Angel could be good fits in this deck. If you weren't so flying focussed I'd suggest Signal Pest and Looter il-Kor, what about Smuggler's Copter? Or you could perhaps try Ajani Goldmane as an additional pump or to gain some life?
In any event good luck with your brew.
Illusory Angel occurrence in decks from the last year
All decks: 0.01%