Creature — Zombie Wizard
When Vindictive Lich dies, choose one or more. Each mode must target a different player.
*Target opponent sacrifices a creature.
*Target opponent discards two cards.
*Target opponent loses 5 life.
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Vindictive Lich Discussion
2 days ago
lance4224130 Hey, as we are playing exactly the same colours EDH decks, I had to come here too!
I started EDH with a Drana, Kalastria Bloodchief deck (which is on my page if you want to have a look, it may give you some ideas).
As experienced, I don't really like Magus of the Coffers. Even if you got the boots to directly equip him (and you don't play them, which is understandable with Erebos as commander), it's really slow. If you're looking for a card with a similar effect, you could put in a Doubling Cube (a bit greedy though, but I love this card), an Extraplanar Lens (play snow-covered swamps if you go for it, so your opponents won't get any benefits) or Jet Medallion.
Consuming Vapors feels badly slow and only affect one dude. Even if it has rebound, I won't play it. I play Choice of Damnations in my Rakdos, Lord of Riots deck because I have the ability to down everyone life totals quite quickly... in a hard control deck as this one, I think it's just not good enough. Your opponents will often choose to lose something like 9-10 life points on the best cases, and you will spend all your mana in a useless card. Same reaction for Consume Spirit, Soul Burn and Drain Life. Except maybe in some greedy Jeleva decklists, Curse of the Cabal seems like a bad card for EDH.
If you want to play devotion, Phyrexian Obliterator and Necropotence are staples. Erebos's Titan is not bad either (and flavorful). Dread Shade at leat deserves some testing playtime. Even if it's not your initial strategy, Grave Titan is huge and ugly - so it's definitely everything you like in his kind of deck. Kokusho, the Evening Star is a great tread to take advantage on your opponents.
If you want to stay on a more ''creatureless'' devotion version, you could try out Kuon, Ogre Ascendant which is hard to flip, but pretty damn effective.
All Is Dust makes out as a great board-clear, but you should keep in mind it also forces you to sacrifice your enchantments. Phyrexian Scriptures are nice in synergy with The Abyss, but it's quite a slow card. Massacre Wurm is a nice card to control the board (hum... to destroy every token deck), healing you and giving you a strong body on the battlefield.
Bitterblossom with Contamination and/or Attrition is op - Bloodghast / Ophiomancer serve the same purposes, and you will also love to add Skullclamp if you go for it, having access to a nice sac outlet is what makes monoB that strong in my opinion (also with cards like Ashnod's Altar, Grave Pact, Dictate of Erebos (flavorful!) etc.).
You have the Lich's Mastery which seems funny.
I certainly forgot a lot of cards, but I'll let you know if something else come to my mind. Have great fun building it up!
5 days ago
This is a really good start. Got quite a few suggestions though as I have a very similar take on Marchesa that I've been playing for several years now.
First, creatures. Drana, Liberator of Malakir is great here as an alternate way to get counters on your team. Falkenrath Aristocrat is a hasty sac outlet and really good here. Oona's Blackguard and Metallic Mimic to get some more +1+1 counter love in here. Vindictive Lich and Sadistic Hypnotist for more hand hate. Haste is also huge and gives +1+1 counters sooner, consider Ogre Battledriver, Anger, and/or Urabrask the Hidden (and Hall of the Bandit Lord).
Enchantments and Instants- Look good
Anyways, feel free to check out my list for ideas. Feedback, upvotes, and ideas on any of my decks is appreciated. He who controls the Spice controls the Spice Girls
1 week ago
Some of my suggestions aren't budget friendly but are worth it.
Fulminator Mage, Gray Merchant of Asphodel (great alt wincon), Toxic Deluge, Phantasmal Image, Vindictive Lich (shines in multiplayer, but it'd need testing in 1v1), kinda a douchey but effective move... Jokulhaups, and a personal favorite of mine here, Legion Loyalist.
Also, haste is huge here as it allows for an immediate counter similar to Sage of Fables etc. Look into running Hall of the Bandit Lord, Ogre Battledriver, Urabrask the Hidden, and Maybe Anger (anger is much more viable with fetches).
Feel free to check out my list for ideas. Our lists are very similar and you have a good list put together here, but my list isn't exactly budget friendly. He who controls the Spice controls the Spice Girls
2 weeks ago
The main cards to add for this effect would be:
Triskelion and Mikaeus, the Unhallowed for the most straightforward combo, and the Buried Alive you have to put them in, preferably with Rune-Scarred Demon. You recur the Demon fetching Vindicate, then bring the Mikaeus/Triskelion Combo out by sacing the Demon. This means Buried Alive can win the game with the commander as a one card combo. Phantasmagorian can be used if you end up with any number of the combo pieces in hand.
Other cards to add include Imperial Seal, Grim Tutor, Diabolic Intent, Culling the Weak, Dimir Machinations, Corpse Connoisseur, Mana Crypt, Mana Vault, Memnite, Shield Sphere, Ornithopter, Grim Monolith, Phyrexian Walker, Chrome Mox, Lotus Petal, Defense Grid, Dark Confidant, etc.
Cards you can drop:
2 weeks ago
Ashling the Pilgrim: Doesn't really do anything here. Sure, you can boardwipe, but there are better things for this.
Drana, Kalastria Bloodchief Kinda just a goodstuff card, with a commander that doesn't want to be running goodstuff.
Niv-Mizzet, Dracogenius: Again, why is this here? This ain't a goodstuff deck.
River Kelpie is a trap. I have played this card EXTENSIVELY and I find it to be a "win more" card. It ONLY works when you have your board state set up, whereas Harvester of Souls or Dark Prophecy gives you cards regardless of whether or not the things that died slipped through the cracks.
Finally, why don't you have any sac outlets? Ashnod's Altar, Attrition, ect. I feel like you're not entirely grasping what makes Marchesa powerful. You need to find a way to build around her and abuse all of her abilities. I'm not even recommending my list, just that you look at what stands out about the general and go from there.
3 weeks ago
- Llanowar Elves
- Elvish Mystic
- Scourge of Nel Toth replace with Rune-Scarred Demon
- Butcher of Malakir already have dictate and grave pact
- Ravenous Chupacabra already have Noxious Gearhulk
- Urborg, Tomb of Yawgmoth unless you also have Cabal Coffers urborg isn't necessary
- Caustic Caterpillar already have Acidic Slime and Reclamation Sage
- Merciless Executioner already have Fleshbag Marauder
- Shriekmaw already have Noxious Gearhulk
- Deathrite Shaman
- Harvester of Souls or Grim Haruspex or both for card draw
- Decree of Pain card draw board wipe
- Pernicious Deed instant speed board wipe
- Scavenging Ooze better graveyard hate card that deathrite
- Rune-Scarred Demon
- Avenger of Zendikar will be a major win con with craterhood and tokens synergize with rest of deck
- Greater Good 20 dollar card but godly in this deck
- Sylvan Library amazing card if you want to spend the 20 bucks
- Growing Rites of Itlimoc Flip good with a lot of tokens and creatures
Maybe? Seems cool:
1 month ago
Sage of Fables and Oona's Blackguard are a pair of creatures that work great here. Also, assuming you play multiplayer, Vindictive Lich is one of my favorite creatures to sac here. Feel free to check out my list for inspiration, He who controls the Spice controls the Spice Girls
1 month ago
@ZendikariWol Thanks, that helps a lot. I'll respond in order of your comment.
-Massacre Wurm is amazing and with a few ways to double his triggered ability he is even better so he has to stay. That artwork too!
-Shriekmaw is in there because he can get rid of stuff and get me an experience counter. He is a bit narrow but I count it as 2 CMC and I'm trying to reduce my curve. I will definitely consider cutting it though.
-Rune-Scarred Demon is so great, I always cheat him in and he wins me the game if I'm recurring him every turn or doubling his ETB ability. Can't cut it.
-Deathrite Shaman was recently added and I'm not 100% sold on him yet. I like that it's grave hate and I'm anticipating Muldrotha, the Gravetide is going to be a huge presence after Dominaria comes out. I may Swap him for Agent of Erebos depending how the meta changes.
-Walking Ballista is only in there because I recently added in Protean Hulk and Ballista allows for me to infinite combo win. that whole group of 5 cards is just on a trial period for the time being so Ballista may end up coming out of the deck. (see most recent update)
-Mazirek, Kraul Death Priest is in as a combo piece, he lets persist creatures return to the battlefield indefinitely. He is also good for going wide but that is rarely my strategy. He is staying for the time being.
I see your reasoning behind running more cards that don't require sacrifice to do things. My reason behind having cards that can self sacrifice is I want to be able to get value from the creatures without relying on a sac outlet. In my meta a sac outlet will usually not last long because they know it will end badly for them if it stays on the battlefield. Another reason is I decided to go with an ETB theme, Panharmonicon and Strionic Resonator make them even better. Depending on how stupid my board state gets I sometime have quadruple triggers for every ETB.
I'm going to break the deck down and see if I will include some of your suggestions. The ones I'm currently considering are:
-Vindictive Lich - literally bought this card a week ago with the intention of putting it in but couldn't decide what to replace.
-Wurmcoil Engine - was in here before might be in here again.
-Archfiend of Depravity - I tried it out briefly, if the art was better I'd put it in immediately. Still might though.
-Thragtusk - great card but I'm not a fan of the artwork.
Thanks again for the comments and the +1! Keep an eye out for the updated list in a day or two.