Graf Harvest

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon

Combos Browse all

Tokens

Graf Harvest

Enchantment

Zombies you control have menace.

, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield.

Graf Harvest Discussion

Venara828 on Undead Horde

1 week ago

I would also include Rooftop Storm since it makes your zombies free. Graf Harvest makes your zombies have menace which is also nice.

Venara828 on Grim

1 month ago

I'd add Death Baron cheap lord, Quasiduplicate for copy lord, Mana Geode , Dimir Signet , and Commander's Sphere for ramp, Graf Harvest for zombie boosting, Liliana, Dreadhorde General and Liliana, the Necromancer for reasons, and Black Market for getting lots of black mana

Venara828 on Grim

1 month ago

I would recommend taking out some more mana intensive spells, like Overwhelming Intellect and Stir the Sands , and adding in more land. A good mana base for a commander deck is usually 35-38 lands. 29 is generally too low unless you have plenty of ramp. Now stay with me here,

M_Malcom on An Extreme Amount of Dead-ication

3 months ago

I would go with Graf Harvest as it basically shifts all of combat in your favor. I’d drop the Gravediggers as you don’t have much reanimation. in it’s place I’d go Doomed Dissenter and on a side note it’s a target for graf

Sloanan on "Grimgrin Want to Play!"

4 months ago

Looking through your deck I think for the most part it looks doable. There's a few things I would recommend cutting to kind of lower the CMC of the deck, as i noticed you've got a somewhat low land count, along with some cards I feel like are zombie traps.

Firstly, Butcher of Malakir is just too expensive. If you still want that effect, I'd highly suggest either Grave Pact or Dictate of Erebos , as they're cheaper and harder to remove.

Army of the Damned is something I see in a hell of a lot of zombie decks, but I never feel like it's ACTUALLY any good. Sure, 13 2/2's is nothing to scoff at, but it's so mana intensive and they enter tapped anyway that it just feels like a trap. Unless you've got a way to cheat the cost, I'd suggest trying something else - Reanimate , Unearth , Living Death , etc. Besides, I think Josu Vess is better for that kind of thing, since his horde has menace and is untapped.

Endless Ranks of the Dead is only situationally good from my experience. It's just a little too slow for me to ever really do much with it.

Empty the Pits is another I'm not too crazy about. Admittedly, self milling can make it do some work, but overall I feel like it's too expensive UNLESS you've got a good GY built up.

As far as suggestions, here's a few thoughts:

Unearth - this beauty is so synergistic with a zombie deck. The biggest problem for zombies in a 60 card format is that all of their lords are at the 3 CMC cost. In EDH we can run them all, and hey, surprise surprise, they're all targetable with this spell!

Reanimate - Basically a second Unearth, but without the 3 CMC restriction.

Flash and Rot Hulk is a pretty disgusting combination. You flash in the hulk and don't pay it's cost and since that's technically part of the resolution of the Flash spell, Hulk's ETB won't trigger until after he's in the graveyard in this instance, meaning you can target him with his own ETB, getting back it and two other zombies, then on his second ETB getting back another three zombos. All at instant speed!

Living Death - Highly, HIGHLY suggest this one. It's both a boardwipe and a finisher, all in one.

Plague Belcher - basically an extra blood artist effect, effectively a second Diregraf Captain .

Tombstone Stairwell - THis one is a finisher in my deck. A better version of Endless Ranks of the Dead , but with the added benefit of sooooo many death triggers that if you've got a Diregraf Captain or Plague Belcher out, you'll probably win the game shortly after.

Shepherd of Rot - With all the zombies you're running, why not turn them into pure burn? Sure it hurts you too, but you can always run things like...

Whip of Erebos - Lifelink is underrated in black, and being able to reanimate anything in your GY for a burst swing is super nice.

Phyrexian Altar AND Ashnod's Altar - Both of these are great. Not only do they ramp, but with certain boardstates they go infinite for a combo win - Classics like Gravecrawler , Phyrexian Altar , and Diregraf Captain will drain the whole table pretty easily.

Nim Deathmantle - If you're running Ashnod's Altar , you should run this. This can EASILY lead to some infinite combos (with Ashnod's, this, and, say, Grave Titan you've got infinite zombies and also infinite colorless mana).

Bontu's Monument - There's probably a combo hidden with it, but cost reduction and incidental lifegain is always nice!

Talisman of Dominance - I like it better than the Dimir Signet, but running both will give you a little bit of ramp at least.

Graf Harvest - If you're going the combo route you probably don't need this but if you're wanting to just swing, this 1 CMC enchantment does some work in an aggro shell.

thirstythirstin on Mikaeus, the Unhallowed

5 months ago

You have a lot of sorceries. They're not necessarily bad, but they are taking up space where zombies could be. You can get rid of innocent blood (use fleshbag marauder instead), aether snap, twilight's call, life's finale

You don't really need vensor's journal or whispersilk cloak. You don't really have big creatures that do anything on combat damage to a player.

For instants I think tendrils of corruption, grasp of darkness, murder, go for the throat, and doom blade do well in mono black

And you got some jank creatures. What is that vulture? no. No dross hopper, no gangrenous zombies, no zombie brute, gutless ghoul is kind of crap, you have a lot of things with activated abilities and I just don't think you're going to be using them that much.

You also don't have card draw. You have a sign in blood and that's it really. Black has some good pay with life card draw cards.

You have the sanguine bond/exquisite blood combo, but your sanguine bond is completely useless. You don't gain any life except from vensor's journal and you don't have much card draw, so it's not going to do much.

Good zombie cards to add: Fleshbag Marauder (so good with mikaeus) Ghoulcaller Gisa Ghoulraiser Graf Harvest Grave Betrayal Grave Defiler Graveborn Muse Gravecrawler Infernal Caretaker josu vess Liliana's Mastery Lord of the Accursed Maalfeld Twins Necromancer's Stockpile Necromantic Selection Noosegraf Mob Open the Graves Grave Titan Liliana's Reaver Cadaver Imp Corpse Connoisseur Accursed Horde Archdemon of Unx cemetary recruitment Cryptbreaker Diregraf Colossus Doomed Dissenter Empty the Pits (is hilarious) Ever After Overseer of the Damned Plague Belcher Rakshasa Gravecaller Relentless Dead Risen Executioner Rot Hulk Shepherd of Rot Stir the Sands Zombie Infestation

I think I have some of these. You can have them if I do

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Graf Harvest occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%