Rakshasa's Disdain

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rakshasa's Disdain

Instant

Counter target spell unless its controller pays for each card in your graveyard.

Idoneity on Scarecrow Legion

3 years ago

Well met, fair complice of the fields. I as well wield a Reaper King strategy, whereupon I deign to proffer aid unto thee.

Cordialities aside, the King was my third commander deck of sixteen, created quite the meiny of years agone. Hereon, I offer my insight.

I am surprised to an artifact list bereft of Scrap Mastery. It retrieves all from the graveyard and piles up a multitude of triggers.

I see a fair amount of noncreature cards within this list. May I rcommend Whirlwind of Thought? It draws, it draws, it draws, and it draws: everything a player could ever desire.

Favor of the Mighty is one I have quite enjoyed, for there are not many creatures that cost ten to cast. Given that your list seems dependent upon the commander, this does a lot of work.

Many artifacts begets a splendid deck for Jhoira. Each planeswalker and each artifact now cycles.

Shimmyr grants an instant-speed Reaper, a terrifying fright. Subsequential plays of scarecrows now are instants, as well.

Let us speak of a seigneur. He ramps and draws, bestowing an endless engine. This card is explosive and interminably so.

Coming away from deck-specific suggestions, there are a fair few cards I put in all of my lists capable of doing so.

Allow me to introduce you to Unfulfilled Desires. Flooding? Great! Mana-screwed? Still great! Just have a spare two mana laying about indolently? Loot twice! This card is absolutely great. I find it being helpful in literally every deck, thus I cannot recommend it more.

Impulse is fantastic. Put it in and do not look back.

Once Upon a Time is still an unbalanced card, even in Commander. I love to see it at all moments.

There are a few cards I would ablate from this list, if you do not mind my saying.

Geth's Verdict is a potent card, but is best in 1v1 settings. A hard kill spell is more reliable. Given the option, they shall just sacrifice a token. If you are desperate for an edict effect, try Soul Shatter. It hits each opponent instead of just one. For your other edicts, I would just replace them with Anguished Unmaking and Despark, maybe a Heartless Act.

Now, I enjoy spicy inclusions, but I find them difficult to justify when there are just better options. Dispatch is one such card. It requires a board-state to be active. It may be a small feat to achieve that, but Path to Exile is not dependent on anything.

Calculated Dismissal and Clash of Wills... Just run Counterspell and Negate. Each is highly efficient. You also have Rakshasa's Disdain and Spell Shrivel. Why not Sinister Sabotage and Dissolve? The ones in the list are needlessly inefficient.

I have many negative opinions about Fane of the Mendacious Deity, so I shall leave them out of the comment.

Training Grounds seems to only help around six or seven creatures in the deck, which doesn't seem very potent enough by itself. Even if it goes infinite in a shenanigan, you do not have many tutors to find it under that circumstance.

That shall be all from be. Fare thee well.

Here is my list if you care to peer upon it: The Season of Mechanical Harvest

GoblinElectromancer on

3 years ago

Also take out Clear the Mind, Twisted Image, Prescient Chimera, Apprentice Wizard, Rakshasa's Disdain, Neutralizing Blast, Memory Lapse, Arcane Melee (It'l probably help your opponent just as much as you), Corrupted Grafstone, Grip of the Roil, and Hedron Crawler.

The deck should now have 99 cards in it plus the commander. Good Luck with it!

joecool1299 on A Journey of Self Exploration

5 years ago

You're kinda light on Ramp and card draw. I tend to want something like 6-9 pieces ramp and 4-7 pieces card draw. Kodama's Reach, Cultivate and all on the on color signets I'd recommend for ramp. And Treasure Cruise; Fact or Fiction, and it's cousin Sphinx of Uthuun; and Read the Bones I would consider for card advantage. Maybe something like Regrowth too.

Have you ever considered Victimize? Works well with all your zombies. Corpse Connoisseur is also an Entomb stapled to two zombies. Might be worth a slot.

I feel like Rise from the Grave and Rakshasa's Disdain are subpar versions of better cards. Like why not run Counterspell or Logic Knot or Delay or Disallow or... you get the idea. Yawgmoth's Vile Offering could be a spicy edition to this deck over rise. I'll also agree with the comment above and say Diabolic Servitude is great.

Seasons Past could be really really good but it depends on your meta. The deck indicates that you probably want one but if you have a faster meta, probably pass on it.

If it were me, I'd probably cut Grimoire of the Dead (Very slow), Ghoultree (Not really synergistic), Sultai Ascendancy, (It's not a great card advantage engine or graveyard filler), Boneyard Wurm, (Chumped all day long) Altar of the Brood, (My guess would be you'll never win by milling your opponents out), Witchbane Orb, (I doubt it's gonna come up, all that often), and Rise and distain as I mentioned above.

Cool deck. Hopefully any of that was useful.

Kjartan on Second Sun Control

5 years ago

Don't think you need 28 lands. 24-25 should be fine.

I feel like you might have some better counter-magic than Rakshasa's Disdain and Unwind lying around. Mana Leak and Negate perhaps? And if you don't, you might find a person at your local game store that will at least give you some Negates for free. Or at least Cancel, which is still better than Rakshasa's Disdain, if not both of them.

As for what you have to work with ATM, I would cut 3 Taigam's Scheming, and 1 Unwind for the 2 Glimmer of Genius and 2 Cast Out currently in your sideboard.

Kjartan on UB Delve

5 years ago

Don't you have a better counterspell than Rakshasa's Disdain lying around?

terrorick on Absolutely Disgusting

7 years ago

Just a bit of input for you: Why run Rakshasa's Disdain over Counterspell? It costs more and is conditional.Sidisi, Undead Vizier is amazing for a deck like this. A creature that grabs any card in your deck that can be easily brought back is pure value. Consider Reclamation Sage for recurrable artifact/enchantment removal (with as much self milling as you plan to be doing you want as many effects as you can stapled onto creatures). Living Death can act as a major wincon for this strategy and seems like a must include however it is around $6. Monastery Siege can let you pitch things from your hand into the grave and provides you with some draw. Ashnod's Altar could turn your less relevant late game zombie tokens into mana for a big spell like Villainous Wealth. I'm still working on my own list if you want to check it out: http://tappedout.net/mtg-decks/10-04-17-sidisi-reanimator/

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