Revolutionary Rebuff

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Common

Combos Browse all

Revolutionary Rebuff

Instant

Counter target nonartifact spell unless its controller pays .

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Revolutionary Rebuff Discussion

Agusdakilla on U/R Drake Control

1 week ago

Aether Hub looks very good, and the price seems pretty reasonable, at least compared with Spirebluff Canal. I'll try to get my hands on it as soon as I can. I switched out an Island for a second Desert of the Mindful, to help with those late-game dead land draws, and a Cancel (and I'm thinking about adding one more). I'll probably have to get a fourth Essence Scatter too. If Censor were a bit cheaper I'd run a playset, but I'll have to settle with Revolutionary Rebuff for now.Yeah, I thought they were pretty hardcore too. The Grixis and Esper players ran the dual cycle lands almost exclusively, and they also had fast lands. They were all pretty friendly though, and they all gave me advice and tips.

Agusdakilla on U/R Drake Control

1 week ago

This is what I'm considering for the main board in regard to counter spells (correct me if you think I totally misunderstood what you've been saying): 2x Censor, 2x Negate, 2x Essence Backlash, and 2x Cancel/1x Revolutionary Rebuff (or viceversa, a mix of the 2). I'd put 2x Essence Backlash, 2x Negate, and 2x Spell Pierce in the sideboard, to deal with more creature heavy or control decks. What do you think?As for the Riddleform, I considered it, but normally I want 2 mana open on my second turn so I can counter or burn whatever my opponent casts, and anyway I don't really cast spells on my turn. It might work as a turn 4 play, with a counter in hand to protect it, but I really don't think it would be attacking that much. It might work as a 1-of in the sideboard, switching it out with a Dynavolt Tower against decks that run Abrade.

Agusdakilla on U/R Drake Control

1 week ago

Do you think I should remove all the Negates and Revolutionary Rebuffs? I'd do it in a heartbeat if Disallow was a bit cheaper; maybe put in a few Cancels?I looked at Bloodwater Entity as an alternative threat for the deck, but it didn't really seem to fit. Normally I don't really cast that many spells on my turn, just the creatures and the Dynavolt Tower. In my opinion it would fit better in a more aggresive tap-out prowess kind of deck.I don't really think the Highland Lakes are very necessary, but I may look into including a few. I also looked at the cyclelands, and they seemed kind of a better option.

Thanks for your help! Hope I'm not exhausting you with all my questions!

Thebiggalactus on U/R Drake Control

1 week ago

from the looks of it, you are gonna do a semi burn/energy theme too. Personally I think you should put the Negate and Revolutionary Rebuff into the sideboard. Then I would add enough Lightning Strike and Harnessed Lightning to make them a 4 of. Those are counterspells for very specific situations and are dead cards most of the time. I would add 4 Highland Lake because they're inexpensive and come in rivals of Ixalan packs now too. Instead of Cryptic Serpent I think that Bloodwater Entity is a better choice because it brings back a burn spell or a draw spell that can be used to pump it up.

w33m4n on Standard Esper Control

2 weeks ago

As far as a sideboard counter control and anti combo cards would do you good. Negate, Spell Pierce, Revolutionary Rebuff are all solid anti control cards as well as Lost Legacy or Dispossess to pull out key piece of a deck

Boza on

4 weeks ago

a 1/1 or 2/1 on the ground is not really super pressuring. You mentioned Faeries, how many 1-drops do they play in their disruptive plan? 0. It is much better to resolve and protect a good threat, like Captain or Warkite than a weaker one like Scoundrels. The only reason I would imagine you needing more 1 drops is to trigger raid on t2, but you play no such cards.

Obsession is even with removal if it hits once and gets ahead if it hits more than once. It is a perfect card for the tempo plan of the deck. With Stormtamer, you have some protection available too.

2.2 avg CMC? Play 4 raiders then.

Tldr: - 2 vraskas, -4 tracker. + 2 raider, + 2 obsession + 2 dreamcaller sirens or even weird counterspells like Revolutionary Rebuff.

jon.grimes893 on Blue/green Merfolk

1 month ago

Censor or Revolutionary Rebuff in your mainboard or sideboard will drastically improve your winrate against Temur Energy and Ramunap red. Both of these decks like to play on curve, especially against aggro decks, so a censor against a chandra or glorybringer or hazoret is a complete blowout. If they play around 2 mana counterspells (which you may not even have in your hand), the decks become almost complete nonviable.

I wouldn't normally suggest Revolutionary Rebuff, but I seriously doubt you struggle against control and feel a need to counter Torrential Gearhulk

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