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At the beginning of your upkeep, return a creature you control to its owner's hand.
Thanks for the suggestions TheGnat A friend suggested to put Roaring Primadox in and haven't had the chance to play test with it in there to see how it goes. I am iffy on that card since it isn't "you may" so I think I may take your suggestion and put something else in there instead not unless I made it more of the focal point of the deck.
as you can see with this deck I'm trying to have a few strategies instead of relying on one so depending on my card drops I'll have a few options available to work with. I am planning on picking up two more Rancor for sure and I do have 2 more Ambush Viper I can slot in.
I think the first thing I'll say after welcome to magic, is to focus down the deck. Right now you have a lot of options, but depending on how you hit them, you aren't going to be as successful in the deck or as consistent. I would look at increasing the number of Vampire Nighthawk to 4, Rancor and Ambush Viper as well. I'd drop the Acidic Slime and card:Akroma's Memorial, both are fun cards, but aren't going to allow you to play as quickly. Something like Roaring Primadox doesn't make a ton of sense either, it gives you an almost flicker ability with Acidic Slime or Elvish Visionary , but I tend to think that it just slows down your deck, and having a single one of them means it isn't the focal point of your deck.
There's also Stampeding Serow but it bounces only green creatures.
Craterhoof Behemoth could also help with the little creatures.
card:Mirari's Wake is also nice, and Luminarch Ascension would fit the theme.
I'd take out 2x card:Druid's Familiar, 2x Roaring Primadox , 1x Wolfir Silverheart , 3x Revive and 1x Deadbridge Goliath for 3x Borderland Ranger , 2x Garruk, Primal Hunter , 3x Farseek and 1x Rancor ... just my suggestions though.. the reasons why I chose these cards are pretty obvious..
This needs Farseek instead card:Avacyn's Pilgrim
More lands, like 22-24
I would suggest Revive if any of them get destroyed
As for the overboard on mana, control decks tend to be annoying and target my mana by killing Arbor Elf and card:Avacyn's Pilgrim and/or countering Farseek . They'll either draw out the counters or survive to feed Craterhoof Behemoth . I've also had quite a few games go something similar to:
Turn 1 (on draw): Forest, Arbor Elf
Turn 3: Land, Thragtusk
Turn 4: Land, Armada Wurm
Turn 6: Opponent craps his pants :)
I will say, Borderland Ranger s are the first ones out when I sideboard.
The problem with taking out the troll is that without it, I don't really have another win con, and without a big ramp, Geth, Lord of the Vault is fairly slow.
|Power / Toughness||4/4|
|Avg. draft pick||4.91|
|Avg. cube pick||4.51|
|Commander / EDH||Legal|