Reckless Bushwhacker

Reckless Bushwhacker

Creature — Goblin Warrior Ally

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Haste

When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

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Trade

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Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon

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Legality

Format Legality
Block Constructed Legal
Vintage Legal
Duel Commander Legal
Canadian Highlander Legal
Highlander Legal
Oathbreaker Legal
Modern Legal
Leviathan Legal
Unformat Legal
Casual Legal
Legacy Legal
Limited Legal
Custom Legal
Pioneer Legal
1v1 Commander Legal
Commander / EDH Legal
2019-10-04 Legal
Tiny Leaders Legal

Reckless Bushwhacker occurrence in decks from the last year

Latest Decks as Commander

Reckless Bushwhacker Discussion

Snowmen1 on Mono-red Myriad

2 months ago

Cool concept! Thoughts on playing either Goblin Bushwhacker or Reckless Bushwhacker to be able to kill the turn you go off?

jcub3333 on

2 months ago

Cotter11

Cavern of Souls: cannot pay for bolt or grenade. you really need 100% of your lands to tap for red mana or the consistency of the deck is hit hard. not being able to be hit by counter magic isn’t that much of an upside because if the opponent is playing counter magic the matchup is likely already good fo us.

Goblin Chieftain: chieftain costs 3 mana for one card that is super susceptible to removal. the whole premise of the deck is “no lords 8 whack” which means you will always be pumping out damage and not give the opponent one target that can ruin you (the one exception being Goblin Piledriver but it has such a huge upside with way less investment and if it’s removed it’s not the end of the world). if you take Reckless Bushwhacker out of the deck it falls apart. unfortunately that one card choice is not personal preference it’s just too core to the deck. some people do still decide to run chieftain but you cannot take out reckless bushwhacker for it.

Reality Hemorrhage: is in the sideboard for decks that run Kor Firewalker, Burrenton Forge-Tender, and Auriok Champion. because it has devoid it is not red and can kill these creatures.

Shared Animosity: is definitely worth testing 3 mana might be a bit much but the potential of the card is high.

Mogg War Marshal: saying war marshal is 10000x better than Krenkos Comand and Dragon Fodder would be an understatement. you can sac him to grenade without going down a goblin. you can sac him to Skirk Prospector for extra mana he gives Foundry Street Denizen 3 power of the course of the game. It itself is a goblin so you can play it off the top of the library with snoop. It does many other things but these are just a few that spring to mind. you almost never pay the echo and you can just give the summoning sick goblin haste with your bushwhackers.

Cotter11 on

2 months ago

Cavern of Souls Protects against counters from blue. With the number of creatures in this deck, this should be a high priority!

Goblin Chieftain is better than Reckless Bushwhacker, in my opinion, as the buff and haste effects are permanent, not just for the turn. But that's down to personal choice!

Reality Hemorrhage, unless there's a specific reason for the 2CMC, Shock is better by default, or you've got Incinerate, Searing Spear, both for greater damage.

I believe Shared Animosity has a place in this deck, as it can push turn 3's over the top, especially if you already have a Legion Loyalist and 2 other creatures on the field.

Lastly, being creature heavy, I understand Mogg War Marshal, but Dragon Fodder or Krenko's Command offer the same number of creatures, and power, but you get to keep both creatures without ever having to pay additional mana.

Destroyerbirb on If Kobolds Could Kill (Explosive, Turn 1 Win)

4 months ago

LOVE IT!!!

I played a similar deck using spare cards from a family friend's collection, and it is good!

You might want to consider 4x Beck / Calls as an extra Glimpse of Nature. To add this, I would cut the Personal Tutors and the Dark Rituals.

You could swap win-cons and play Goblin Bushwhackers and Reckless Bushwhackers for an even better win. This way to win is a bit more fun.

Clashboy15 on Pioneer Pirate Frenzy!

6 months ago

Have you thought of Captain Lannery Storm? It seems like a really good aggresive creature for the deck. Also, i dont think rig crew is worth running in the deck, since this seems like a really aggressive deck and 3 mana for those stats are really not worth it. Maybe something like Goblin Instigator to make tokens and trigger impact tremors. Its much more aggressive and cheaper. Reckless Bushwhacker might be a really good finisher for the deck because of how wide it goes.

GoblinElectromancer on 8-wack

6 months ago

Burning-Tree Emissary is good because you can play it on turn two and then Reckless Bushwhacker.

lukeanto on Goblin´s poolparty and BBQ

7 months ago

Hey dude thanks for the feedback! i really like Icon of Ancestrywill add it, the goblin digging of it is really neat...Kaervek's Torch is cool cause the extra 2 mana for counter! add it!...i dont like Stoke the Flames cause if goblins arent being sac´d theyll be attacking :S I do realize that Krenko is gonna have a bullseye in his head so i did put some haste givers like Fervor, Swiftfoot Boots,Goblin Bushwhacker, Goblin Chieftain, Goblin Warchief and Reckless Bushwhacker....i didnt add Lightning Greaves cause of the tag price, its a bit high and im trying to make this deck as cheap as possible!

abbatromebone on Amulet Rainbow Reef

7 months ago
  • Lightning greaves is a card to use or or you use something like momentrary blink. You get an etb and the orginal target no longer exists which means the spell fizzles. If you want it on an elemental creature: Flickerwisp.
  • The downside to greaves its an artifact that does nothing turn 2. Artifact hate is easy to come by in green, red, (white), and in its own way blue. The match ups where it comes into play like jund will be able to get these affects no problem. equipping is also sorcery speed, so even if they cant remove the artifact they can wait for a target, or for you to cast a spell and now your out of luck.
  • the goal is to cast Smokebraider and then activate it soon. Say you play it turn 2 and you can activate it turn 3. Well if you cast greaves turn 2 then you have to wait till turn 3 to cast Smokebraider, leaving you in the same spot.
  • Clout of the Dominus might be better than boots for you.
  • Reckless Bushwhacker is a source of hast you already have. I dont see a way to speed the deck up faster although itd be nice. It might not be even necessary being you can just keep bring back maw every turn.
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