Reckless Bushwhacker


Format Legality
Pre-release Legal
Noble Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Frontier Legal
Modern Legal
Block Constructed Legal
Casual Legal
Leviathan Legal
Legacy Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Reckless Bushwhacker

Creature — Goblin Warrior Ally

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)


When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

Price & Acquistion Set Price Alerts



Recent Decks

EDH 0 / 0
EDH 1 / 0

Reckless Bushwhacker Discussion

CrazyKnightBob on Red Punchout

1 week ago

Monastery Swiftspear is there more for the turn 1 attack than prowess. I also find it works well with Goblin Wardriver, Reckless Bushwhacker, and Firefist Striker.

PartialPride on Competitive Food Chain Prossh

3 weeks ago

DavidSurita it's a good thought, but ultimately I think they are a little too narrow to include in the deck. If I was having trouble reaching Prossh I'd sooner run more two-mana mana dorks like Devoted Druid or Sylvan Caryatid which come down on turn two, sac for plus they generate at least 1 extra mana. This is much more useful in other scenarios where I can't combo or need mana to disrupt someone else's combo as well. I think the best way to be reaching Prossh is to rely on tutor chains. Things like Imperial Recruiter into Goblin Matron into Reckless Bushwhacker, or any mana dork plus Summoner's Pact for Eternal Witness then Summoner's Pact again should give you more than enough mana to cast Prossh reliably. And if you can't draw those chains naturally, I think it is perfectly acceptable to tutor for Imperial Recruiter or Summoner's Pact in order to start the chain (IF you already have/or have another way to get Food Chain and a win con).

Rzepkanut on Pass of Prossh

1 month ago

Hey! Ive been playing Prossh since his release, he's a favorite of mine. I have some tips for you..

  • You want to cast Prossh asap, so I would include lots of Mana ramp. Also you actually can lower your overall land count a little bit at the same time. If you have 10 sources of Mana acceleration 35 lands is probably just right.

  • Having sacrifice outlets on other cards is not nearly as important because your commander has that ability already. Mostly you want effects that trigger when creatures come into play or die. Having cards that make lots of tokens however is still good even though it overlaps with your commander because you want the biggest army you can make.

  • Im a big fan of creature based pump spells like Ogre Battledriver or Reckless Bushwhacker because they can also be sacrificed for that last point of commander damage.

  • I would also cut a bunch of your seven drops because your Mana curve is kind of high.

  • You can also check out my list for ideas:

Prossh's Elfballs: The Cure For The Common Kobold

Commander / EDH Rzepkanut


xyr0s on Do you speak goblin?

1 month ago

Splash green could be ok, but not really necessary. Free cards are important, too, since you need to trigger Reckless Bushwhackers surge (Manamorphose, Gut Shot, whatever else). You end up playing some cards which are like copied from a stock-list, for the simple reason that they are the best at supporting goblin-aggro. A bit in the same way that merfolk players invariably end up playing 4 Aether Vial and 4 Spreading Seas - you just can't find anything better to spend those 8 slots in your deck on.

TheDuggernaught on Boros allies semi budget.

1 month ago

Nice Budget-ish deck! I also love allies and have been playing them as my primary deck(s) since the original zendikar. One upgrade I would make is Aether Vial. I didn't like the idea of Aether Vial at first, but it really makes all the difference in the world. Could even speed up your clock to turn 3 with a good hand. It also plays incredibly nice with Ally Encampment -- paying 2 mana to return an ally to your hand only to vial it back in at instant speed. Can make for some stupid plays with dodging removal or triggering Kabira Evangel for the protection. Ideal aggro hand might play like:

Turn 1: Aether Vial. Turn 2 Kazandu Blademaster, vial in Hada Freeblade. Turn 3: Hada Freeblade, vial in Akoum Battlesinger, Surge Reckless Bushwhacker. Should be 29 damage swinging in turn 3. Also works with Expedition Envoy instead of one of the Hada Freeblades.

I have a Mardu version that also splashes black for Claim / Fame. Even if your opponent interacts with you, you are still able to pop off turn 3.

Kjartan on What?? Did you just lose on turn 2??

2 months ago

MrBodi88 - Vexing Devil mostly only sees competitive play in zoo lists running Reckless Bushwhacker, and Experiment One actually...

MrBodi88 on What?? Did you just lose on turn 2??

2 months ago

xyr0s- Vexing Devil is a good option...but it works better in a burn type deck Greenwheel Liberator is a more permanent 4/3 that can still be anthemed by Reckless Bushwhacker and Atarka's Command HOWEVER - I am actually considering removing Experiment One Cause it rarely gets the chance to grow larger than 2/2 - maybe keep 2 and add 2 Vexing Devil ?

Load more