Rattlechains

Rattlechains

Creature — Spirit

Flash

Flying

When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.

You may cast Spirit spells as though they had flash.

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Have (6) IcyLightning , Mortiferus_Rosa , metalmagic , pskinn01 , gildan_bladeborn , TheAnnihilator
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Set Rarity
Shadows over Innistrad (SOI) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Rattlechains occurrence in decks from the last year

Modern:

All decks: 0.08%

Rattlechains Discussion

king-saproling on A Sliver Deck With No Slivers?!!

1 month ago

This deck is beauteous. Varchild, Betrayer of Kjeldor could be a fun include since your general can tutor for Shields of Velis Vel ;) You might consider these too: Bishop of Wings, Rattlechains, Crested Sunmare, Risen Reef, Sigarda, Heron's Grace, Drogskol Captain, Hero of Goma Fada, Harabaz Druid, Wirewood Channeler, Midnight Entourage, Whelming Wave.

Also, the changeling champions (Changeling Berserker, Changeling Hero, Changeling Titan) could be neat since your general can tutor for them and if you loop all three of you get an arbitrary number of ETB triggers in any creature type. You could draw your deck with Azami or Risen Reef, blow up opponents' boards with Reaper King, get infinite life with Bishop of Wings!

Azeworai on Scarecrow bois

3 months ago

Yes! Reaper King! That card has always been close to my heart, so it's always great to see a deck for him.

I've brewed with it extensively, so I have some suggestions for you:

Due to all of the changelings, you can really abuse those creature types. Naban, Dean of Iteration will duplicate triggers with "scarecrows" and Rattlechains can grant them all flash.

Gilt-Leaf Archdruid , if it's within budget, allows for quite a bit of card draw and a win-condition attached to it.

Gisa and Geralf will be able to recur the changelings for later use.

Knight Exemplar is fantastic defense for your board, Azami, Lady of Scrolls can draw many cards, Sygg, River Guide can protect creatures, and Ingenious Infiltrator can be awesome if you start to swarm. With so many creatures, Call to the Kindred could be cute.

Harsh Mercy or Kindred Dominance can be largely one-sided wraths, so that's something to note.

Reaper King is a massive target whenever he hits the field, so it's important to have a few backup plans.

Good luck with Scarecrows and Vindicate EVERYTHING!

Here is my own list: https://tappedout.net/mtg-decks/time-to-reap-3/

Budzi on Esper Spirits - Modern

6 months ago

Thanks for the comment Loganrockwitch.

Lingering Souls is really nice yep!

I have tried Inq and Thoughts it can be really good but to be honest its so painful especially with the land pain so Id rather play spirits and get the clock ticking faster.

If I had Aether Vial in this deck, I would probably remove some Rattlechains but really the flash/hexproof is sick and works so good for this deck.

Countersquall is nice to have encase of board wipes and the 2 life loss can be game winning

Essence Flux is great for another Rattlechains trigger or protection by blinking.

Id be up for changing Trickbind for Tale's End it has been nice for a counter on legendary spells.

DrValium on Furious Spirits

6 months ago

Have you considered this Rattlechains to give your spirits flash?

Loganrockwitch on Esper Spirits - Modern

7 months ago

Hello nice deck, i really like Lingering Souls here. My suggestion is to cut Countersquall Essence Flux Trickbind as well as 3x Rattlechains and put 3x Inquisition of Kozilek and 3x Thoughtseize .

JararoNatsu on Spirit Bounce w/ Soulherder?

8 months ago

With the recent Soulherder card that's going to be released soon, I am considering building a W/U tribal Spirit deck that centers around bouncing creatures to buff it up, as well as using ETB effects to lock down the opponent. Obviously I would use cards like Nebelgast Herald , Rattlechains , and Spell Queller , as well as cards like Essence Flux , Path to Exile , and maybe even Always Watching ? I'd also maybe like to include Geist of Saint Traft , Brago, King Eternal , and Drogskol Captain if I can, but they may not fit.

I'm hoping I can get some suggestions for card choices here? I pretty much have lands covered and most of the creatures, but any suggestions would be most welcome. I'd like to keep this tribal, too.

Thanks!

ClockworkSwordfish on

9 months ago

In an all-spirit deck like this, I wouldn't leave home without a set of Supreme Phantom . Rattlechains is also a cheap way of messing with combat math throughout the game. Since your two Spiritual Visits only have each other to splice on, I'd recommend something like Topplegeist in their place.

clayperce on Thoughts on UG Control?

10 months ago

APPLE01DOJ,
Thanks much; I'll give your Kefnet deck a hard look, for sure.

heckproof and APPLE01DOJ,
Yeah, those are all good examples.

PlatinumOne,

> weird mashup of ramp into semi-big threats with suboptimal control elements.

That's actually a great definition of what Ponza is all about! I usually describe the deck more like "aggressive ramp into bulk rares that you would never expect could be good in Modern, with an overlay of annoying mana-denial Control", but yours will certainly do. The thing is, it works surprisingly well in many metas.

> besides fetchlands, what activated or triggered abilities are you hoping to stop with Repudiate / Replicate

I actually laid that out in the deck description, but in case you missed it here it is again:

  • Opponent transforms a Thing in the Ice? Repudiate the triggered ability and our team stays on the field.
  • Opponent wants to make us sac' a creature with Lili, put a Terminus on top with Jace, or ultimate whatever random Planeswalker they have? Repudiate the activated ability and we've totally turned the game around.
  • Opponent tries to Modular a ton of +1/+1 counters onto their attacking Inkmoth Nexus, wipe our board with an Oblivion Stone, Equip a Batterskull, Crew a Smuggler's Copter, etc, etc, etc? Repudiate gives us answers (or at least options) we never had in 'normal' Ponza.

Here are more details though, looking at the top meta decks in turn ...

All that said, it's clear that in many cases a 2-mana counterspell (e.g., Negate or Mana Leak ) is better than a 2-mana stifle effect ... certainly UW Control has found that to be the case! What's not clear to me yet is if that's the case in UG Control as well ...

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