Rageblood Shaman

Legality

Format Legality
Noble Legal
Hero Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all

Rageblood Shaman

Creature — Minotaur Shaman

Trample

Other Minotaur creatures you control get +1/+1 and have trample.

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Rageblood Shaman Discussion

ryast on Build from Deckbuilder and HOD Decks

2 weeks ago

What is the goal of this deck? As in, how does it win, what is it trying to do? Right now, you have a few artifacts, a few minotaurs, a few zombies, and some others as creatures - maybe try and make it a bit more based on something specific, have one or two types of creatures.

If you go for full minotaur, you could use Rageblood Shaman, and a lot of minotaurs are black, so if you added black and maybe removed blue - I don't see much blue used - you could add Ragemonger. This deck has some pretty budget minotaurs that you could use.

If you decide on artifacts, keep Chief of the Foundry and Filigree Familiar, you can probably take out Snare Thopter. Cryptolith Fragment  Flip is alright, just for mana and chip damage. Throne of the God-Pharaoh is fine, but I don't see it being too useful, since you likely wont have many creatures. Crypt of the Eternals could be replaced, since it's just mana exchange and not actual mana, except colorless. Hangarback Walker is fun, if you have a way to buff it, and Memnite is good too. Tomb of the Spirit Dragon would work well for an artifact deck. This deck has some ideas you could look at, but isn't super budget.

All in all, make your deck more simple, because right now it's a mix of ideas rather than having a set win condition.

Calyptic on Ragemongers Anonymous

1 month ago

Hello! Thanks for your suggestions! I had not noticed that the medallions weren't legal in this format, so I've made some adjustments. Instead of those two I'm running Inspiring Statuary. Not only will it make my creatures cheaper, but i'm running plenty of artifacts in this deck to help cast spells! Also I had no idea Rageblood Shaman existed, thanks for opening my eyes. This deck is looking much better.

landofMordor on Ragemongers Anonymous

1 month ago

Hey friend! The Medallions are technically not Modern legal, so if I were you I'd just put in Rakdos Signets or something of the sort. Don't forget Gnarled Scarhide as the best 1-drop in Minotaurs, Rageblood Shaman as another lord, Burning-Fist Minotaur as a great 2-drop, and cut some lands with such a reduced curve in exchange for more Ragemongers.

I'd actually be tempted to try Tron lands like Urza's Tower with the Signet to power out all kinds of shenanigans. At least it's cool in theory.

Hope that helps! Hit me up if I can be of service.

ROUROU on Your all time favourite Standard ...

1 month ago

my first deck, was in theros. i had oppened a pack and in the pack Kragma Warcaller and Rageblood Shaman. i loved minotaurs a LOT. Sigh... them memories. The best deck in my heart. I still have this deck and whenever i feel anxiety or bored, i shuffle it xD

matchgrizzle on Neheb's Minotaur Brigade

1 month ago

I say you pitch the 3x Crash Through because you'll have Rageblood Shaman to give your creatures trample. Instead, go ahead and put in the 3x Boros Reckoner.

If you want additional +1/+1 value, remember you can always throw in a set of Metallic Mimic or Adaptive Automaton!

DeepFriedwater on Burning Horns - Commander

1 month ago

no Anaba Ancestor,Anaba Spirit Crafter,Rageblood Shaman, Mogis, God of Slaughter Lord of Shatterskull Pass? I feel maybe these cards in for some of the ones that don't benefit a lot to the minotaur theme you have going on as they just seem like Auto includes to me. I also think Tahngarth, Talruum Hero and Coat of Arms Door of Destinies and Obelisk of Urd and maybe Akroma's Memorial would all work nicely too provided they pump your minotaurs. Black Market would be nice after you get your (at this point massive) army of Minotaurs death touch to just put counters on it to have a large amount of mana to use to accelerate. you may also want to put Waste Not in here as a side win condition. Neheb, the Eternal can go infinite with Aggravated Assault by adding enough mana to activate its ability, plus the damage stacks each time you activate a new combat, to generate even more red mana to go large with a Comet Storm, Fireball or Crater's Claws.

I like this deck and I will post more as I come up with more ideas for this deck.

Lame_Duck on A Bunch of Bulls Hit

1 month ago

Oh right, yeah, I didn't look at the multi-colour ones. Neheb, the Worthy is certainly powerful but it's a card that naturally pushes you to try to be aggressive and dump your hand as quickly as possible and the fact that there's only a single good aggressive 1-mana Minotaur in Gnarled Scarhide would be a real problem for that strategy. There are some decent 2-drops and things like Bloodrage Brawler and Minotaur Explorer would help turn on Neheb but in general I would be very wary of creatures that naturally 2-for-1 yourself and still just die to Lightning Bolt.

There might well be a Neheb deck that you could build that's a bit slower and more controlling and tries to team him up with Felhide Petrifier and Rageblood Shaman since first strike, deathtouch and trample are a pretty potent combination of abilities, probably with a bunch of removal and discard in the 1- and 2- drop slots but, like you said, that's a different deck than this one.

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