Radiant Flames

Radiant Flames

Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

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Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare
Promo Set (000) Rare

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Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Radiant Flames Discussion

Weird_Frisbee on Flip-Bolas Grixis Control

7 months ago

Stonecutter85, thanks for the suggestions!

1) As for Mystic Sanctuary, I reliably get the trigger, with fetches snagging Island/X lands and then drawing into basics I have yet to whiff honestly unless its in my opening hand. But I do like the idea of Castle Vantress as a mana-sink mid/late game, i'll have to test that one out.

2) I actually took out Vraska's Contempt in favor of Eat to Extinction for the psuedo-surveil and less color restriction. I also have counter-magic, Reality Shift, Hour of Devastation, Languish, Black Sun's Zenith and Cyclonic Rift to handle Gods but I have been considering dropping Hero's Downfall, but its just been such a handy removal spell before especially at 3cmc, it does alot of work.

3) I do like the inclusion of surveil over the damage, but in all honestly, I run Ionize not for the 2 damage but just because it only requires 1 blue, which helps free up my mana for potential counter-magic wars or multiple counters during a turn cycle. I might cut Archmage's Charm instead for Sinister Sabotage.

4) I honestly wasn't aware of Flame Sweep's existence, and you're right I do like the instant-speed guaranteed 2 damage over the sorcery Radiant Flames. I'll have to get one.

5) It's a cool PW, is a actual win-con if the game goes on that long lol, but i'm not sure what I would cut for it because there isn't much room, i'll try that one out as well.

Thank you very much bud, I do appreciate a second set of eyes checking out my list.

Gracco on Lands no more I say

9 months ago

Radiant Flames is likely your best option as a early game sweeper.

Courtney43 on Pioneer Grixis Control

11 months ago

If you don't like Anger of the Gods because of the restrictive red cost, you could always go with Radiant Flames .

Senomar on Bolas Wills It

1 year ago

Hello my friend ! Really nice deck ! The only suggestion I would make is cutting Nicol Bolas, Planeswalker . The CCM is way to high and this card is 99% a dead card in hand in the format. Furthermore you already have quiet some kills in your deck (especially your commander).

You can cut it for Force of Will , Force of Negation , Negate or even the Snapcaster Mage you're talking about in the description :)

I'm not that sure about Languish too since it kills all the creatures you have in the deck and your commander. Fiery Confluence or Radiant Flames seems much appropriated if you want to keep the same amount of wrath.

Ral, Izzet Viceroy seems a bit slow for the format too, you named it, Liliana, the Last Hope would be better

Considering your game plan running 42 lands with Maze of Ith + Wasteland (2 stapples for control decks) could be great. It's a matter of taste :)

Counterspell in 3 colors is strong but not that good. Go for the Throat or Tainted Pact could be better. Once again it's a matter of taste !

I'm far from beeing a pro player so these are more an opinions rather than advices ! Have a nice day !

Kogarashi on how many creatures can culling …

1 year ago

The cost of activating Culling Dais ' first ability is to tap the Dais, and to sacrifice a single creature. You can't overpay a cost by sacrificing more than one creature, just like you can't purposely pay more than three mana for Radiant Flames just to get a better Converge result.

You will need a way to untap the Dais in order to sacrifice more than one creature per turn.

hungry000 on ONE PUNCH Angel

1 year ago

I think it would be better to play Hallowed Burial over Fumigate because it can get rid of Phoenixes and doesn't power up those 4cmc Drakes; some Anger of the Gods in place of Firespout / Radiant Flames to deal with recursive creatures is a must as well.

ducttapedeckbox on Izzet

2 years ago

I have no idea what the Standard meta is like, so take my thoughts with a grain of salt.

Invert / Invent seems underwhelming compared to just drawing more cards with Chemister's Insight or counter/burning with Ionize. Though the first half could be more useful than I'm thinking.

Pretty much all of your instants are reactive spells, so I'm not sure that you'll get much value from the Erratic Cyclops.

Whenever I've played a counter/burn deck (I personally tend more towards the counter side), I've needed a mini board wipe like Anger of the Gods or Radiant Flames to deal with aggro. Not sure if something like that is in standard other than Deafening Clarion. Also having at least 3Negates across main and sideboards never disappoints me.

Lastly would like two Memorial to Genius be useful instead of two Guildgates?

greyninja on Jeskai Control (Ruhan)

2 years ago

+1 this looks gnarly

What do you think about Temur Battle Rage? or Clout of the Dominus?

Also I love all the 3-drop red boardwipes similar to Anger of the Gods; Sweltering Suns is new-ish, Radiant Flames, Slagstorm, Sudden Demise, etc. Ruhan of the Fomori dgaf

My buddy plays his own version and it rocks. I went u/r/g for my 1v1, but I see a lot of similarities in here. Have fun!

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