Manic Scribe

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Uncommon

Combos Browse all

Manic Scribe

Creature — Human Wizard

When Manic Scribe enters the battlefield, each opponent puts the top three cards of his or her library into his or her graveyard.

Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player puts the top three cards of his or her library into his or her grabveyard.

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Manic Scribe Discussion

mikedub on Official missing/incorrect card/token thread

1 week ago

Manic Scribe missing from deck builder

NCN946 on Discard Your Mill

1 month ago

So, if you're running mill, NY first question is why you don't have Fraying Sanity it gives creature kill, and Discard mill. It also makes Startled Awake  Flip and Manic Scribe mill for 26, and 6 Respectively

Peisistratos on Competitive Modern Mill

1 month ago

[email protected] I'm afraid that you didn't read my notes carefully enough, because you don't seem to be answering my primer at all.

Affinity is not so a bad matchup despite being a tier. Darkness is the best card against them, followed by a bunch of Crypt Incursion or Fatal Push (you probably don't want to go that specific adopting Hurkyl's Recall). Still, we suffer from being a slow deck needing answers as an inevitable engine of the maindeck: if they draw their answer, we simply lose.

I'm curious about how you could get a playable matchup against Burn even sideboarding the full 15 cards.

Having a sleeker curve is meaningless if you cannot win. My claim is that my list is the most consistent you can get in winning at turn 4 (that happens around 50% of the times unopposed).

I've explained the reasoning behind every card, including Trapmaker's Snare and Field of Ruin - whose use surely is not to take out opposing lands, especially against Affinity.

The colors are already strained: it is not possible to play fewer fetches. I would play more if I could.

Darkness is the best we can do mainboard, as opposed to any other defensive or mill spell.

Search for Azcanta is completely useless, both as a card filter/draw and as ramp. I would plat Serum Visions before it if I needed a cantrip.

Manic Scribe is an horrendous card. See my notes for a detailed analysis.

Board sweepers are bad in Mill. Again, refer to my notes.

Be sure to actually be responding to my guide before posting. Thanks.

tribalmike on When Mill it end?!

1 month ago

MagicTroll id suggest Thought Scour since Manic Scribe can use be a reliable mill unless removed and has easily higher mill not only coming in but long term.

tribalmike on When Mill it end?!

1 month ago

Manic Scribe seems like a great help in this deck

Mandalorian on Where's your Library at?

1 month ago

Are Mesmeric Orb and Archive Trap outside your budget? If not, I would highly suggest them!

Mind Sculpt>Time Scour and Compelling Argument

Sphinx's Tutelage

Manic Scribe

Sands of Delirium

Dergam on Turbo Mill U/B/x

1 month ago

Hello! Have you tried playing with Fraying Sanity? I don't trust it too much, I think that a Mind Funeral would be a better drop 3 than it. Also, have you ever thought of playing a land with red, to use "Hide", when needed? And wouldn't 2 Damnations and 3 Crypt Incursions be too much? And how about Manic Scribe? It works pretty well with Mesmeric Orb, it mills you enough to get delirium pretty quickly.

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