Light of the Legion

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all

Light of the Legion

Creature — Angel

Flying

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

When Light of the Legion dies, put a +1/+1 counter on each white creature you control.

Browse Alters

Light of the Legion Discussion

smleger on Serra's Protectors

3 months ago

I agree with you CaptainBanana42

another suggestion is using Light of the Legion to boost other creatures and Benalish Marshal to give all creatures an extra push.

antipopes on Angels

5 months ago

This deck's average CMC is very high. You're for sure going to need more ramp, which for Boros mostly means mana rocks. I'd recommend Boros Signet , Fellwar Stone , Mind Stone , Star Compass , and Boros Locket . Some cards you could consider cutting are Basandra, Battle Seraph , who shuts down all of your combat tricks, Light of the Legion , whose mentor ability is almost totally irrelevant, and Victory's Herald , who gives flying to a bunch of creatures that have already got it. You should also try to go up to closer to 37 lands with this curve.

babushkasara on Lyra Angelbringer

6 months ago

Thank you for the suggestions! Iona we're specifically avoiding due to the no-fun factor associated with it. Also because I play, among my decks, mono-black, mono-red, and mono-green, lol. For the same reason we've avoided Linvala.

Luminarch Ascension we've considered before, however if you don't get it out early, many decks can make it so you never get to four counters.

Ghostly Prison/Authority of the Consuls/Blind Obedience are interesting includes, though I'd doubt we'd put more than one of the three in. As ways to slow down opponents, I think I favor Authority as it comes down the earliest and is the least intrusive, keeping us from being marked as a threat early on.

As for Adarkar Valkyrie, I personally think it's fantastic, but he thinks he has enough recursion already. I'm trying to convince him that since he has snow synergies he should put it in, but we'll see.

I should mention we just replaced Avacyn, Guardian Angel and Light of the Legion since the Avacyn never felt good to play. The Light is still in testing, but it seems like a good support for the combat-oriented strategy we've got going on.

Darkshadow327 on May We Never Part | Teysa Karlov EDH | PRIMER

7 months ago

DrkNinja

  • I've found that Ashen Rider is a good political tool since people don't really like their stuff exiled. It is a card to consider taking out though.

  • I've definitely been on the edge about Butcher of Malakir , I agree with you here

  • I've been on the edge about Extractor Demon too.

  • I like the "may" clause on Harvester of Souls , but it is definitely a card to consider replacing.

  • In a vacuum Knight of the Last Breath is definitely horrible. However, in this deck it can really work. Sacrificing something to just get a token out of it (along with any death triggers) is useful, and the low 4/4 stats are more than compensated for by the fact that it has Afterlife 4.

  • I do like Krav, the Unredeemed since it can help with many different areas of the deck.

  • Most of my tokens are white, which is why I have Light of the Legion . It is a card that have really been leaning towards cutting though.

  • Regna, the Redeemer is definitely expensive, but I do like token production and the fact that she can tutor for Krav. Definitely one that might not make the cut though.

  • Nomads' Assembly and Storm Herd synergize very well with the token theme, and the fact that all those tokens will gain me tons of life is worth it to me. To be honest since this won't be cEDH they aren't extremely expensive by commander terms, though Storm Herd is definitely pretty high on the curve.

  • Again, while it might be higher on the curve Rise of the Dark Realms won't be extremely hard to get to. Although, target recursion might be better in this deck.

  • With all the tokens I'm gonna get attacking will still be relevant, especially since the tokens dying can still trigger effects. Cathars' Crusade can help, it might not make it in though.

  • Divine Visitation is another card I've been on the fence about, it would probably be better in another deck.

  • While Sanguine Bond /equisite blood do combo, it's not one that I'm actively searching for. 99.999999999999% of the time they will end up being on their own.

  • Been on the edge about True Conviction and Grave Betrayal .

  • Sword of Light and Shadow just gives that extra lifegain and recursion, just have it in the "protection" category because I didn't know where to put it.

Lifeline is cool, I've never seen that before

Totally forgot about Razaketh and Sheoldred. I feel stupid now.

Bontu's will definitely do work

Teferi's Protection has been in and then cut more times then I can count, it is definitely staying this time though.

I've been considering Smothering Abomination , it would be good.

Oversold Cemetery is a really cool card.

Toxic Deluge is a good one, forgot about it too.

I really appreciate this! I'm sorry if it seems like I'm not accepting suggestions/criticism, I just like to provide explanations.


Thanks hkhssweiss!

EricFitz on I'm handing out Boros Fliers

7 months ago

Did the Sky Terror change work well? I had some other thoughts moving along with the build you were starting with.

It seems a bit overdone on the red mana since none of your red costs more than 1 red mana+(other), and most of your deck is white. I'd drop the 2 guildgates at a minimum and put in plains, and I'd also add another plains to your deck, as it looks a little mana light.

If you'd like the mentor thing to work out a bit better, you need to beef up your Aurelia and "possibly" Boros Challenger in order to get their buffs going for you. Consider dropping another mountain or two and adding a couple Guildmages' Forum for a free buff for Aurelia. I would consider Candlelight Vigil, or some easy cast equipment to help out... Jousting Lancegets first strike with that too, good for mentors who often have more power than toughness. Dowsing Dagger  FlipForebear's Blade are other decent options.

I also think the History play is neat, but has it really been changing the game for you? If it is, keep it going, but if you want to tweek with the deck a bit, I think this is another good place to do it. Your saying it combos with your Legionnaire, but even if you had 2 out, that would only mean an extra 4 damage, nice, but I think you can make your deck more powerful with another combo using your mentors, or even just going straight red spell damage. Hopefully at that time you would have out one of your bigger fliers, or add another big one like Light of the Legion(also a mentor), or go for an earlier cheaper rout with some more buffering using Parhelion Patrol.

It really depends what to add depending how you are losing. If you are losing to a sweep of your smaller guys before they get bigger, you might need to go Tajic, Legion's Edge (another mentor as well as combo too getting buffs from the guildmage land) to prevent black and red spells killing your creatures. On the other hand, if you're getting behind early in games to a more aggro deck, the change in mana will likely help, but so will having your own quick damage to take out early trouble. Lightning Strike etc instead of the big spell casts like Intervention, but easy quick for early, and still a little helpful later on to finish off a blocking creature, planeswalker, player... They are getting out more creatures than you, and you have to leave your big fliers back to defend, Sigiled Sword of Valeron or Forebear's Blade, and put the Parhelion Patrol in for sure.

Once you have a good base, you can sideboard these different sets of cards depending what types of deck you're playing against. You will probably recognize some of the people, and if you don't, you will know which deck it is after the first game.

Keep playing around with it, and have fun. It looks like you have a fun deck that can really be tough to deal with. Please keep us posted if you get it running how you'd like, and what you did to make it happen. I had fun thinking through the possibilities. Best of luck

Loizo on Emmara Tokens

8 months ago

Hello, very good list but I think you want your curve a little bit lower than Light of the Legion so I would replace it with Healer's Hawk or Hieromancer's Cage...

Depending on your meta try to fit in the aggro/hate tools like Kinjalli's Sunwing, Deathgorge Scavenger, Adanto Vanguard Shapers' Sanctuary

Good games to you, keep us updated!

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Light of the Legion occurrence in decks from the last year

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