|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Mythic Rare|
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Descent of the Dragons
Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.
Descent of the Dragons Discussion
6 days ago
maybe one Descent of the Dragons incase polymorph gets surgicalled.
turn your goblins into dragons
3 weeks ago
Krinko has always been a favorite of mine. I got a budget version and a somewhat optimized version. I linked both below and hopefully, they can give some inspiration. Likewise, if you have a recommendation, I'm all ears.
Commander / EDH
SCORE: 1 | 37 VIEWS | IN 1 FOLDER
Commander / EDH
7 COMMENTS | 99 VIEWS | IN 1 FOLDER
1 month ago
so there's a card called Descent of the Dragons that, although expensive, would combo greatly with Karrthus. Imagine turning all your opponents creatures into dragons, then taking them all, giving them haste, and smashing their faces in?
2 months ago
as I'm experimenting with Dragons as well, I'll offer some tips.
first off its too top heavy. I would take out all cards you have with Hellkite in the name as they cost too much to be of use. Moonveil Dragon doesn't do enough for costing 6 mana. the only 6 drop dragon you'd want to consider is Lathliss, and then only as a 1 of, and that's because she makes free tokens when you cast a dragon. I have 1 Descent of the Dragons instead because my deck banks on Dragon Tempest and Scourge of Valkas so I want to get as many dragons entering as possible, and if I can blow up my entire board to get 4 or 5 dragon tokens, that's usually game.
speaking of Scourge of Valkas, that is a good win con if you're on the "get a lot of dragons" plan, so you want 4 of those guys, and that's the only 5 drop you should have, but you can consider Glorybringer , Stormbreath Dragon or Thundermaw Hellkite as alternate options. Mirrorwing is pretty terrible.
in my 4 drops, I only have Avaricious and Thunderbreak Regent. Avaricious is pretty good for extra draw if you're ok discarding at end of turn and Regent simply makes it hard for opponents to spot remove your stuff. Crucible is not very good at all in modern and is a card you only want in EDH dragons.
Sarkhan Fireblood is your goto card for dragons and you want 2-3 of him ideally. not 4 cause extra copies are useless. Dragon Egg is decent as a 1 of, but I actually have been liking Dragon's Hoard at 3-4 because of how helpful it is. the turn you play it you can use it for mana, or if you play a dragon after it, you can immediately draw off of it and its easy to build up multiple counters on it and then its a constant extra card every turn.
at 2 mana I like 3-4 Dragon Tempest because that's one of the main win cons, but I don't wanna see a bunch early on in lieu of creatures. I have 3 of the goblins that makes the dragons cost 1 less, but I also have Generator Servant as it gives you 2 mana plus haste to the dragon incase you don't have a Tempest. I don't think much else in mono red makes sense.
you need some 1 drops for consistency. I like Slumbering Dragon because if played early and left unchecked, he can grow large by himself, but more importantly he's a 1 drop dragon to trigger your Tempest effects late game. 4 Faithless Looting is the main thing you want. its the best draw spell red has, letting you trade extra lands for spells or extra Sarkhans or whatever. also I recommend a couple Bolts just cause its Bolt.
I'm still play testing and figuring this deck out, and trying to see whether I should splash in some green for ramp or not, but that's what I've found works best so far. if you want all the big expensive dragons, those are best for EDH.
3 months ago
Thanks for your comments! We agree with your first point; a turn two-three Purphy is rather terrifying. We've already tried to put some effort into the deck's construction to make sure we can cast him early, and more of the same would be nice. However, Brood Birthing would not really suit this deck. It would need more, early-casting opportunities (as in turn 1-2) of Eldrazi related stuff in order for us to really benefit from this sorcery. Skirk Prospector makes more sense to us; maybe in exchange for Dragonmaster Outcast . We will give it some thought.
Red is great at damaging stuff, so in that sense it's great at creature removal. The removal you're talking about however; yeah, it's an issue. We've had Chaos Warp in here before. Fact is that the chances of drawing it when we need it are slim. We also have no means to tutor for it. So rather than relying on a lot of luck or relying on more (expensive-to-cast) removal, we figured we were better off ignoring removal entirely and focus on red's strengths instead.
And besides, even if Purphy is removed, we can still create a rather large goblin army and let's not forget Impact Tremors , Burn at the Stake , Marton Stromgald and Descent of the Dragons for some great damage dealing.
Mrs. and Mr. NV_1980
3 months ago
What a fantastic build. I'm happy to see you've evolved it beyond it's beginnings. Your depth of explanation in choices and strategy really brings this list to life.
Since you've been through my list, rather than recommend cards, I'll just point out that in my own meta, a few under-sung cards really shined through:
Descent of the Dragons - being able to blast a few problem creatures out of the way in addition to hitting my own land is nice.
Phyrexian Purge - 3 life per target doesn't matter much when you've got an army.
Xenagos, the Reveler - The +1 while lands are animated pretty much lets me drop whatever is left in my hand.
Happy brewing, neighbor!
4 months ago
- Because spellslinger decks don't run that many creatures, you're probably going to need a few more board wipes. Perhaps Cyclonic Rift (don't hate me), Evacuation , Descent of the Dragons , Star of Extinction , or Volcanic Vision .
- If you're going to run cards like Everflowing Chalice , Hedron Archive , Mind Stone , and Temple of the False God , I would suggest running more X-spells. Cards such as Curse of the Swine , Molten Disaster , Starstorm , Epic Experiment , and Jaya's Immolating Inferno would give you more board wipe options, as well as explosive izzet shinanigans.
- Sentinel Tower is really only worth it if you was to storm out.
- I wouldn't recommend running Psychosis Crawler unless you want to focus on card draw. Same goes for Windfall . In this deck, Windfall does cause peripheral effect to occur, such as Locus God or Niv-Mizzet triggers. You would need to be playing against a deck with a lot of card draw, otherwise you might only be helping your opponents since you will probably be drawing more than them. I see that you have some cards with triggers bases on card draw, but since they are not your commander, there is no guarantee you will see them during a game.
- Overall, it seems like you are a little stuck between wheel, storm, and spellslinging. Personally, I think Jori En is bested suited for spellslinging. Baby's first Izzet deck. I'm so proud of you!
4 months ago
Yes, you could have a lot of fun tutoring out Demons with 30 Shadowborn Apostle in your deck, and that's a perfectly fine strategy. But that's really a better option for your Athreos, as you run Orzhov, which gives you access to Edgewalker which allows you to freecast your SBAs if your opponent doesn't want to pay the 3 life per sac.
Judith doesn't feel built for that kind of a recursion deck. She feels more akin to a mass-wipe deck where you play lots of 1 - 2 cmc drops with stack effects and pound everyone into the dirt in one mass grave.
Especially if you do something like Mogg Infestation or Descent of the Dragons so you upgrade, rather than boardwipe. Alternatively, you could Killing Wave and put everyone in a tight bind. You choose to NOT pay X, so you sac your entire boardstate. Judith deals a lot of damage, in addition to the rest of your stacking effects, and everyone else now struggles to keep up or fall out.
With all three out, and your stack effects, you could wipe your board with a few exceptions, generate a ton of mana, gain control of everything your opponent's sacrifice, sacrifice those for MORE MANA, do this until nobody has anything left, and hit home with something like Rolling Thunder or Earthquake if you are ahead.
Damn. Maybe I'LL make this deck :o
Descent of the Dragons occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%