Bone Dragon

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Mythic Rare

Combos Browse all

Bone Dragon

Creature — Dragon Skeleton

Flying

, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped.

Bone Dragon Discussion

rotimislaw on Touch of Death

1 month ago

Yeah - I'd agree Bone Dragon is not as good as it should here. Unless you simply like it or would like to stick to Skeleton/Zombie theme.

Doom Whisperer is just as expensive, stronger and has trample. Similarly Spawn of Mayhem is cheaper and deals additional damage to opponent each turn. Of course that's on condition you can afford them :)

Funkydiscogod on Shared Fate theme deck

2 months ago

I have a slightly different take on the Shared Fate archetype. The traditional method of making the deck is to not have any win conditions, and win by stealing your opponents' things. The problem is that this leaves you open to all the opponents' mischief. And any removal spell that you can use to slow them down will be used against you when you cast a threat from their library. This almost guarantees the opponent will always have a superior board position: anything you have that is good against their board before Shared Fate will be good against you after.

So, what you want are cards that break the symmetry:

  • Suspend: Suspend cards can only be suspended from your hand. An opponent could not suspend Ancestral Vision , and could not cast it for its mana cost, effectively making it a blank card under Shared Fate. Other suspend cards like Ith, High Arcanist or Mindstab , the opponent would have to wait many turns before being able to cast, if it even did them any good.

  • Flashback: These are generally symmetric. Before Shared Fate, you can cast it twice. After Shared Fate, the opponent can cast it, and then you can cast it. Lingering Souls is the best one, because it's cheaper for you to flashback then for them to cast.

  • Aftermath: I'm sure you heard this before, but the opponent can get the first half of the spell, but only you can get the aftermath half. These vary wildly in usefulness, but Never Cut Rags Spring Farm Start are all worth considering, especially because you can still get the first half before Shared Fate is on the battlefield.

  • Eternalize: These cards work differently from your graveyard, allowing you to actually have win conditions. Consider, for example: Proven Combatant . Before Shared Fate, you have a 1-mana 1/1. After Shared Fate, your opponent gets a 1-mana 1/1, but you get a 6-mana 4/4. Bonus points, because it's a zombie and cannot be targeted by Victim of Night , allowing you to have removal spells that can kill the opponent's creatures, but the opponent cannot use to kill your eternalized creatures. Of these, Adorned Pouncer , Sunscourge Champion and Dreamstealer are the pretty good, but Champion of Wits is absolutely nuts: eternalizing it with Shared Fate on the battlefield is "draw 4" with no drawback.

  • Dredge: You can choose which draw replacement effect replaces your draw, allowing you to dredge even from under Shared Fate. This means you can always get your Darkblast . Bonus points if you're using Aftermath and Eternalize cards.

  • Origins Flip Planeswalkers: This cycle of 5 specifically says to return it to the battlefield under its owners' control, so an opponent could never control them in their planeswalker form. I saw you had the blue one in your deck, but only Liliana, Heretical Healer  Flip can be forced to transform against her controller's will (the opponent will still get the 2/2 zombie she makes).

  • Cycling: Cards that cycle must be in your hand, but there are a few important cards to consider: Gempalm Polluter and Krosan Tusker don't have any abilities for casting them normally, only cycling. Faerie Macabre isn't really cycling, but it is important because it is one of the few graveyard hate spells the opponent cannot use from under Shared Fate.

  • Recover: These cards from Coldsnap allow you to keep putting the card back in your hand from your graveyard, if you have the mana to do so. None of the cards its printed on are particularly good, but of these Sun's Bounty , Krovikan Rot and Grim Harvest might be the closest to playable. It's too bad there aren't more good cards in red for Shared Fate, because Rekindled Flame is pretty sweet.

  • Other: Fragmentize can kill a Leyline of the Void but not a Shared Fate . Damping Matrix and Damping Sphere work regardless of who played them. You'll be able to cast Panglacial Wurm when cracking a fetchland you got from the opponent's deck. If you have any targeting spells or abilities that only you can repeatedly use (like Darkblast ), or ways to exile it from your graveyard that only you can use (like Bone Dragon ) then Eternal Scourge can provide a lot of value.

You're probably wondering about how any or all of these ideas fit the theme of Shared Fate, and the answer is simple: unlike the traditional style, where you're trying to beat them with their deck, these ideas center around a Shared Deck; both you and the opponent will be playing your cards, and it doesn't really matter what's in their library. Sure, their cards give you more options, but the idea is that you can win without ever casting anything of theirs.

abby315 on landofMordor

4 months ago

Hey there - thank you for helping out! How about this:
Sigarda, Heron's Grace
Expansion / Explosion
Bone Dragon
Dromoka's Command
Scavenger Grounds
Momir Vig, Simic Visionary - this is FTV foil, so let me know if that's not what you were looking for
and Drowned Catacomb (XLN)

for $11.50? I knocked a few bucks off of TCGMarket price for each, and gave you a good price on Catacomb because I have so many. I can ship it today PWE, or if you want to pay $3 for tracked I'll do that. My PayPal is [email protected] Let me know!

Chhris on I Will Take What is Mine with Fire and Blood

4 months ago

I run a Mayael the Anima that is also about as Timmy as it gets, and I definitely feel the frustration you feel when your alpha strike is undone by instant speed removal. The solution I've found is to try and be a Timmy, whilst playing like a Spike, and wait for the perfect opportunity (Opponents tapped out) to seize the chance for an Alpha strike and kill the damn blue player.

I found that getting rid of my removal package was the first key. 1, I found it counter-intuitive to my deck - I want creatures on the field, so every time I was holding a board wipe, it was a dead card. Your dragons win the day with their size and flying anyway, You needn't fear any other board state. You have access to white - you could run a protection package? Stuff like rootborn defences etc, that will stop the killing, Aw hell, you have access to blue? If Cyclonic Rift keeps ruining your day, force your opponents to get creative against you, run Syncopate or Scatter to the Winds and counter their Rift! That'll teach them - and you'll win more games. Screw it all and run your own Cyclonic Rift - you can cast in an end step to ensure there are no blockers for your dragons, and guarantee and open door to the opponent!

Also, Bone Dragon AKA Viserion for flavour. Also Palladia-Mors, the Ruiner Gets Hexproof, until you decide to swing with her.

+1!!

lstpcobra on Rakdos Zombie Aggro (Spark)

5 months ago

I could definitely see Bone Dragon in the sideboard if the meta is full of grindy midrange decks on release.

Truvio56 on Rakdos Zombie Aggro (Spark)

5 months ago

I like your build,

Would Bone Dragon be a good addition?

keevel on Looking for some B, W ...

5 months ago

Lili and Kaya

Zombies + exile based removal. Kaya is even a Mono Blue Tempo regulator just on her own.

Might mix it up and use Death Baron 's abilities to get Gutterbones as my battlefield clogger and maybe eve a Bone Dragon alt finisher

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