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Said on wolf...

#1
January 17, 2020 6:06 a.m.

Said on ~Pearlessence~...

#2

oh. no.

what have I done?!

January 16, 2020 3:41 a.m.

Said on ~Pearlessence~...

#3

+1 for the Rick Roll. I'll check out the deck now XD

January 16, 2020 3:38 a.m.

Said on Tasigur Control...

#4
January 15, 2020 3:11 a.m.

Said on Tasigur Control...

#5

enpc You could not be more right! I had originally done the land count with the expectation I might play lower cmc, much like M-DitzyDoo has pointed out but then as I made other changes to the deck forgot to alter my land count. I will probably want to increase this to roughly 40 I think? Unfortunately, my play group aren't huge fans of infinite combos (when there are tutors involved), we generally prefer the commander format to be more unpredictable and exciting. As for the elves idea, I actually really like that! That is a super interesting way to bolster ramp whilst having some blocking fodder if necessary and the first really solid deck I ever built when I started playing magic was elves so I know their potential. I might experiment with that in an alternate list.

multimedia - wooah, now that's some depth haha! Thanks heaps, as mentioned above, couldn't agree more about the land count and i'll take those specific recommendations into consideration. Seasons Past was actually in my original list when it was a little bit more graveyard focused but i didn't realise the insane potential when combined with Demonic Tutor !! that is so good! you'll see as i mentioned with infinite combos or infinite mana, it's not really something I'll be aiming for. Happy to go off big, but not infinitely. what i'm more or less looking for is consistency and synergy over power and competitiveness. Nezahal, Primal Tide I have seen as being a very popular creature with tasigur, and i can't deny how good it is either so I think it will definitely find room as is the planeswalkers, specifically ashiok and narset, personally. Jin-Gitaxias, Core Augur i have but avoided for not having too much hate. however, a member of our playgroup has made a commander deck with him at the helm, so when i see how that is responded to, if it's ok, i'll add that for sure and with Reanimate .... my god...ahaha! Deathrite Shaman i didn't expect to be that decent because i don't really imagine being able to pull off the ramp tap much, but as for the other abilities it is amazing, i like it. I will assess what my playgroup does in terms of being able to trigger Runic Armasaur and see if it fits. great card though. and blood artist is ok not to be in the list as we don't have anything quite like that hahah! but thank you though, couldn't agree more. I would really love to hear more about your thoughts on this deck as it progresses.

M-DitzyDoo - I really wanted that sort of mentality originally but have strayed away from it. Now that it has been pointed out to me though, it really would be a good idea. I can see how the lower cmc, the more i can activate tasigur. i also agree with swapping out the specific removal like mentioned. I'll have to be a little bit more budget-oriented with it however so things like Assassin's Trophy and Abrupt Decay probably won't make it. Drown in the Loch though - i love! perfect fit.

Thank you so much to all of you so far for your help, it's been incredible feedback. i'll make some necessary changes and would love to hear what you all have to say :)

Thanks again!!

January 14, 2020 9:46 p.m.

Said on Tasigur Control...

#6

Thanks griffstick. I'll have a look at those you suggested.

Daveslab2022, that's a very fair point and I think I can agree with that being removed. I do quite like the idea of that ashiok as well. Good form of "removal" in a sense and being able to benefit from it. I think I might make a straight swap for the two you've mentioned. Thanks heaps :)

January 13, 2020 1:18 a.m.

Said on Tasigur Control...

#7

Thanks for the suggestion griffstick!

I like the look of abjure, haven't seen that one before. I have a couple of questions:

  1. What would you recommend swapping out?
  2. Do you think the plan is easily executable with the addition of these recommendations?
January 13, 2020 12:05 a.m.

So, I made Tasigur Control

Control is a very new theme for me, but also for my play group. I am hoping to achieve a reliable control build with Tasigur focused on deterring direct threats with some removal and with some politics using Tasigur's ability to pull back cards what we're dumped there using the specific draw cards I have used so far.

Only played two games with it so far, however a thought has occurred. Am I able to do enough during the earlier stages of the game and am I even able to be contributing enough in the middle game? It seems like my late game is my strongest point but there's no point if I can't get there in the first place. Please note: any suggestions that are made for cards to go in, I must kindly ask if they can be mentioned alongside the card/s to be removed. This deck is relatively budget minutes the obvious ones as they are in my collection so please keep that in mind as well.

I appreciate all the help and your time checking my deck!

January 12, 2020 11:10 p.m.

Said on I See White ......

#9

I really like the look of this deck! I'm currently working on some ideas for another creature token deck (preferably around flying/lifelink) but this is really providing some interesting insight into what might be the best way to go about making tokens and getting the most amount of benefits from them without having to lift a finger! awesome stuff +1

January 7, 2020 8:29 a.m.

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