End Hostilities

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir Rare

Combos Browse all

End Hostilities

Sorcery

Destroy all creatures and all permanents attached to those creatures.

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0.01 TIX $0.42 Foil

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End Hostilities Discussion

RingoDingo92 on Cunning Queen

1 week ago

FrankStar Ah, no I did not, ha. Learn something new every day! It does soothe my soul to see the cards normally categorized, though.

Yeah but the Djinn can easily come back to bite you in the ass too. Some other cuts I'd consider would be End Hostilities (you already have a decent amount of board wipes) and Master of Cruelties. I love him, but he has a pretty small scope here. That's just how cuts go sometimes.

I'd also switch out Mardu Banner with Chromatic Lantern, no doubt. Unless you don't have a Lantern, then the Banner is an okay place holder. Good luck with continuing your cuts!

landofMordor on All color sorcery/enchant only commander ...

2 weeks ago

If your win condition is casting your entire library, and if you've got no creatures, add board wipes like the new Hour of Revelation, or End Hostilities. That'll help you stay alive, but be sure to pair it with group hug stuff like Rites of Flourishing so you make friends.

cupofsun on Spirits hunt your tempo

4 weeks ago

Hey there, just a couple of suggestions for what it's worth:

I would take out Deadeye Navigator and Topplegeist for 2 more Mausoleum Wanderer who really gets tricky for your opponents to play around since you can flash in a lot of spirits to spike them. Plus, the Navigator is just really slow for modern.

And then I think you need 3x Spell Queller in this deck for more spirit and disruption. It's just such a good card. I would recommend taking out Bident of Thassa, End Hostilities (since this mostly just blows up your own board presence in a spirit deck), and Angel of Flight Alabaster for the same reason as the Navigator, simply too slow for modern.

That's my take on how to upgrade this deck. But you gotta get Spell Queller in there, trust me on that. Card is bonkers.

darleen on Count Dromoka

1 month ago

Here are some suggestions to make the deck more consistent and build more on it's synergy.

LAND Terramorphic Expanse, Blossoming Sands, Canopy Vista, Temple of Plenty, Selesnya Sanctuary or any other dual land

RAMP Cultivate, Nissa's Pilgrimage, Farseek, and Rampant Growth: put land directly onto the battlefield

OFFENSEHardened Scales, Citadel Siege, Earthen Arms: add +1/+1 counters

REMOVALBanishing Light, Oblivion Ring, Faith's Fetters: removal any non-land permanent Disenchant: more removal for artifacts or enchantments End Hostilities: board wipe effect for emergencies

DRAW Inspiring Call: draws cards and protects your valuable creatures Congregation at Dawn: puts any creatures you need at the top of your library Harmonize: puts more cards into your hand Lifecrafter's Bestiary: scry and draw are great card advantage

CREATURES Ivy Lane Denizen, Sunscorch Regent, Managorger Hydra, Salt Road Quartermasters: +1/+1 counters synergy Abzan Falconer, Tuskguard Captain, Longshot Squad: give creatures with +1/+1 counters value abilities

KIngWiggins on W: Updated List, H: Inside

2 months ago

I know I posted semi-recently, but I have a new list and want to start some more trades now that I am active again.

I am looking to get cards for a Progenitus Superfriends Deck. I have a bunch of random stuff to offer and am more interested in some cards listed below than others (i.e. I will prioritize Atraxa, certain walkers, and certain lands). I know in some cases it will be hard to make trades but it is worth a shot.

Cards wanted for Superfriends:
Walkers:
Ashiok, Nightmare Weaver
Chandra, Flamecaller (SDCC Version)
Gideon, Champion of Justice
Elspeth, Sun's Champion
Jace, Architect of Thought
Jace, Unraveler of Secrets (SDCC Version preferred)
Kaya, Ghost Assassin
Nicol Bolas, Planeswalker
Nissa, Vital Force
Nissa, Voice of Zendikar (SDCC version)
Ob Nixilis Reignited
Vraska the Unseen
Venser, the Sojourner

Spells:
The Chain Veil
Oath of Ajani
Deploy the Gatewatch
Merciless Eviction
End Hostilitiesfoil icon

Lands:
1 of Each Amonkhet full art foil
Forest
Island
Mountain
Plains
Swamp
Arid Mesa
Flooded Strand
Overgrown Tomb

Cards of Note:
Force of Will
Elvish Piper
Loxodon Warhammer Russian
Serum Visions (Other version, not sure how to code)
Kitchen Finks
Sarkhan the Mad
Fauna Shaman
Scion of the Ur-Dragon
Other stuff, some unlisted

Karzalar on Oketra's Choir (Updated)

2 months ago

With that many plains, Emeria, The Sky Ruin? Its synergy with, let's say, Sun Titan is overwhelming.

Some other options for removal : Oblivion Ring, Banishing Light, Path to Exile, Swords to Plowshares, Condemn, Oblation, Austere Command, End Hostilities, Hour of Reckoning, Martial Coup...

Card draw : Not a lot in here since monowhite, but.. Mind's Eye, Dreamstone Hedron, Hedron Archive

Bombs : Iona, Shield of Emeria, Avacyn, Angel of Hope, Secure the Wastes...

Enchantments : Sphere of Safety, Ghostly Prison, True Conviction.

Hope some of those might be useful to you!

Cheers!

DanteBeleren on Anthem of the Angels

2 months ago

I won't hold it against you, but Selenia, Dark Angel is quite fantastic. You just have to incorporate a few extra tools into your deck. Some examples being Soul Conduit and Platinum Angel. Use Selenia's ability (Only cost is paying life so you can "In response to her ability, activate her ability") to put yourself low (or kill yourself if you have any ability to keep yourself alive) then switch your life total with another player killing them instantly and putting yourself back up quite a ways.

Regardless, I love me some B/W Angel decks.Kaya, Ghost Assassin would be good in this along with any of the Sorins. If you end up with a higher CMC deck, Sorin, Grim Nemesis wouldn't be too terrible as he hits all opponents for your "draw".

Maybe Fumigate over End Hostilities? Also, it looks like you're trying to gain life off creature deaths? Devour Flesh is ok, but it gives life to the player who lost the creature, not you. In that case you might be better off just running Swords to Plowshares.

For lawls, you could use Holy Day and/or Darkness or Batwing Brume. Hatred is also grand.

Not sure how helpful any of this was, but good luck on your endeavour sir/ma'am.

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