|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Rare|
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- board wipe and flashing creatures in
- Does Kheru bloodsucker's drain ability trigger for world wipes?
- does End Hostilities work like this?
- If I have a creature protected by Aegis Angel, and I use End Hostilities does it die?
- How do Qjutai Exemplars, Clever Impersonators copied as Ojutai Exemplars, and board wipes you cast affect each other?
Destroy all creatures and all permanents attached to those creatures.
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End Hostilities Discussion
3 weeks ago
Clyde_Bankston Your best bet would be to include a lot of removal in your decks. A lot of it doesn't even have to be expensive. Focus on some instant spot removal, and some sorcery wipes. Depending on the colors you'd like to play, I could recommend some very viable options. Utter End End Hostilities, Setessan Tactics Crux of Fate, River's Rebuke, Star of Extinction, Mizzium Mortars, Cyclonic Rift, Rapid Hybridization, Reality Shift, Oblation, Chaos Warp, Beast Within, Spine of Ish Sah, Silence the Believers. Send me your deck list, and I'm pretty sure I could help you upgrade it on the cheap.
A great deck can often be subdued by a lack of removal.
3 weeks ago
3 weeks ago
I love this idea, but you may want to cut some of the worse planeswalkers for a couple more creature wipes. Concordant Crossroads feels like it may end up helping your opponents more than it helps you, most of the time.
Ideally, you'll be playing too many Planeswalkers for your opponents to keep up with, but it's probably good to have more protection and removal for those that you manage to get out.
3 weeks ago
2 months ago
You need to change the format to modern. The deck looks ok but you really need some maindeck removal. Path to Exile Blessed Alliance or maybe just a board wipe like End Hostilities or Settle the Wreckage.
3 months ago
Thank you very Much!I ended up getting rid of Ajani's Mantra and Staff of the Wild Magus and replacing it with 2 Nyx-Fleece Ram. I also have 3 Ajani's Pridemate and 3 Blossoming Sands. Felidar Sovereign was originally used with Ajani, Mentor of Heroes, but I ended up getting rid of both of them and added Elspeth Tirel For the removal and also the really good life gain.I added a single of Soul Warden and Soul's Attendant, also a single Blessed Alliance and Lone Rider Flip.
My new Sideboard (9)
I also followed xaerusblade and hopefully my mana curve is slightly better and maybe I could get more tips in that regard.
(I haven't changed the decklist in Tappedout so here is the stats)
4 months ago
Hey there! Cool deck you have here! I have a few budget suggestions for you:
- Merciless Eviction
- Orzhov Signet
- Treasury Thrull
- Drana's Emissary
- Bloodgift Demon
- Obzedat, Ghost Council
- Gray Merchant of Asphodel
- Ashen Rider
- Angel of Despair
- Archfiend of Depravity
- Death Grasp
- Obzedat's Aid
- Sign in Blood
- Revoke Existence
- Forsake the Worldly
- End Hostilities
- Sol Ring
- Solemn Simulacrum
- Underworld Connections
If you'd like some more detailed comments and/or suggestions, feel free to leave a comment on my profile! Hope this helps, and enjoy!
4 months ago
I've got a good list of suggestions here for ya, I'm unsure if you're unwilling to order cards from TCGplayer, but
Word of note from someone who's been playing awhile, most decks try to run 3 or 4 of cards because it helps with consistency, having 4 of a card maximizes your chance to draw it.
Trade out the Soul menders for Soul Warden, gains you a life on ANY another creature entering, in a casual game, it can gain you a ton of life until someone throws a removal spell at it.
Blessed Alliance is a super nice card, offers a lot of versatility, budget wise its a couple bucks unless you can find it in a bulk bin at your local shop or something. Gains life, kills a creature, untaps your guys for blocks. I'd recommend trying to get 3 or 4 of these total.
Spectral Procession is a 3 mana, make 3 1/1 flyers. It's also pretty good.
Crusade makes all your guys (and maybe your opponents if they're running white as well) 1/1 bigger as long as it sticks around.
Raise the Alarm can be used at any time, Opponent attacks you? Make 2 surprise blockers. Opponent didn't do anything on their turn? End of their turn, make 2 dudes, untap, play crusade, smack for 4.
Removal is always key, while Blessed Alliance does kill a thing, sometimes the opponent sacrifices their smallest attacker and you still have a big creature to deal with. I'm unsure of who you're playing with this deck, or what they're playing. Condemn is an interesting card, while the opponent may gain life, you get rid of the creature thats attacking you. A list of some other removal would be Immolating Glare Oblivion Ring (ring can hit anything other than lands, and not a lot of people run enchantment removal in casual games too often.) Devouring Light You can tap your creatures for this one to help pay for it.
And finally, Wrath Effects I.E. Effects that destroy all creatures (see Wrath of God) are good for if your opponent summoned a big creature, or if the board is all gummed up. Wrath of god is a bit off budget, however, End Hostilities is less than a dollar, and is only 1 mana more and can also destroy equipments and stuff attached to creatures. Hour of Revelation only costs 3 mana if there's 10 or more things other than lands on the field, Can be nice, can be bad. My last suggestion here would be Dusk / Dawn which can leave your board clean and kill all other big creatures, then it can be cast from your graveyard to bring a bunch of your dead stuff back. Anyways, I'd love to help as much as I can, and I realize this is a ton of reading, sorry about that.