Might of the Masses

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Common
Rise of the Eldrazi (ROE) Common

Combos Browse all

Might of the Masses

Instant

Target creature gets +1/+1 until end of turn for each creature you control.

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Might of the Masses Discussion

Snips500 on Avatar: The Last Earthbender

2 months ago

Great deck! I also play lots of paper pauper and find non-Metta decks very interesting.

A few things to consider are Rancor, Might of the Masses, Nest Invader, Nettle Sentinel, Quirion Ranger, Skarrgan Pit-Skulk and Mutagenic Growth. Rancor can be used to push through with trample and get an extra 2 power in there. Might of the Masses will double your Scion of the Wilds power and toughness. Nest Invader gives your Scion of the Wild +2/+2. Nettle Sentinel is another great one drop. Quirion Ranger can get you 2 mana turn 2 if you don't have a second land and is also a one drop to boost your Scion of the Wild. Skarrgan Pit-Skulk is another one drop that can come in as a 2/2 that cant be blocked by creatures smaller than it. Lastly Mutagenic Growth is a pretty much free card that will save a creature from burn or just pump your guy just enough to go in for the kill.

ragnaerok on Join the Herd

3 months ago

For Simic, i'd imagine some sort of fog or delay type deck to set up for big swings later in the game. Fog, Moment's Peace, Life Goes On, Echoing Truth.

Against control, i'd replace fog cards with counters and hexproof effects. Mana Leak, Dispel, Mizzium Skin, Vines of Vastwood. I'd like to see what the sideboard looks like.

Personally, i'd replace Mothdust Changeling with Sakura-Tribe Elder for ramp and decent chump block. Rancor seems a bit redundant with the aurochs, i'd replace it with Groundswell or Might of the Masses.

Noremac815 on Zada and her wolf friends

4 months ago

Or, or, or.... Might of the Masses because +2/+2 is cool amd all, but why limit yourself to that?

vPhoenix75 on Elf army

4 months ago

thank you Mardu_Charizard your advise helps a lot. I took most of your advise, the cards you mentioned were cards i either haven't heard of or didn't think of using. For now i decided to keep Might of the Masses because i like its finishing potential in its deck and it fits the low cost aspect of the deck. I also decided to keep Essence Warden just because its another 1 mana elf with a good ability for survival if my deck doesn't flow the right way in the beginning.

Also, you do think CoCo is necessary in this deck? i just don't like how it wouldn't come into play until turn 3 or 4

Mardu_Charizard on Elf army

4 months ago

The following are cards you should cut:Nissa Revane: this card is very bad, and it is only remotely playable alongside Nissa's Chosen. Life gain is pretty shitty in every matchup except storm and burn, and this card being four mana is just not worth it most of the time.Essence Warden: see the argument against nissa.Prism Ring:see above.Heedless One: big creatures aren't great in elves, which is typically a go wide strategy which would only be hampered by the addition of an expensive fattie that dies to removal. One of modern elves' biggest strengths is resilience to spot removal due to its swarm of little dudes, and this card goes against that completely.Might of the Masses: The above argument applies to this too, and might opens you up to too many 2 for 1s.Temple of Malady: Temples are far too slow for a deck trying to deploy dorks on turn 1. The scry is also usually not great since you get to see so much of your deck with Collected Company and Elvish Visionary. I would consider 4 Gilt-Leaf Palace or Overgrown Tomb instead as they are faster and more consistent.

I would consider playing 2 of either Chord of Calling or Eldritch Evolution as they would be very good while you are comboing off. Speaking of comboing off, your deck doesn't seem to be able to do so due to the lack of Heritage Druid, and to a lesser extent Nettle Sentinel. This 2 card combo( or just Druid alone) can allow you to power out your entire hand in a turn easily to just take over the game. I would not be opposed to 1-2 Ezuri, Renegade Leader either, as he can regenerate archdruids or pump your team.I'm not saying your deck is bad, I'm just saying elves in modern has so much explosive potential and I feel you aren't abusing it as much as you could be.

Noremac815 on Temur Zada Wolves

4 months ago

Might of the Masses, man. All I gotta say. Other than that, +1

ThoAlmighty on Bruse/Tana OTP

6 months ago

Might of the Masses gives you a bunch of bonus tokens for Tana. I run it and it works fairly well.

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