Heron's Grace Champion


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare
Promo Set (000) Rare

Combos Browse all

Heron's Grace Champion

Creature — Human Knight



When Heron's Grace Champion enters the battlefield, other Humans you control get +1/+1 and gain lifelink until end of turn.

Heron's Grace Champion Discussion

Gadianten on G/W Survey Corps

7 months ago

I would change out Heron's Grace Champion and Banisher Priest as they don't search or seem as critical as some of the others. Mikaeus, the Lunarch is kinda slow I would consider Ulvenwald Tracker as for its cost its kinda mean. You seems to have alot of + power/Toughness effects and without a reliable sacrifice outlet you may not get much use out of Mirror Entity , although Saffi Eriksdotter I think is still a VERY good add with Angel of Glory's Rise or Sun Titan and more so if you add Altar of Dementia for unlimited mill. Don't know how I missed this but Serra Ascendant , its on theme with the angels and is a scary one drop I would replace Hamlet Captain for it.

I do not know your meta but I think a better swap for Spear of Heliod is Lifecrafter's Bestiary as it helps you power through rough games by helping to keep your hand full and filtering your draws.

MtgGalaxyYT on GW Humans

7 months ago

Also I forgot to mention this in my other comment, take all of the forests out and replace them with plains. There are some pretty intensive mana requirements like Knight of the White Orchid and Benalish Marshal that you can't afford to have any non-white sources in the deck. Also, Heron's Grace Champion is the only green card so it would be best to maybe have at most one forest if you really feel the need to.

griffstick on Karametra Deck

1 year ago

Ill look at each one and look for a better version of that card. Alpha Authority could be swapped for one of the sowrds.

Architect of the Untamed is too slow that could be a Emerald Medallion instead

Heron's Grace Champion is not that good here at all, i think Ambush Viper is better here. Surprise block and kill and ramp cause your cmdr

Hoofprints of the Stag is a really bad card in this deck. Not good here. Spirit Bonds would serve great as a replacement.

Myth Unbound will be a wasted card slot in this deck. Your cdr is indestructable. Its not going back to the command zone often enough , it could be Cathars' Crusade or Glimpse of Nature

Nantuko Cultivator would be a lot cooler if it was comboed with Splendid Reclamation, change it for Arena Rector.

Primitive Etchings not that good. Pair it up with Abundance it becomes really good. Eather take it out or add support for this card

Prowler's Helm could be one of the swords

SynergyBuild on 5C humans

1 year ago

Though Heron's Grace Champion seems strange to me, it sounds like a lot of fun, maybe I'll see how it works.

CWSchub on There's Strength In Numbers!!!

1 year ago

Hey there!

Remember to try to have exactly 60 cards. I see this is a tribal deck made of humans. Try to find a specific objective to attain (such as creating as many tokens as possible and then swinging for tons of damage), or a specific card that you can build around + have alternative winning conditions. Remember tribal decks are vulnerable to board wipes such as Wrath of God. I don't really want to tell you what to do because part of the fun is discovering for yourself what might be better for your deck and establishing your own unique way of winning. Find other decks that work similar to this one (with high scores) and see what adjustments you can make.

Firstly, you have too many creatures. White excels in control and late-game. Oblivion Ring Path to Exile are just two of many great examples that will help you establish control. You also need to prevent boardwipes Selfless Spirit or Make a Stand should help out. Secondly, focus your strategy. You're putting lifegain win-conditions in a non lifegain deck. If you want to gain some life, play something related to your deck Heron's Grace Champion although green would help. If you want protection Sigarda, Heron's Grace. If you want trample Overwhelming Stampede or flying Angelic Overseer

This time you've inspired me, I'll create a new Human's deck. I'll keep you posted

BlackKnightJack on Knights CoCo

1 year ago

Chord of Calling doesn't really seem worth it in a deck of weenies. There are also a LOT of knights would be more than worth it in this deck such as Hero of Bladehold, Knight of Meadowgrain, and Knight of the White Orchid. Hell, you could probably add things like Heron's Grace Champion to justify the green a little more.

multimedia on The Knights!!!

1 year ago

Hey, I recommend more two and three drop Knights, additional mass protection for Knights, anthems and some ETB untapped dual lands.

Here's some budget (each card $3 or less) suggestions:

Consider reducing the mana curve? Get more Knights into play faster making anthem effects better. Spirit and Escort are not Knights, but they can sac themselves to protect Knights from a board wipe or removal. Both can be reanimated with Sun Titan. Entity is a Knight(Changeling) and very powerful for tribal strategies, it can be a massive anthem.

Cards too consider cutting:

  • Angelic Arbiter
  • Exquisite Archangel
  • Cloud Crusader
  • Reverse Damage
  • Hallowed Burial
  • Consulate Crackdown
  • Guilty Conscience
  • Spirit Mantle
  • Orbs of Warding
  • Isolation Cell
  • Damping Matrix
  • Whispersilk Cloak
  • Veilstone Amulet
  • Wildfield Borderpost

Due to the overwhelming amount of cards especially Knights with double white in their mana cost I suggest for the manabase cutting all Forests, but one. In their place consider more Selesnya dual lands that can ETB untapped: Command Tower, Canopy Vista, Fortified Village, Sungrass Prairie? Evolving Wilds and Terramorphic Expanse can also fetch a Forest or a Plains. Tower is a must add for only $1 it's one of the best lands in Commander.

Good luck with your deck.

Solshield on G/W Humans

1 year ago

From what you've told me you want this to be an aggro deck but it looks like it could be a solid human deck that outlasts and goes into mid-range. ETB effects seem to be great for this deck so why not double up on that with a few cards like Fiend Hunter, Oketra's Monument, and Metallic Mimic. For land you mentioned Gavony Township but they recently reprinted Sunpetal Grove so go for it.

I've personally been on the wrong end of an Oketra's Monument which will effectively add a warrior with any ETB (non human sadly but 1/1 token so value) and Metallic Mimic gives all those other creatures a head start. right now its way up there in competitive standard. There are a few cards from Standard that might do you some good. from Kaladesh and Aether Revolt I'd try Sram's Expertise, Renegade Rallier, Maulfist Revolutionary but Metallic Mimic is so good.

Chord of Calling looks like it would be a great tutor for 5-6 mana, and though a bit pricey for 7, Heron's Grace Champion might be what gets you a turn 4 win or that ramp into mid-range.

for when you run out of steam maybe run Eternal Witness, Mentor of the Meek and Lifecrafter's Bestiary

Answers to things that you could play Settle the Wreckage which ive seen tear up ramunap red and Authority of the Consuls has seen some great play in my group and would help with mid-range. and while Oblivion Ring might only be 2W, Ixalan's Binding is a great card and totally worth the extra 1.

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