Borderland Ranger

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Arena [BETA] Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
Avacyn Restored (AVR) Common
2010 Core Set (M10) Common

Combos Browse all

Borderland Ranger

Creature — Human Scout

When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.

Price & Acquistion Set Price Alerts

EO2

AVR

M10

Ebay

Borderland Ranger Discussion

cklise on Mono Green BURN 25 $

4 months ago

Borderland Ranger fetches a land to hand, not play, so you could put it under Draw instead. There are other options, of course, if you're specifically looking for ramp in this slot, such as Yavimaya Granger.

ZendikariWol on Who Needs $150+ Decks???

5 months ago

Okay this is pretty good. Love the new update. But Explosive Vegetation may not be quite as good as Borderland Ranger/Civic Wayfinder or Viridian Emissary. And certainly not, if you can spend the money, as good as Solemn Simulacrum.

ZendikariWol on Who Needs $150+ Decks???

5 months ago

Gotta respect a fellow budget brewer, especially when they work with a lot of the same material. Take a look: Okay, the Whole Death Thing? Minor Setback. NOW, some tips for your brew:

Does Sifter of Skulls do enough? It rarely seems like it does for me. And instead of your current ramp package, try Borderland Ranger or Primal Druid or Viridian Emissary, maybe all of them. Definitely Perilous Forays is a good plan.

Gutter Grime gets huge, Lifecrafter's Bestiary is SOOO much value, Zulaport Cutthroat is a strictly better Blood Artist. Treasure Keeper is fantastic. Thragtusk is good, and finally, Sepulchral Primordial, a pretty legendary finisher.

Pickachu202 on Value Stampede

10 months ago

I could see Borderland Ranger actually, I didn't realize it's a 3/1 which is another good aggressive body. As for rancor I feel its just to good not to run, it plus burn is stompy's best late game should it come to that. I see that the creature count needs to be high so maybe even cutting some Skred for 2x rancor? Also I meant to ask but why skred over bolt? Do you usually get or even want that many lands in play where Skred will be better?

Hyperalgialysis on Better Kiora

11 months ago

With the changes to the planeswalker rule, Kiora, Master of the Depths would probably be a nice include. Without knowing how much you would be willing to toss at the deck tips are kind of tricky, but instead of the focus being get out leviathan (that's what Quest for Ula's Temple is for), you may have more luck running big blue and green creatures. Things like Goliath Sphinx Garruk's Horde Pelakka Wurm Sphinx of Magosi and then mana dorks Elvish Mystic Sylvan Caryatid Voyaging Satyr. Even creatures like Borderland Ranger and Farhaven Elf that just get the mana for you quickly. Post a little more of what you are looking to do and I am sure you can get some good advice, also make sure you put about how much you can spend total/per card so thay way people don't suggest Emrakul, the Aeons Torn when it is too expensive.

DanowarElf on LocustGod looks bigger than a 4/4 or izzet just me

11 months ago

shub Both are great suggestions! Thanks. These explanations are not meant to prove you wrong; but rather they are my personal reasons of why these cards didn't make the cut.

Goblin Bombardment (GB) seems like a great card on paper for this deck and I have always been on the fence about it. I've tried it several times in the past in this list, but nine times out of ten at 2 CMC it just ended up being a mediocre version of Impact Tremors/Throne of the God-Pharaoh, or a mediocre Lightning Greaves/Swiftfoot Boots. I found that if I wanted to use GB for damage, Tremors/Throne/Purphoros, God of the Forge deal and spread more damage as they hit each opponent evenly. And by giving LG hexproof or shroud I avoid having to recast him. 6 mana is a major setback and I try to avoid paying it at all costs. I do run High Market and Despotic Scepter as incidental sac outlets, but I'd rather protect LG with countermagic and equipment if possible.

Ashnod's Altar is an intentional omission as it combos infinitely with Skullclamp and that's not what I'm trying to do here. The fact that it is a mana-making sac outlet it great, but in the end I just don't need it. Clamp is crazy enough as is haha!

The artifact lands serve two minor purposes without taking up extra card slots. First of all, they help reach metalcraft for Stoic Rebuttal to turn it into another Counterspell. Second, they turn Trinket Mage into a Borderland Ranger if needed. So far I haven't had artifact removal ever hurt me because of the artifact lands. I do my best to keep up countermagic for things like Vandalblast because that hurts a lot!

Thanks for your input. I might consider running Goblin Bombardment again in the future. :)

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