Hungering Hydra


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Rare

Combos Browse all

Hungering Hydra

Creature — Hydra

Hungering Hydra enters the battlefield with X +1/+1 counters on it.

Hungering Hydra can't be blocked by more than one creature.

Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

Hungering Hydra Discussion

LumpySpaceJams on Simic Ascendancy

1 day ago

I would suggest some Hydras in here ( Hungering Hydra , Managorger Hydra , etc..) and if you have or can budget it, Bane of Progress would be good

PickleNutz on Simic Counters (proliferate)

2 weeks ago

I debated putting Frilled Mystic in a few times, but I like the idea of having more Chamber Sentry s. Herald of Secret Streams in play testing was slow and often offered nothing more than a way to sneak in Hungering Hydra damage, so I am going to drop a few of them for Chamber.

Brainpolice2 on [RNA] Bant counters

2 months ago

Yes I ended up taking out Pteramander because even though I have Biomancer's Familiar to help lower its costs it does feel clunky with its "instant and sorcery" aspect. I still have Benthic Biomancer partly for the sake of having a one-drop spot. But you make a good point about its usefulness later in the game.

After swapping Pteramander and such out for Herald of Secret Streams and Knight of Autumn , my deck is even closer to yours now but still a touch diff: Bant Biomancy

The main difference really is that I'm focusing on using Biomancer's Familiar to reduce Adapt costs and Shalai, Voice of Plenty 's activated ability. So this incentivizes me to put in more Adapt creatures, which pushes out space for the ramp and finisher cards you use here like Llanowar Elves and Hungering Hydra .

I'm not sure whether or not my route is effective or just waters down what you're going for here, I haven't playtested it yet.

zapyourtumor on Adaptation

3 months ago

Finally, so now I know I'm not high when I thought Wilderness Reclamation would work well in simic counters. I would add at least one more Galloping Lizrog , it is a massive bomb with Simic Ascendancy as you said, and has "won" me many games playtesting.

I would consider Hungering Hydra or Biogenic Ooze maybe. (The latter is getting pricier and pricier though...)

RavingRaccoon on Rav Blue/Green Control/Bounce

3 months ago

you need something besides Mass Manipulation to ramp into, I suggest Hydroid Krasis , or Hungering Hydra . here's my take on a simic midrange

abenz419 on simic counters midrange

4 months ago

@maddkatt it's funny that you mention Hadana's Climb  Flip. I was seriously thinking that might be better than Simic Ascendancy and was gonna mention it to you and get your thoughts. It's one mana more, but I think a flipped climb will be more beneficial than the ascendancy. With so many counters being placed on things though, I thought maybe the alternate win con on ascendancy might be obtainable in some games. Having Wildgrowth Walker out and casting a Jadelight Ranger and getting 2 counters on it puts 2 on walker as well and puts 4 counters on ascendancy. Casting a Hungering Hydra or Hydroid Krasis can add counters quickly as well. Plus it gives me something to sink mana into when I don't have any plays. Haven't gotten to test this deck out enough though to know which is more effective, climb or ascendancy.

abenz419 on simic counters midrange

4 months ago

@maddkatt There is also Trollbred Guardian that I think would be a good include but again, unsure how to fit it in. He makes everyone a little better, especially Hungering Hydra

jakeelephant006 on Lets start a riot

4 months ago

Most standard decks don't work with only 17 lands. This is no exception. You need more lands and better fixing ( Stomping Ground and Rootbound Crag ). I would recommend cutting Hungering Hydra , Incubation Druid , and Titanic Brawl in some combination to make room for at least 22 lands, probably 24. This deck doesn't run that low to the ground so hitting your land drops consistently is very important.

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Hungering Hydra occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%