Creature — Elemental Wizard
When Cloudkin Seer enters the battlefield, draw a card.
Printings View all
|Core Set 2020 (M20)||Common|
Combos Browse all
|Commander / EDH||Legal|
Cloudkin Seer Discussion
5 days ago
I like this build, it reminds me of the popular Roon of the Hidden Realm EDH decks. I have a few thoughts that you might like to consider:
First off I think reducing the number of high end cards, and smoothing out the curve a bit will help you out alot here. Meteor Golem really isn't needed if you are using Agent of Treachery to steal everything, and I would much rather devote those 4 slots to something like Cavalier of Gales . It is a great target for Thassa, Deep-Dwelling , provides plenty of blue devotion, along with being an Elemental for Risen Reef, and is a major recurring threat that is hard to deal with without exile effects. A straight up swap of all 4 copies would be ideal.
I think your card draw is going to be good enough through Cloudkin Seer , Fblthp, the Lost , Risen Reef and Teferi, Time Raveler that you won't need to run Guardian Project . It is at a point in the mana curve where you would realistically like to be impacting the board, and this build is looking to get into the late game quickly. I would rather play a ramp creature such as Leafkin Druid to get your Agent of Treachery out earlier, or a removal effect such as Brazen Borrower to give you more time against any aggressive matchups.
Charming Prince seems pretty weak in this build since it doesn't add devotion for Thassa, Deep-Dwelling or have the Elemental creature typing. There aren't too many better options in standard for Elemental creatures without playing , however Cavalier of Thorns is a good card to pair with Risen Reef . The mana is going to be tough though, so sticking to a base and only splashing for Teferi, Time Raveler will help clean up the mana. Alternatively, you could run Gilded Goose instead to get your 3 CMC cards on the board turn 2.
It wasn't mentioned whether or not this was intended to be a budget build, so I am sorry if the cards mentioned are either out of price range or too high of rarity to craft with wildcards on MTG Arena, but the power level in standard is extremely high as of Throne of Eldraine and this deck would need to be tuned pretty well in order to be competitive. I hope you like my suggestions!
1 week ago
Skyler1776, while I appreciate the suggestions. I'm not too sure how any of them but Cloudkin Seer would really fit what I'm trying to do. The goal of the deck is to trigger Happily Ever After and win. Everything currently in deck is directly contributing to that specific condition. I am, however, far from perfect and you may be seeing these cards fit in a way that I am not. If you can, please let me know what you're thinking is because it may change the way I'm looking at it as well.
2 months ago
Hey, your deck is in the Unknown format. In the deck editior change the format to Commander/EDH. In the deck list you have left out Inalla. When you add her type CMDR after her name to make her the official Commander General of your deck.
1x Inalla, Archmage Ritualist (C17) *F* *CMDR*
Make these changes and I will give you additional help if you would like.
2 months ago
Good improvements. But Cloudkin Seer is strictly better then Tome Raider . If you want to try another walker in here Vraska, Swarm's Eminence or Kasmina, Enigmatic Mentor or Dovin, Hand of Control will help you bide your time. Keeper of Fables could get you more card draw. Silverback Shaman is ultra cheap less then 20 cents. Gargos, Vicious Watcher while you have no synergy and comes in at around 50 cents is and 8/7 for 6 mana.
3 months ago
15 "Elementals" 8 Tribal Bonuses
I see that you are trying to go competitive, but you missed the point of tribal decks. Instead of using cards that are perfect in your strategy, you are mostly restricted to a creature type so that your bonus providers matter.
With only 15 ways to get an Elemental, and two of those being land, it is highly unlikely that Omnath, Locus of the Roil will ever get more than three damage at best.
Risen Reef doesn't do much for you either. Because Nissa and your walking land don't enter as Elementals or make tokens, they can't trigger it. You might as well have built a weak Temur Landfall deck.
If you truly care about going Tribal, I strongly recommend ditching Rogue Refiner for Cloudkin Seer , Harnessed Lightning for Lightning Strike , Scorching Dragonfire , or Lava Coil (Because you lose Rogue Refiner ), and throw in Omnath, Locus of Rage to replace some Hydroid Krasis es.
Not many people know this, so be glad I'm telling you. If you have Omnath, Locus of Rage and 2-4x of Risen Reef out on the field, then by simply playing a land, you will draw/play your entire deck. You could abuse this by giving Elementals haste with Temur Ascendancy or Scampering Scorcher , or by using Omnath, Locus of the Roil to deal around 16-22 damage with the E.T.B. trigger.
Just some suggestions, but in the world of tribal, you need to maximize your bonuses. The lack of any +1/+1 or +1/+0 bonuses was odd. Not exactly sure what you are going for.
3 months ago
Yeah, I did end up removing Cloudkin Seer . I kept Risen Reef in there for quite awhile, but in the end I think that Charming Prince is more useful. So that's it for the Elementals. I ended up removing Faeburrow Elder though because the 3 cost for a 2/2 was a little too slow (which is what he usually came out as).
3 months ago
I'm not convinced by the elemental subtheme here, honestly. It seems like you're trying to stick a lot into the same deck. I'd cut a few of them, starting with the Cloudkin Seer s, and add another Faeburrow Elder and Feather, the Redeemed .