Dryad Greenseeker


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon

Combos Browse all

Dryad Greenseeker

Creature — Dryad

: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

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Dryad Greenseeker Discussion

Voke1012 on Tatyova, Benthic Druid

2 days ago

Dryad Greenseeker could be extremely powerful in this deck

Lemke_L on Golgari Control

1 week ago

( Sorry if I write something wrong, my english might be a bit rusty )

I think it lacks a game plan. I see a lot of planeswalkers, So I think you are willing to win with them as your win condition right? If so, I don't see many ways to defend them. Are you ramping into what exactly? And then, Wayward Swordtooth and Llanowar Scout are far from been the best ramp mechanism, since they actually allow you to play lands from hand , but not search them into your library. since there's also no consistent card draw, there will be a limit to how many lands you'll be able to drop. I know Dryad Greenseeker helps with this but then it loses it purpose, because you'll need to much time to make it work. Enter the Unknown also serves no purpose. Right now you are splashing black just to play Vraska, Relic Seeker and Vraska's Contempt. Not saying it's making you deck that much more inconsistent, but I think you should work on that as well.

There is a lot to be changed, but since I'm not sure about what you are trying to accomplish with this decklist, I'll only link some straight up upgrades.

I would remove the following: -3 Wayward Swordtooth -1 Llanowar Scout Instead you could consider: Gift of Paradise Thunderherd Migration since you are playing with dino Drover of the Mighty "

To discourage your opponent from attacking your PW you could use some more Ranging Raptors and Ripjaw raptor .

SereneTsunami on It boggles the mind...

1 week ago

One card that may help you on the way to Vinemare is Dryad Greenseeker. It has amazing craw/filtering abilities, but also provides effective blocking against early aggro.

SereneTsunami on GU bogle horse shenanigans

2 weeks ago

I quite like this deck. I run a G/U Hadana's Climb  Flip Hexproof myself. I run 4 Dryad Greenseeker for my filter/ramp. It is better then the Druid because you can wait till the end of opponents turn to use his ability leaving him up to block, a serious benefit with all the aggro in the meta. You wont believe how great it is to draw a free land on before your turn 5 then drawing a Dreadmaw. It is card draw engine for green. If you want a good BUDGET creature for your Aether Tunnel then consider Jade Guardian, it is a 3/3 hexproof for 4. I run Opt for card draw, it's much cheaper and can be used if you don't need to counter a spell.

Pawstitute on The Lord of the Land

3 weeks ago

After playing my own version of the deck, you might want to include Wildfire, Ember Swallower, and Destructive Force as ways to wipe the board and put yourself ahead in the game - they can hate you all you want, but if they can't cast spells, then it doesn't matter.

You might want Dryad Greenseeker to compliment your Courser and Oracle, dropping the Borderland Explorer, since leveraging/knowing the top card of your deck can be pretty useful. More ways to dig further into your deck would be Harmonize and Reforge the Soul.

Another thing to consider is Anger, giving your Centaur Vinecrasher, Omnath, Locus of Rage, Avenger of Zendikar, Rampaging Baloths,or Borborygmos Enraged haste is big game.

Lands for you to consider are Arch of Orazca, as well as Temple of Abandon, etc. Hour of Promise can also be included to put Thespian's Stage-Dark Depths as another win condition.

I think if you're going heavier on the Crucible of Worlds/Ramunap Excavator, you might be playing a slower control-y list, one that would accommodate Destructive Flow.

babushkasara on Good Old Fashioned Jank

1 month ago

I have a similar deck (Ramos' Charming Maze to Nothingness) built around charms that hopes to use Door to Nothingness or Maze's End to win.

I think you should adjust your mana slightly. Since many of your ramp spells/creatures are green, you want a higher chance of drawing green early. I'd suggest replacing 1 Mountain and 1 Swamp with Forests.

Do you need 4 sources of 'no max hand size'? Having more than one on the field is redundant. I would ditch probably the Spellbook.

While you have many things that let you play extra lands from your hand, what if you don't have lands in your hand? I recommend Courser of Kruphix and Dryad Greenseeker or similar cards to help you play lands you haven't even drawn yet.

What is the goal of Strionic Resonator in the deck?

Ramos, Dragon Engine might be a good include. I use him as commander, but being a good flying body that can also generate enough mana to activate Door or cast Progenitus on his own is nice.

Other suggestions: Tatyova, Benthic Druid, Cyclonic Rift, Rhystic Study, Retreat to Coralhelm, Scapeshift, Blasphemous Act.

SereneTsunami on

1 month ago

I know it is not as reliable a Druid of the Cowl, but Dryad Greenseeker is a powerful card to bolster the weakest part of your deck, Card draw and top decking lands. WIth out a way to add more counters you will be waiting a while to fly with Climb. Use more auras, or try Hungering Hydra.

SereneTsunami on Multani the Ramp-Stomper

1 month ago

Dryad Greenseeker is a great card for the theme of this deck, and can stop early aggro.

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