As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
Tap: Add (Blue) or (Black) to your mana pool.
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Secluded Glen Discussion
1 month ago
My aim was to possibly change the deck into a Zombie-summoning deck, and thus as soon as Hour of Devastation is out I'm gonna try to replace Silumgar, the Drifting Death for The Scarab God, but I really like Lazav, Dimir Mastermind for copying large creatures after they get destroyed by Murder, Counterspell, or by Jace, Memory Adept. Thanks for the recommendation!
As for the land issue, for the moment the deck works more or less with a few mana-fixers - Liliana of the Dark Realms being the main one, if I get her final ability ready. However possibly swapping out some high-cast spells or creatures - or Tezzeret, Master of Metal as he really is somewhat useless outside of an artifact army - for lands like Dimir Aqueduct, Dismal Backwater, Secluded Glen, Watery Grave, or even Westvale Abbey would be useful.
As for making a theme for my deck, I'm not entirely sure if I should aim for counterspells and discards or Zombie Army. Either way I'm seeing this deck as possibly splitting off into two Jace/Liliana centered decks... Thanks again for the recommendations.
3 months ago
AverageMtgPlayer: That's a pretty valid critique. The majority of the revisions I've made have focused on narrowing the theme of the deck and increasing the survivability of my fun creatures. I added Secluded Glen way back when and haven't re-evaluated the mana base since then.
TL;DR: It's in here as a reminder to add a cheaper and more useful source of U/B (possibly even from Amonkhet, if I get lucky).
4 months ago
ya those are good, also Mana Leak and 1 more Cryptic Command. Ancestral Vision is great if you have it. also with the lands cut Oboro, Palace in the Clouds and Sunken Hollow for Secluded Glen and/or Watery Grave
5 months ago
6 months ago
Clay_Puppington I didn't even think about hand disruption, that could make this deck a lot better to get rid of bigger threats if I don't have counters up. I could probably remove Sower of Temptation (it's not very budget anyways) and maybe some Faerie Miscreants? I know Secluded Glen is really good for the color splashing, do you have any budget dual land suggestions? I'm pretty uneducated about that kind of thing. Thanks for the info
7 months ago
Thanks for commenting ! I could see adding another Watery Grave but im not sure its necessary because the mana is already really good in this deck and I already take a ton of damage from other cards. I keep taking Secluded Glen in and out but I feel the manland is slightly better because a lot of wins with faeries comes from Creeping Tar Pit. I really badly want to run Ghost Quarter over Tectonic Edge but being behind on mana is really rough for this deck. Do you think being behind the one land matters that much in a control deck?
7 months ago
Are you sure you don't want more Watery Graves? It's quite useful when fetched, and you will possibly want to fetch a dual land more than once per game. Secluded Glen is also possibly better than Creeping Tar Pit or Darkslick Shores. Finally, Ghost Quarter might be better than Tectonic Edge, as Tron can function perfectly fine off of only 3 lands. Good luck at the tourney!