Psychic Drain

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Psychic Drain

Sorcery

Target player puts the top X cards of his or her library into his or her graveyard and you gain X life.

Price & Acquistion Set Price Alerts

RAV

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Psychic Drain Discussion

Romer on Phenax's Milling Machine

2 weeks ago

Hey bigblue32123, I appreciate your suggestions and have been thinking through them for the past month. I agree with you about those one-off spells that mill X - not the best use of my mana, especially in commander when there are so many cards to mill. Those single-use spells don't have a lot of long term value. So I took out Increasing Confusion and Psychic Drain and replaced them with walls (Wall of Frost and Hover Barrier) that can offer some blocking protection and tap with Phenax to mill a decent amount.

I'm still not sold on Intruder Alarm for this particular Phenax build. The potential to prevent my own creatures from untapping (meaning they can't re-tap to mill more with Phenax in play) is just too great and I don't have that many creatures to really abuse Intruder Alarm. I'm also not sure Intruder Alarm combos with Rise of the Dark Realms: I believe all creatures enter the battlefield at once, causing only a single untap trigger on Intruder Alarm (not one untap trigger per creature).

lol BanditRaccoon123. Not sure if you're talking the CMC (not the best, but not the worst), the price tag of the cards (the most expensive cards I already had, or bought before they were so expensive) or the cost of losing your playgroup when you mill them to death. That last one's the toughest.

Schandmauler on Windmill 2.0

3 weeks ago

Maybe Psychic Drain is playable to consume the mana from Waste Not

Araignee on Windmill 2.0

3 weeks ago

Hi! Gave me some ideas to improve on my good old Ravnica Dimir deck :) You might want to put Shriekgeist into your creatures. Cheap nice fellow who helps with milling. Or for the multiplayer, Wight of Precinct Six might come in handy (and heavy), so would ths guy: Jace's Phantasm.

For some cheap milling, here goes Thought Scour. And of course, Dampen Thought. If you have some mana to spare, Psychic Drain is a nice one too. If you want to invest some money into your deck, the ultimate milling thing is Glimpse the Unthinkable which would get deadly with your enchantemnts.

Niblet on

4 months ago

I'd recommend Hedron Crab over Angler Drake

Traumatize is always a fun card to play

If you wanna throw in black you could run Psychic Drain, Glimpse the Unthinkable, and Psychic Strike, Perplex is fun, albeit situational

Hope this helps!

NV_1980 on Phenax, the MILLax

4 months ago

Your deck seems to focus on discard, mill and zombie generation (I don't know what the last part is for). Considering your commander, I think you'd be better off focusing on mill exclusively. In terms of artifacts, I'd really recommend adding both Mindcrank and Keening Stone; especially that last one makes thing go out of hand quick.

In terms of creatures, I'd suggest adding some walls. Both blue and black have several cheap ones and they're great to start draining those libraries fast. Hedron Crab is an especially nasty start of a game for your opponents and Guiltfeeder can be especially strong in this deck too.

Sorceries are where this deck could really start getting crazy. Some additions I believe you should definitely consider are Increasing Confusion, Mind Funeral, Psychic Drain, Card:Sadistic sacrament and Startled Awake  Flip. All of these can cause massive drain on libraries and sacrament can even remove someone's entire combo pool.

Last but not least, in terms of enchantments, Jace's Erasure and Memory Erosion's effects can really stack up during games, and they're cheap to cast so you can use them relatively early.

Hope any of this has helped you. Let me know.

Happy gaming!

nonjon on Fancy Pants - Pure (C/U)

10 months ago

(16) MODERN PURE decks as of 04/17/17


Delver and the Hasteful Eight (BLUE/RED)

10 spells, 20 land

Sideboard: Pyroclasm, Relic of Progenitus, Smash to Smithereens, Shrine of Burning Rage


Elves (GREEN/black)

10 spells, 20 land

Sideboard: Doom Blade, Elves of Deep Shadow, Putrefy, Naturalize


Veterans (WHITE commons only)

10 spells, 20 land

Sideboard: Journey to Nowhere, Kor Hookmaster, Kor Sanctifiers, Infantry Veteran


Soul Sisters (WHITE)

10 spells, 20 land

Sideboard: Harm's Way, Celestial Purge, Faith's Fetters, Armored Ascension


Goblin Tokens (RED)

10 spells, 20 land

Sideboard: Electrickery, Massive Raid, Destructive Tampering, Goblin Rally


Drain Inspector (BLACK)

9 spells, 24 land

Sideboard: Consume Spirit, Marsh Casualties, Shrieking Affliction, Mind Sludge


Trondrazi Fire (RED/GREEN)

9 spells, 24 land

Sideboard: Lightning Bolt, Shrapnel Blast, Darksteel Sentinel, Volcanic Geyser


Spellbombo (ESPER - WHITE/BLUE/BLACK)

10 spells, 20 land

Sideboard: Disciple of the Vault, Restoration Specialist, Nihil Spellbomb, Sunbeam Spellbomb


Bogle Battle Rattle (GREEN/RED)

10 spells, 20 land

Sideboard: Giant Growth, Electrickery, Destructive Revelry, Fling


Faeries (BLUE/BLACK)

10 spells, 20 land

Sideboard: Doom Blade, Agony Warp, Negate, Faerie Harbinger


Mill-town (BLUE/BLACK)

9 spells, 24 land

Sideboard: Balustrade Spy, Far / Away, Psychic Spiral, Illness in the Ranks


Lingering Tokens (WHITE/black)

10 spells, 20 land

Sideboard: Doom Blade, Rootborn Defenses, Marsh Casualties, Phantom General


Warriors (WHITE/BLACK)

10 spells, 20 land

Sideboard: Rush of Battle, Timely Hordemate, Grasp of Darkness, Raiders' Spoils


Viralbots (BLUE)

10 spells, 20 land

Sideboard: AEtherize, Corpse Cur, Rapid Hybridization, Corrupted Conscience


Dorkless Burn (RED/white)

10 spells, 20 land

All do damage to the face, a bit more than half can aim for creatures too.

Sideboard: Pyroclasm, Searing Blood, Smash to Smithereens, Journey to Nowhere


Fancy Pants (WHITE/blue)

10 spells, 20 land

Sideboard: Auramancer, Recumbent Bliss, Eel Umbra, Ordeal of Heliod


(16) MODERN PURE decks as of 04/17/17


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