Hurricane

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Tenth Edition Rare
Deckmasters: Garfield vs. Finkel Uncommon
Seventh Edition Rare
Battle Royale Box Set Uncommon
Classic Sixth Edition Rare
Anthologies Uncommon
Portal Second Age Rare
Portal Rare
Fifth Edition Uncommon
Ice Age Uncommon
Fourth Edition Uncommon
Revised Edition Uncommon
Unlimited Edition Uncommon
Collector's Edition Uncommon
International Collector's Edition Uncommon
Limited Edition Beta Uncommon
Limited Edition Alpha Uncommon

Combos Browse all

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

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Hurricane Discussion

ExiliusGallant on Nobody Expects Mono Green Combo Burn

6 days ago

Why don't you add a Hurricane? Same spell, just sorcery speed

Quatrero26 on Trick To Guerrilla Warfare Is Fighting From Trees

1 week ago

@NewHorizons, Truth be told I have not. Seems like an interesting concept but at the same time. If I can generate infinite mana then it is just more of a win more card. All I have to do is swing with infinite trample. Hurricane has potential to kill me as well. I think you would be far better off with Walking Ballista. Instant speed target each opponent. Thanks for the suggestion.

NewHorizons on Trick To Guerrilla Warfare Is Fighting From Trees

1 week ago

Have you tried Hurricane as a win condition?

Iron_Cube on MagicalHacker - List of All Board Wipe Cards

3 weeks ago

Well, don't have many other real board wipe. :(
Heaven is kind of limited. It's basically Hurricane or Squall Line.

VesuvanDoppelbanger on loxosceles reclusa

1 month ago

Since you don't run much that flies, things like Hurricane might be helpful hitting the whole board without hitting your guys.

sylvannos on Elves

1 month ago

@Wyrmweird: What's your sideboard look like? I stuck 2 Overgrown Tombs in mine, with some Abrupt Decays and Dismembers. That helped a lot when dealing with not just flying, but also a wider variety of threats.

I've also thought about using Hurricane. Not only can you wipe the entire field of fliers, you can also use it as a finisher on your opponent. Corrosive Gale/Firespout/Skyreaping/Windstorm are the other wrath effects. There's also the Hurricane effects on things like Tornado Elemental.

Bow of Nylea is another option, especially since it does so much stuff.

Otherwise, you can go with Plummet, Leaf Arrow, Take Down, Wing Puncture, or Aerial Volley.

I'm partial to using a creature, though. It means you can get it by using Summoner's Pact, Lead the Stampede, etc. Silklash Spider, Arashi, the Sky Asunder, Cloudthresher, and Tornado Elemental are what exist in Modern to my knowledge.

Jagged-Scar Archers is also bonkers, but it needs to tap in order to do its thing. Probably best if you're using Thousand-Year Elixir.

ChronoTrojan on selvala hugs'n ramp

1 month ago

This may just be personal preference, but I like the option of an instant speed win with Squall Line over Hurricane. Oh? someone is about to combo off on their turn and win? Let me win instead. Honestly, it all comes down to personal pref. Sometimes when I go infinite, I just lay back on a threat or 2 just so I can end the game when someone else presents a threat, just so the other players can play out an actual game. That's why I like Squall Line

Squirrel_of_War on Nature's Wave

2 months ago

You could also play 1 or 2 copies of Hurricane as a finisher since you'll have all that mana.

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