Hurricane

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Deckmasters: Garfield vs. Finkel (DKM) Uncommon
Seventh Edition (7ED) Rare
Battle Royale Box Set (BRB) Uncommon
Classic Sixth Edition (6ED) Rare
Anthologies (ATH) Uncommon
Portal Second Age (P02) Rare
Portal (POR) Rare
Fifth Edition (5ED) Uncommon
Ice Age (ICE) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Unlimited Foreign Black Border (2EDFBB) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon

Combos Browse all

Hurricane

Sorcery

Hurricane deals X damage to each creature with flying and each player.

Price & Acquistion Set Price Alerts

10E

7ED

BRB

Ebay

Recent Decks

Hurricane Discussion

FancyTuesday on Can Harsh Mentor still shock ...

2 days ago

Y̶e̶s̶,̶ ̶H̶a̶r̶s̶h̶ ̶M̶e̶n̶t̶o̶r̶ ̶c̶a̶n̶ ̶s̶t̶i̶l̶l̶ ̶s̶h̶o̶c̶k̶ ̶P̶l̶a̶n̶e̶s̶w̶a̶l̶k̶e̶r̶s̶.̶ The change is that you no longer target the player and redirect damage to a Planeswalker, you now target Planeswalkers directly and they're going to change the language of targeted damage spells and abilities to reflect that. The errata is retroactive and is as follows:

  • Spells that used the language "target creature or player" will be changed to "any target", which will be shorthand for "target creature, player, or Planeswalker"
  • Spells that used the language "target player/opponent" will be changed to "target player/opponent or planeswalker"
  • Spells that deal damage to players but DO NOT specify a target will not be changed, and will not affect Plansewalkers. Ex: Hurricane, Earthquake

H̶a̶r̶s̶h̶ ̶M̶e̶n̶t̶o̶r̶ ̶s̶a̶y̶s̶ ̶"̶t̶a̶r̶g̶e̶t̶ ̶c̶r̶e̶a̶t̶u̶r̶e̶ ̶o̶r̶ ̶p̶l̶a̶y̶e̶r̶"̶,̶ ̶m̶e̶a̶n̶i̶n̶g̶ ̶t̶h̶e̶ ̶O̶r̶a̶c̶l̶e̶ ̶t̶e̶x̶t̶ ̶w̶i̶l̶l̶ ̶b̶e̶ ̶"̶a̶n̶y̶ ̶t̶a̶r̶g̶e̶t̶"̶,̶ ̶a̶l̶l̶o̶w̶i̶n̶g̶ ̶i̶t̶ ̶t̶o̶ ̶h̶i̶t̶ ̶P̶l̶a̶n̶e̶s̶w̶a̶l̶k̶e̶r̶s̶.̶

EDIT: That's wrong. Harsh Mentor doesn't target, he falls into the 3rd category and cannot hit Planeswalkers.

xyr0s on Green Deck Wins Fast Aggro

1 month ago

Aggro isn't an anomaly for green - it's just normally called "green stompy", rather than "green deck wins".

Anyway.

Fog in aggro? Your plan is to win by dealing damage, right? So what would you rather draw: A damage-dealing creature, like Leatherback Baloth or a Fog? There might be a use for Fog in the sideboard, against decks like infect (where you can win by deflecting just one really heavy attack). Otherwise not a card you should play in aggressive decks.

Collected Company is a really strong card... but never stronger than what you can find with it. In this case, you have 12 creatures, equal to every 5th card in your deck. That means on average, Collected Company will find 1 creature for you to put into play. Besides that, using it in opponents turn could dig up a Groundbreaker for you, which isn't really all that great, unless you hold of playing company until the end step (meaning you'll get no surprise blockers from it). To make something from Collected Company you should play at least twice as many creatures as you do.

Hurricane and Squall Line are both x cost spells, which isn't really great in modern, but ok... if... you had some ramp, or something more than 20 lands. Assuming that you don't care about your own life total, you'll end up paying 5 mana for a Lava Spike (plus damage to fliers, if there are any) with Squall Line. It just doesn't seem all that great. And against opponents that aggro harder than you, you would not like to lose life, and then you have 8 useless pieces of blanked cardboard.

Giantbaiting is an interesting card. Potentially 8 damage for 3 mana... but at the cost of tapping an additional 2 creatures. And with the number of creatures you have, it's doubtful if you ever have 2 in play, and would rather tap them than attack (Groundbreaker dies at the end of turn, and attacks for more than the token it could pay half of by attacking). Sure, you could also use the Elemental Uprising-land for tapping, but then you'd need to have a bunch of land in play to play both uprising and Giantbaiting and having an extra land, and with 20 lands in your deck, that is unlikely.

xboryce on Titania's Lands

1 month ago

@ kamelyan

I'd considered Gitrog but I like the jankiness Titania provides with all of the saclands I have. Scapeshift with her on the field usually wins the game, especially if I have Concordant Crossroads out too. I do agree that mono-G leaves a bit to be desired with wipes though.

Love Bane of Progress, I've been thinking of dropping Wave of Vitriol to add him in actually. I've had Wave in my hand several times and thought "I wish I had something else" which is a position I don't like to be in.

Something like Hurricane or Whirlwind could really help me out! How do you feel about Desert Twister? Its mana intense, but very flexible.

Rhonas is a nice suggestion for fighting. I like how he can buff and enable trample as a mana outlet. I'll try to find room for him and something like Ulvenwald Tracker to get that rolling. Predator Ooze is nice because he'll grow as he fights but since he starts so small I'm not sure if I can make him big enough to take out threats. Worth a try though.

Thanks for all your suggestions!

kamelyan on Titania's Lands

1 month ago

If you went with The Gitrog Monster you would be privy to Damnation and Deathbringer Regent; but in mono-green, your only real board-wipes are from cards like Bane of Progress. You could also clear flyers with Hurricane.

Fight creatures with Rhonas the Indomitable -plus he's pretty safe from others' board-wipes. Predator Ooze is also safe.

You could run Protean Hulk. When it goes, you search for E-Wit and Azusa.

nightblindsniper on Green stomp

1 month ago

Cuts to consider

Tendershoot Dryad
do you need Whirlwind and Hurricane?
Nissa, Genesis Mage
Crop Rotation
Abundance
Naturalize you have a lot of this effect.

rdeller on Liliana, Defiant Discard

1 month ago

If Sadistic Hypnotist was activateable at instant speed Id run it in a heartbeat. At Sorcery speed I found his ability to be a tad Underwhelming.

I do run Mindslicer. Card wins games you are correct.

Sangromancer is pointless IMO, all it does is gain life. I dont really have anything to do with an absurdly high life total, nor do I have any lifegain synergies. The only times I ever want Lifegain only cards that do nothing but gain life is if Im playing something like my Nissa deck http://tappedout.net/mtg-decks/ashaya/ where I dont need a Glacial Chasm or Platinum Emperion to Hurricane the table to death if I have the highest life total.

Crypt Rats & other Pestilence effects have been on my mind for a while, and Im always trying to make them work. I opted for Pestilence Demon & not any of the others for a few reasons. Pestilence itself I didnt go with because I lack any creatures with extreme staying power so its unlikely to survive for even a single turn cycle. My issue with Crypt Rats it that I dont get any consistent uses out of it. It will always die to its ability in this deck, where with the Demon I can ping for 5 each turn to grind people down while also keeping it alive so I can also beat down with a 7/6 flyer, and I can just ping for more & kill it if I really need to go huge. The only thing the Rats really have going for them is CMC 3 so they can come down early and kill themselves to Flip Liliana, & Late game they kill themselves as a huge Hurricane effect. The Rats have been on my radar for a while, Im just not 100% on their inclusion just yet, nor am I really sold on what would come out for them.

Right now I only really have 2 cards on the chopping block that Im toying with cutting, Asylum Visitor & Rise of the Dark Realms. Visitor was initially included for its card draw effect, but Im finding myself not using it for that in practice & instead just using it as a cheap sacrifice I can cast off Madness to Flip Liliana or for some quick burst draw with Disciple of Bolas & Skullclamp, & Im not 100% sold its worth its slot being used in that role. Rise has been very win more lately, & Im starting to feel that its not actually winning me games, its just ending games Im already winning faster. If I do cut Rise the current top contender to replace it is Butcher of Malakir. If I cut Visitor the current top contender to replace it is Phyrexian Reclamation So far its not looking like anything in Dominaria is going to be making the cut either.

guerillarage on Forests: A Competitive Deck

2 months ago

Have you thought of running Hurricane to just nuke everyone at the table?

b0bjohnson on Forests^2

2 months ago

Hello sir. I am in the process of creating a deck similar to yours and have been finding this list and your primer an amazing resource. :)

I have some questions about card choices.

This is my (VERY EARLY, WORK IN PROGRESS) list:

Mono Green burn

Any tips would be greatly appreciated.

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