|Commander / EDH||Legal|
Printings View all
|Tenth Edition (10E)||Rare|
|Deckmasters: Garfield vs. Finkel (DKM)||Uncommon|
|Seventh Edition (7ED)||Rare|
|Battle Royale Box Set (BRB)||Uncommon|
|Classic Sixth Edition (6ED)||Rare|
|Portal Second Age (P02)||Rare|
|Fifth Edition (5ED)||Uncommon|
|Ice Age (ICE)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
Hurricane deals X damage to each creature with flying and each player.
Price & Acquistion Set Price Alerts
5 days ago
With so much land ramp, especially the Upwelling, why not put in a card like Hurricane as a surprise wincon? Assuming that you are higher up in life since people are leaving you alone, you would win out of nowhere after drawing it?
1 month ago
If you want to further pursue the avenue; I have a few more ideas.
Verdeloth the Ancient
Bonfire of the Damned
Stream of Life
There's plenty more, but a lot of the one-shot burn spells are just that, one-shot, and don't keep hurting your opponent's turn after turn. Obviously that's a lot of suggestions so choose what's fun for you. This isn't a highly used archetype so a lot of the cards are pretty cheap :)
Cards like Decree of Annihilation scare me as they slow down the game, but one of your opponents could use something like Sensei's Divining Top to get ahead quicker. I know, I've done that to an opponent before after they played Apocalypse.
Genesis Wave drops all of your x-costing creatures onto the 'field as 0/0s and they die. So if you do add a ton of hydras etc I'd suggest removing it. Citanul Flute is epic in here since the converted cost of say, Savageborn Hydra, is only 2.
Anywho, have fun! +1 from me! Pease take a minute to check out some of my decks and +1 them! Cheers
2 months ago
Ok, i load up the Hurricane spell into my pauper deck and the site says ya your deck is pauper legal. But looking around the internet it seems like this card shouldn't be pauper legal in MTGO. In MTG it is for sure(?). Does this site not differentiate mtgo from mtg(if not say so, don't even have to code anything, just a statement that the legality of the deck is based on MTG(or MTGO) rules!)?
2 months ago
lakajen in regards to Hurricane I do have it in the side board, I have considered running it in my deck as opposed to Gravity Well. I will have to think further on this, I appreciate the suggestion though, thank you.
2 months ago
Thanks for your upvote on my Rhonas deck!
Some suggestions for your deck:
- Hurricane seems like a better version of Windstorm, cuz it can kill Your opponents, considering aggressive strategy and big creatures.
- See the Unwritten - it will cheat in Your big creatures, with Rhonas can be realy scary
- considering very high Avg. CMC I would add more fast and reliable ramp spells Wild Growth, Vernal Bloom, Arbor Elf, Overgrowth or at least Sol Ring.
- maybe Regrowth instead of Revive?
- I would suggest to swap Harmonize for Life's Legacy, You have a lot targets for that spell to be insane. Even with Rhonas Life's Legacy = pay , sac Rhonas, draw 5 cards, it is realy powerful draw spell with him.
2 months ago
What're your thoughts on cards like Killer Bees and Unyaro Bees as a late game mana sink (especially if you can achieve infinite mana)? Nothing seems more hilarious than killing someone with those. I'm just trying to think of win cons that don't involve Craterhoof Behemoth.
Also Squall Line and Hurricane seem to have some potential or at least make everyone more "manageable." Throne of the God-Pharaoh can nuke down your opponents too and can be more brutal with a soft mana lock with Ritual of Subdual/Winter Orb/Hall of Gemstone/Storage Matrix.
Vanquisher's Banner seems like it would be good here for draw and pump. Only downside is it costs 5 CMC but that is pretty easy to pull off with Seton. Quest for Renewal is Seedborn Muse's lil cousin and undoubtedly would be activated the turn it drops but might only be worth it for the Helix Pinnacle win.
Just trying to get the creative juices flowing here lol.
3 months ago
@dracoarmy: It's actually more like $5, which's a shame, because at $3 I'd seriously consider it! The best part is that starting at 4 elves, it doesn't just give the druid infinite power/toughness, it also gives the player infinite mana. It's a fun combo to consider for the future, and maybe even as a central part of a deck (it'd be a good reason to include cards to give the Archdruid trample or Hurricane-like effects to finish off players with less life), but I think I'll pass on it for no. I appreciate the suggestion, though!