Deflecting Palm


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare

Combos Browse all

Deflecting Palm


The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

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Deflecting Palm Discussion

Spazik008 on Mardu Masochism

2 days ago

I actually just had Deflecting Palm on my side for Lightning Storm and Emrakul, the Aeons Torn. Could probably find room to slot that back in.

itachi45 on Mardu Masochism

2 days ago

Sure, sure.

Check this out; back in the day, I ran a Jeskai Tempo deck that was the nuts. And infect was still a real deck then, what with Gitaxian Probe still being legal.

I ran a 3-of spicy card in my SB by the name of Deflecting Palm. This card turns games around, especially since it gets around hexproof, as it doesn’t target the creature. Useful in a number of different matches, like hardened scales affinity and death’s shadow! And it’s in your colors!

Just a thought. :)

Penguno on Deflection Themed EDH

2 months ago

I'm trying to make a deck that's all about deflecting spells (such as Wild Ricochet or Goblin Flectomancer and damage (such as Deflecting Palm). I'm probably thinking of going Jeskai, unless there's a better color combination going out there.
I ideally wanted to make it very monk-themed.

Currently I'm using the partner commanders Ishai, Ojutai Dragonspeaker and Bruse Tarl, Boorish Herder solely for the purpose of making a target for my deflection spells.

Is there any other thing I could use to make this kind of deck work? After much testing, it appears as though I need more draw/filtering spells. What kinds of draws would you recommend that could fit my theme?

Any feedback would be appreciated!

WizardOfTheNorthernCoast on To splash or not to ...

2 months ago

I wouldn't splash, no. Or maybe blue for Snapcaster Mageing your burn spells but it's not necessary to me since you have the combo.

First, I'd remove 2-3 Clifftop Retreat and put in Sacred Foundrys instead (price drop incoming with the reprints). An opening hand with 2 or 3 Retreat is awful since them all come in tapped. Against any aggro deck, you're dead. And mulligan feelsbadman.

Second, if Burn and Storm are problematic, run Leyline of Sanctity. It isn't an auto win but it really helps you. Run Deflecting Palm or Solemnity if infect is a big deal in your meta!

Concerning KCI, it can deal with anything ultimately so just wait for the ban hammer. It's just a hard time to but everything will be fine :)

Third, wtf is with the sideboard? I'm really curious about what motivated your choices here:

  • Why 4 Thalia? You run 24 non-creature cards mainboard, you don't want to see her at all, even on your oppnent's board, so why play her yourself?

  • Why 4 Rabblemaster? Unless you can drop him T2 in the control matchups ok but I don't see how your deck does it. Again, you run sweepers to avoid having to deal with too many creatures, just get rid of him.

  • Instead I would play Rest in Peace, leyline and palm. Maybe a one of Timely Reinforcements or Anger of the Gods for aggro startegies.

Just my 2 cents :)

wefal on Help with Boros ping/punish deck

2 months ago

Hello everyone,

I want to build a fun deck for my casual 3-4 man play group.

I'm new to MTG so it's a huge time consuming to search for the cards I want (dont get me wrong, it's fun but too much time consuming).

I'm looking for cards that ping damage my opponents and punish them. Cards like Harsh Mentor, Goblin Chainwhirler, Guttersnipe, Metzali, Tower of Triumph. Double damage cards like Insult // Injury and Angrath's Marauders some Planeswalker Chandra cards, but also fun cards like Axis of Mortality for politics, and Fight to the Death, Deflecting Palm to catch my opponents off guard.

legendofa on Card creation challenge

2 months ago

Voltron commander

Kosa the Prepared

Legendary Creature - Human Rogue

As long as Kosa the Prepared is equipped, it can't be blocked unless defending player pays .

Whenever an Equipment enters the battlefield, Kosa the Prepared gains hexproof until the beginning of your next upkeep.


Soul of Plane

Soul of Lorwyn

Creature - Avatar


: Choose a creature type. Creatures you control get +3/+3 and become the chosen type until end of turn.

, Exile Soul of Lorwyn from your graveyard:Choose a creature type. Creatures you control get +3/+3 and become the chosen type until end of turn.


Let's say I'm working on a wuxia deck. Let's also say that outside of Deflecting Palm, Swift Kick, and Savage Punch, there aren't really any good wuxia-style instants or sorceries. Help me out here, and create an instant or sorcery for a fantasy/martial arts deck.

cdkime on BURN!!!

2 months ago

Currently you have three cards that are not Modern-legal (Chain Lightning, Fireblast, and Molten Influence). I would consider the following replacements:

  • Eidolon of the Great Revel. This is, perhaps, the most Red card one can play. It hurts you, but will end up hurting your opponent far more. The vast majority of spells in Modern are under 3 CMC, meaning most every spell your opponent will play will ping them for 2 damage. While you're playing a lot of spells that will ping you for 2 as well, they also deal 3 damage to your opponent, so you come out ahead in that exchange.

  • Skullcrack is a solid burn spell with some pretty nifty additional effects.

  • Searing Blaze will often hit your opponent for 3 and take out one of their creatures.

The next thing you'll want to do if you wish to play competitively is make a sideboard. A sideboard is a set of 15 cards that do not go in your main deck, but can be substituted in and out before games 2 and 3 of the round. You're a bit limited in mono-Red in what you can place in your sideboard, but some solid options would be Abrade (as shirouu suggested--I'm just not sure you want to mainboard a spell that can't hit an opponent), Ensnaring Bridge (to deal with creature-heavy decks, substituting out your own creatures), and Relic of Progenitus (to put pressure on Delve and other graveyard shenanigans).

That will give you a very solid deck to start. If you feel like upgrading down the line, consider adding White for Boros Charm and Lightning Helix (and Deflecting Palm, Path to Exile. and Wear // Tear in the sideboard). You can also add one copy of Stomping Ground, fetch lands, and a sideboarded Destructive Revelry to deal with artifacts/enchantments.

But adding those colors can be quite expensive due to the fetch/shock lands required. You'll have a solid list with mono-red, albeit one that can't deal with enchantments.

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