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There aren't a lot of straightforward replacements some of the cards here (particularly time walk) and some might be a little worse and you'll definitely lose some of the synergy, but that doesn't mean we can't keep the game plan. Also this is for the modern format (what used to be extended) and not the current standard. That being said:
- Horseshoe Crab/Thieving Magpie - Still modern legal/Surge Mare also works.
- Thornwind Faeries - Prodigal Sorcerer.
- Raven Familiar - Augury Owl/Sea Gate Oracle.
- Rayne - No functional replacement that affects all your creatures/Monastery Siege might be able to serve a similar purpose of making it harder to target your permanents rather than discourage your opponent from targeting.
- Curiosity - Still modern legal
- Hermetic Study - Viridian Longbow/Sorcerer's Wand, though not an enchantment, it functions the same way.
- Soothsaying - Descendant of Soramaro
- Sigil of Sleep - No functional replacement, Gorgon Flail/Basilisk Collar might be a nice alternative here.
Counterspells. This one is a bit tricky as they moved away from the classic Counterspell and there's a lot of variety here and counters have changed a lot. So I'm just going to recommend a few to consider:
- Quash and Rewind are still modern legal
- Also Lullmage Mentor can be a pretty good finisher/cornerstone of a counter deck
- Saheeli, Sublime Artificer/Talrand, Sky Summoner can also add some nice value to play counterspells.
Well, that took a bit of time, but I hope this helps.
February 27, 2020 1:11 p.m.
Nice decklist, not sure if there's enough here to deal with mono-red though. Have you considered Leyline of Anticipation to help keep your mana open during your turn (adding two to the devotion count doesn't hurt either =)). Sphinx of Foresight might be a nice fit as it'll help smooth out draws and has flying to boot. Stern Dismissal can also help out in a pinch. Hope this helps.
February 26, 2020 2:13 p.m.
You might have a little too much ramp considering how much land you're playing. I think you can cut back a little bit on one or the other and make room for some ways to dig for your finishers. I would suggest Shared Summons or Lead the Stampede to refill your hand or particular creatures when you need them. Hope this helps.
February 25, 2020 5:41 p.m.
I like a lot of the interactions here, particularly between the Burning-Tree Emissary and Ghalta, Primal Hunger/Yorvo, Lord of Garenbrig. Have you considered Hidden Herbalists to serve a similar purpose to the Emissaries? Samut, Tyrant Smasher seems like it would also be a nice fit for the deck as it pumps, gives haste, filters your deck, and still adds 2 to your devotion count. Hope this helps.
February 25, 2020 4:25 p.m.
Have you considered Gadwick, the Wizened to add even more card draw/Niv Burn and some control aspects. Also one or two copies of Spark Double might add some redundancy when you want it, plus you can always reset it with Thassa later =). Hope this helps.
February 21, 2020 6:01 p.m.
Anax, Hardened in the Forge is a pretty good fit for this deck. I would take Heroes of the Revel out since it is a bit expensive and you already have plenty of different ways to pump your creatures. If you're not sure about lowering the number of Satyrs in the deck, you can try using some changelings to fill the gap. I would suggest Taurean Mauler or Chameleon Colossus, since they still count as Satyrs and potentially get much bigger. Unfortunately they won't get the boost from Grumgrully because they also count as human creatures, but I think power trade-off is worth it. Glint-Horn Buccaneer and Flameblade Adept also has some nice interactions with Gallia of the Endless Dance if you want to get some more value from the discard. Hope this helps.
February 21, 2020 5:01 p.m.
February 21, 2020 2:43 p.m.
Love the flavor in this deck (+1), plus I don't think bears get enough representation anyway. Surprised to not see Runeclaw Bear make an appearance. Have you considered Splendid Reclamation or The Mending of Dominaria as a potential combo piece with Ayula's Influence?
February 21, 2020 2:02 p.m.
I'd go for Ambush Viper (sneaky removal when you need it) or Nightshade Peddler (usually two death touch creatures for the price of one). If you want a a fun deterrent you can try Hornet Nest, it doesn't have any power, it can't attack, but opponents typically don't want to swing into it with anything that doesn't have trample. It is also really funny with Setessan Tactics and any big creature. If you want to give death touch to creature, I would suggest going the equipment route with Basilisk Collar or Quietus Spike, which works nicely with trample. Or you could go with Gorgon Flail as it is less mana intensive and adds some power. Hope this helps.
February 21, 2020 12:28 p.m.
i'm pretty sure this deck is Pioneer rather than Standard. That being said, have you considered some ways to cheat your big dinosaurs onto the battlefield? Cards such as Ilharg, the Raze-Boar or Purphoros, Bronze-Blooded, which are difficult to deal with and make it really hard for your opponents to leave creatures untapped early on. Hope this helps.
February 20, 2020 7:29 p.m.
I like the gameplan you have here (+1). Have you considered Ghalta, Primal Hunger and God-Eternal Rhonas? They feel like they fit right in. I don't know if you'd need Bow of Nylea or at least not three, since most your creatures are plenty powerful without it, especially if it only gives death touch if your creatures are attacking. I would also suggest adding more value to the power of your creatures with cards such as Ulvenwald Tracker and Momentous Fall. Hope this helps.
February 20, 2020 7:10 p.m.
February 18, 2020 12:52 p.m.
Love the interaction between Eutropia the Twice-Favored and Hydra's Growth (Upvote). Have you considered Mirrormade as an extra copy of anything you might need or Starlit Mantle/Karametra's Blessing for some protection. New Horizons might be a bit slow, but it starts to pull its weight with Setessan Champion and Eutropia. Hope this helps.
February 18, 2020 11:38 a.m.
Appears you'd want to win with either life drain and/or swinging with Teysa. keeping that in mind I would suggest adding some card draw. Black has some decent cheap card draw such as Sign in Blood, Night's Whisper, or Read the Bones. The life drain in your deck should offset any life you pay for the draw. Speaking of life drain, Souls of the Faultless should deter your opponent from attacking and stall until you get Teysa on the field. It also works nicely with Deathbringer Liege and reveilark.
If you don't feel like waiting for Teysa, I would suggest Holy Mantle, Spirit Mantle, or Spare from Evil to give Teysa like protection to other creatures. After you land Teysa, you can clone her with Helm of the Host for even more ways to abuse Teysa (or any other creature in your deck). Hope this helps.
February 11, 2020 5:15 p.m.
SCORE: 8 | 8 COMMENTS | 969 VIEWS | IN 5 FOLDERS
SCORE: 1 | 5 COMMENTS | 760 VIEWS
|Avg. deck rating||7.00|
|Suppressed formats||Legacy, Pre-release, MTGO, Unformat, Heirloom, Vintage, Commander / EDH, Archenemy, Planechase, Vanguard, Pauper, Noble, Hero, Block Constructed, Limited, Duel Commander, Tiny Leaders, Highlander, Magic Duels, Penny Dreadful, Frontier, Leviathan, 1v1 Commander, Pauper EDH, Canadian Highlander, Brawl, Arena, Oathbreaker, Oldschool 93/94|
|Last activity||18 hours|