|Commander / EDH||Legal|
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Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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Cauldron Haze Discussion
4 days ago
Some cards to maybeboard. Sammurai have always held a soft spot in my heart so I'm glad youre making them!
Yomiji, Who Bars the Way is a great way to keep your legendaries from dying. A lot of the good Sammurai are legendary, so that's nice. At 7 mana its a big turn but if you can its nice.
Michiko Konda, Truth Seeker nets you a sweet defense for non token decks. Because 3 creatures is three permanents! Again, not a Sammurai but super cool.
Cauldron Haze is a dope anti-board wipe that sees such little play. Its on collie for you and for 2 mana it saves your hide! If someone blasphemous acts, you in response cauldron haze your dudes. If youre trying to be political too, its any number of creatures, so you can hit your opponents too!
Teferi's Protection is just a dope white card.
Odric, Master Tactician for the kill B) plus you can make him go " last samurai " by adding in a Sensei Golden-Tail. Each instance of his training stacks, so you could have Odric as a samurai samurai samurai with 3 instances of bushido 1.
4 weeks ago
I have found an interessting card:Cauldron Haze
If you sac some Apostles they will come back and die again ... ;-)
2 months ago
Vines of Vastwood or more fittingly Hapatra's Mark both protect critical componenents of your combo and one can be used defensively to block if needed for a trample attack after being kicked. also Ranger's Guile. blasting station isnt that great for the persist deck as it taps and is only usable once per turn. 3 weaknesses to your deck combo. Viscera Seer, Melira, Sylvok Outcast, Bloodthrone Vampire all can be removed quite easily from a cheap 1 cost red instant/sorcery or black kill card, or a blue/white exile or a green/red must fight/block card; and also creature abilities that deal just one damage. Cauldron Haze is another alternative to the hexproof approach. id drop 1 redcap. its not your only win con if you have a trample instant too any card like Bloodthrone Vampire + Unnatural Predation . more dimir houseguard also = more redcap tutoring. life isnt as important so id slide away a couple finks too. drop one seer for a throne vampire. memory shred isnt good, use more house guards in its place, the fear is good against non artifact/black decks if you have those kicked hexproof cards on it. or even Mutagenic Growth for free if you have the spare life. Beseech the Queen Sounds good but you need at least 3 black mana to get out and you also need 1 green mana for your anti poison (-1/-1) creature. (the outcast) Eldritch Evolution would be a better subout to bump the cards you need and doesnt hinder your critical card the outcast card, in regards to mana synergy. if pricing are no challenge for cards.
(suggested card not coming up Unnatural Predation just so the program suggests it too)
sorry for the long rant, those are just ways i see holes personally, and i could very well be wrong on a lot of it. Good Luck. I like the idea.
3 months ago
Can i sacrifice Sakura-Tribe Elder again after it has returned from the death with Cauldron Haze ? It enters the battlefield with 0 toughness. I think not because he is already dead when i can put something on the stack ?
4 months ago
Let's assume that I have Lost Auramancers into play with one left time counter on it that I'm going to remove in my turn so as to sacrifice it and search in my library for an enchantment card. Can I target Lost Auramancers with Cauldron Haze before removing last time counter?
5 months ago
Also, Cryptolith Rite and Kodama's Reach are good, but you could probably change up the lands, and not need them. Ancient Ziggurat is one of the better ones for you, since it's only your Zubera that are colorful; the rest of your spells are only black and green.
Perhaps Cauldron of Souls or Cauldron Haze would work in this deck? Especially if you can get some effects like Spawning Pit that'll let you sacrifice creatures anytime, rather than the one-shot effects like Thunder-Thrash Elder. It would effectively double the number of Zubera sent to the graveyard in a turn; and you'll get them back anyway.
I don't know, just brainstorming.
5 months ago
Here's a couple more suggestions: For creature protection, Selfless Spirit or Cauldron Haze can help save you from a boardwipe. Bar the Door is also good. Frontline Medic can be great in the late game, especially when combined with vigilance, from Always Watching or Brave the Sands. Guardians' Pledge can help you slide in a lot more damage if you have a large number of creatures on the field. Also, I noticed that Archetype of Courage is a better version of Field Marshal, unless you're facing a lot of enchantment removal.