Throne of Geth

Throne of Geth

Artifact

, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

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Set Rarity
Double Masters (2XM) Uncommon
Scars of Mirrodin (SOM) Uncommon

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Legality

Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Vintage Legal
Limited Legal
Block Constructed Legal
Canadian Highlander Legal
Oathbreaker Legal
Modern Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Throne of Geth Discussion

wallisface on GB Modular

1 month ago

Cards to remove:

  • 1x Panharmonicon. It’s slow to get out, and doesn’t do enough for you (most of your creatures won’t trigger it)

  • 4x Titan Forge. Getting a 9/9 out on turn 7, after spending 12 mana, is a rip off. Even speeding this up a little, doesn’t make it great.

  • 1x Foundry Hornet. In our playgroup the only relevant hit will be Blood Artist, and that’s gunna hurt you more than the creature.

  • 2x Chief of the Foundry. This guy just doesn’t help the gameplan enough. His +1 boost will quickly become irrelevant compared to the counters on everything

Things to add:

  • 2x Throne of Geth. This will give you more sac outlets as well as more ways to get counters

  • 2x Lands. 20 seems really low, i think you want 22. If you add 2 of something like Buried Ruin, then you can always get your guys back if you’re getting land flooded.

  • 2x Solidarity of Heroes. I can bring these on Friday. A good way to become even bigger quickly.

  • 2x Abrupt Decay. I can also bring these on Friday. It feels like they might be useful for dealing with problematic cards other people play.

I think also try to even out you mana colours. You want about half-half black and green - for your winding constrictor on T2. Everything else of colour gets played later anyway when you’ll have ample of both colour. So maybe swap 2 swamps for 2 forests

sub780lime on Kenrith's Poisoned Ring

3 months ago

I've been thinking about building one of these out. One thing I feel is missing here is enough pinger enchantments/equipment. In addition to Viridian Longbow, Thornbite Staff and Pathway Arrows are both options and I would run all 3. I wonder about Throne of Geth, does it have enough targets. There are the artifact creatures you are running and a couple of them have good synergy with Throne of Geth. That being said, while it's pricey, having Dockside Extortionist in here adds value in multiple ways. The ramp, of course, but it also can give you quite a few targets for Throne of Geth. I love Mage Slayer in here. It's a great pick! Probably outside budget, but every infect deck should have Blightsteel Colossus, lol.

420Dragon69 on Post ban Hardened Affinity

6 months ago

i think the Dismember could be dropped for a 2nd Throne of Geth for consistency. 1 removal spell in 60 cards doesn't seem reliable anyway, and given that this is an artifact deck, Dispatch has several advantages. costs less mana/life and exiles rather than sending the creature to the yard. could probably keep it in the sideboard though and stick with pure beatdown for game 1. i'm also curious about the Chromatic Star. personally i think Solidarity of Heroes is too good to pass up in any +1/+1 counter deck. i realize you can't grab it with Ancient Stirrings, but it also cuts the effort required for an infect win with Inkmoth Nexus in half. or target Hangarback Walker in response to a removal spell to give your opponent quite the surprise.

as for the name "affinity", i've already stopped using that long ago lol. i refer to "traditional affinity" as "robots", and the hardened scales version as "hardened modular". sometimes i'll get weird looks when people hear me use these names, yet they never seem to have an answer for why I should refer to a deck by a mechanic it doesn't even use lol.

420Dragon69 on Post ban Hardened Affinity

6 months ago

i think the Dismember could be dropped for a 2nd Throne of Geth for consistency. 1 removal spell in 60 cards doesn't seem reliable anyway, and given that this is an artifact deck, Dispatch has several advantages. costs less mana/life and exiles rather than sending the creature to the yard. could probably keep it in the sideboard though and stick with pure beatdown for game 1. i'm also curious about the Chromatic Star. personally i think Solidarity of Heroes is too good to pass up in any +1/+1 counter deck. i realize you can't grab it with Ancient Stirrings, but it also cuts the effort required for an infect win with Inkmoth Nexus in half. or target Hangarback Walker in response to a removal spell to give your opponent quite the surprise.

as for the name "affinity", i've already stopped using that long ago lol. i refer to "traditional affinity" as "robots", and the hardened scales version as "hardened modular". sometimes i'll get weird looks when people hear me use these names, yet they never seem to have an answer for why I should refer to a deck by a mechanic it doesn't even use lol.

Seventy7INa45 on Affinity for EDH - Marchesa the Black Rose

8 months ago

LeoSushi - thanks for the input. I really like Treasure Keeper and Throne of Geth , they seem like a solid options. I looked at Marionette Master when I was putting it together but I didn't like the high CMC and BB in the mana cost. I ended up going with Noxious Gearhulk instead, but I can try out Marionette Master and see which I like better.

Carrion/Viscera/Bombardment are all good sac outlets, but don't really fit the flavor I am after with the deck. Same is true with the graft creatures. I'm positive they would be good additions to a normal Marchesa/counter build, but I want to keep it artifact/affinity flavored, even if the deck is a little worse for it.

Thanks again for the feedback, I appreciate the help :)

LeoSushi on Affinity for EDH - Marchesa the Black Rose

9 months ago

I've been honing a marchesa deck for about a year, and the best cards I can suggest are the graft creatures you can run. Vigean Graftmage , Cytoplast Manipulator , and Novijen Sages are the best 3 (They keep counters on important things, and protect your commander). In the modular build specifically, some fantastic cards to consider are Treasure Keeper , Marionette Master , and Throne of Geth . I'd also highly suggest running some low-cost sac outlets to make sure nothing goes to waste Carrion Feeder , Viscera Seer , Goblin Bombardment , and Slobad, Goblin Tinkerer are the best ones lowest on the curve.

UnderworldFiend on Daretti, Duke of Dumpsters

11 months ago

Imperial Recruiter , Walking Ballista , Wurmcoil Engine , Illusionist's Bracers , Kuldotha Forgemaster and Throne of Geth . Your other proliferation costs too much when you don't have infinite mana, bracers will make things like welder, forgemaster, and ravager pop off more effectively, and recruiter will fetch 2/3 of those. Wurmcoil is just too much value to not have.

timefabric on Nudebreaker Ugin

1 year ago

youngBolas solid point on Swiftfoot Boots , ill consider swapping it for something like Throne of Geth or Expedition Map . Added Oblivion Stone to the maybeboard as well. Thanks for dropping by!

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