Earthquake deals X damage to each creature without flying and each player.
|Have (2)||metalmagic , Eldritch_Morningstar|
|Want (2)||GARlockSpiral , DIEMETAL|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2017 (C17)||Rare|
|Commander Anthology (CM1)||Rare|
|Commander 2015 (C15)||Rare|
|MTG: Commander (CMD)||Rare|
|2010 Core Set (M10)||Rare|
|Seventh Edition (7ED)||Rare|
|Classic Sixth Edition (6ED)||Rare|
|Portal Second Age (P02)||Rare|
|Fifth Edition (5ED)||Rare|
|Fourth Edition (4ED)||Rare|
|4th Edition Foreign Black Border (4EDFBB)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Earthquake occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
3 days ago
Have you considered adding more ondamage doublers like Furnace of Rath and Dictate of the Twin Gods? While it will also boost your opponents' damage, it looks like you would most likely get more value out of them!
Earthquake-like effects are also great and can finish a game out of nowhere!
4 days ago
I came here to snipe dragons lol. But since I stopped by I may as well impose my own thoughts lol. Endless Atlas and Mask of Memory and Stolen Strategy are among the first cards I slot in big red decks. Thrill of Possibility is trading 2 cards for 2 cards (the spell itself amd the additional discard) and it is not castable if you are Hellbent, maybe find a spell that offers real, unconditional card advantage? Reforge the Soul and Magus of the Wheel are pretty good options in red. Those X spells like Magmaquake Earthquake are rather mana intensive, you could cut them for Nevinyrral's Disk and All Is Dust or just skip wrath altogether and slot Sarkhan's Unsealing and Chandra's Ignition instead since theyre almost wrath, but theyre nore reliable to actually clear the board, and they are not dead draws, they are still playable even when you have a solid board state you want to keep. My meta is removal heavy so I run Darksteel Plate in addition to the boots and greaves for added Lathliss protection. Nice brew!
2 weeks ago
24 Jul 2020
After 8 months and a few sets later decided to update the deck:
1 month ago
Earthquake can be used to kill everyone at the table when we have infinite mana and need an outlet to win that turn, it is a fairly cheap way to kill creatures without killing our commander or tokens + our tokens can pay for it, Supreme Verdict is too expensive and kills all our stuff.
Extract is not a good card unless you are using it as a tutor for Foodchain decks. trading 1v1 when decks can easily pivot just isn't worth the slot. You can do some really cool niche things with it but that doesn't make it generally useful.
Comet Storm is not a cEDH viable card. There are plenty of ways to win with scepter already, no reason to include another dead card just so we can have an easy out to victory.
1 month ago
BLK-Swordsman ok, as far as I understand, PMs are an upgraded feature, so I'll try to reply here in the most efficient way. I'm going to assume you've bought the 2017 Dragon precon like I did, which is a good start. Scion decks play combo. You put dragons in the graveyard to one-shot your opponent. The Ur-Dragon is spawning dragons, as a result it's a casual deck. First things first would be upgrading the mana base. If your budget allows you to, grab 5 fetches (10 really isn't necessary). I guess the enemy fetches are better but I run the allied for budget reasons. Play the 5 triomes. Even without fetches I'm sure they're good enough but since I run the triomes with fetches I find them spectacular. I used to run 10 shock lands but someone did the math for me and if you play the triomes, 5 allied check lands + 5 enemy shocks are just as good. The only dragon which is also budget that is mandatory is Atarka. Scourge of the Throne is incredible too. You can do pretty much what you want when it comes to the rest. I recommend Lathliss, Utvara Hellkite, Silumgar. Terror of the Peaks is the new M21 dragon and it's huge. Ones I do run for personal affiliation but don't recommend playing are Dromoka, Kolaghan and Ojutai. I think the dragon package is where your personality shines so do what you want with it! I'd recommend having around 25 dragons, not 30+. Ramping is a priority, consider that with The Ur-Dragon ability, dragons start coming at 4CMC, potentially turn 3 with some ramp. Instead of mana rock, prioritize spells between 2 and 4CMC that lets you fetch a specific land type (to grab triomes or shocks). Mirari's Wake is incredible. I'm not a fan of ramp on bodies except for some exceptions like Faeburrow Elder (2 mana at worst),Goreclaw and obviously Morophon which makes our commander 4 mana. For a first version of the deck, Dragonlord's Servant and Dragonspeaker Shaman are good alternatives. Fill the slots with cheap mana rocks, around 2-3CMC, no more (except for Prismatic Geoscope which is incredible with the right mana base). All star artifacts are Herald's Horn, Chromatic Lantern, Dragon's Hoard for obvious reason and The Great Henge, the latter which can enter on turn 4 at the earliest thanks to our beefy dragons. Since they're heavy on CMC, haste-enablers are great. Check out the ones I run, they're all cheap I'm pretty sure, like the two boots (Dragon Tempest is the best card). You mustn't run out of gas so drawing cards is good, especially attached on ramp spells like Kiora. Again, most of my draw spells are cheap and either ramp or grant haste so take those too (like Temur Ascendancy). Rhystic Study is going to be reprinted, better that than Painful Truths for example. Depending on your meta you can choose the number of removals to run. Since we play big spells and rarely have open mana I'd recommend using pseudo-removals with synergy instead of hard removal like Utter End. As in removal on bodies, like Glorybringer, Sarkhan's Unsealing, Silumgar, Atarka. I run very few board wipes but they're one-sided and cheap (Crux of Fate and Earthquake). That should be it. In short, choose your dragon package. Play A LOT of ramp. Fill the rest with haste-enablers and card draws, even better when a card fulfill two roles.
1 month ago
Earthquake and other non-flying creature damage spells
2 months ago
Cool deck. Made one myself based around the same principles yet with God Cow as Commander; [Primer] Mogis' Slaughter House: Murder Made Tasty.
A few cards I'd like to suggest, keeping the theme going:
Viashino Heretic: Added value of removing any Artifact
Heartless Hidetsugu: Rip everything
Repercussion: Obosh will trigger on this as well
Shadowspear: Lifelink is always great in these styled decks. The added effect of removing Indestructible to kill off Gods decks, Voltron, etc.
Following cards I feel are a straight up upgrade over what's in the deck atm:
Basilisk Collar over Gorgon's Head: Same cmc and activation cost, yet comes with LIfelink. What's better than dealing tons of dmg to your opponents? Dealing tons of dmg and healing for the same amount
Keep up the good work!
2 months ago
Few other items to consider when evaluating cards:
The more colored mana required the better.. Jegantha can help cast it, and it synergizes with Ramos and Morophon (secondary to the Jegantha synergy). This is one + for Niv Reborn.
During Goldfishing I have been finding that there is a higher density of BRG than WU costed dragons. If I can even the colors a bit more it would smooth out the Jegantha mana efficiency. This is one + for keeping Ojutai.
5 CMC dragons are useful, as they can be cast at a discount the turn before Jegantha comes. All 6 CMC dragons (and Niv and Scion) directly compete with Jegantha.
I own a Ugin, the Spirit Dragon and am debating swapping him in instead of Earthquake until I can get my hands on Fire Covenant. He's on theme and would be a very effective wipe given all my dragons are 5+ CMC. It's just too bad he costs so much and is colorless so no help from Jegantha there. Also to consider is making room for Urza's Ruinous Blast or Primevals' Glorious Rebirth.
Oh and Toxic deluge is already in.. such a good card!