Earthquake

Sorcery

Earthquake deals X damage to each creature without flying and each player.

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Earthquake Discussion

dragonstryke58 on FS/SS Removed on stack

4 days ago

Yes.

When Earthquake is cast, the static ability of Firesong and Sunspeaker gives all red instant and sorcery spells lifelink.

However, when Firesong and Sunspeaker are removed from the battlefield, their static ability no longer provides its effects due to Firesong and Sunspeaker no longer being on the battlefield (Rule 604.2).

Therefore, Earthquake will no longer have lifelink.

dragonstryke58 on FS/SS Removed on stack

4 days ago

Earthquake will not have lifelink when it resolves.

The first ability on Firesong and Sunspeaker is a static ability. That ability only applies as long as Firesong and Sunspeaker is on the battlefield.

604.2. Static abilities create continuous effects, some of which are prevention effects or replacement effects. These effects are active as long as the permanent with the ability remains on the battlefield and has the ability, or as long as the object with the ability remains in the appropriate zone, as described in rule 112.6.

Randomsome1 on FS/SS Removed on stack

4 days ago

I had a scenario in my playgroup that no one could agree on:

Firesong and Sunspeaker on the field, controller plays Earthquake , opponent responds by destroying FS/SS. Does Quake still have Lifelink after the removal resolves?

Mick-Tis on Tajic Arrogance

6 days ago

Light of Sanction & Mark of Asylum are good for when you need to Earthquake of some kind without Tajic on board.

Also If you want to be a douche. Repercussion & Personal Sanctuary is fun together.

PhotogenicParasympathetic on Losing to Precons and annoying ...

3 weeks ago

Alternative take part 2: Play Neheb, the Eternal and Earthquake everyone including yourself for lethal.

Omnomnomni on burn eternally

1 month ago

Titus78 first of all you could single out the lifegain deck with your Neheb swings. second, looking at your neheb list you could decrease the number of aoe burn spells. Molten Disaster and Earthquake are the only two I'm running, however Earthquake will soon be coming out of my list. second with these spells it's important to be careful. only use them if you have the highest life total or you can decrease everyone enough that you can finish them with Neheb or your other beefy creatures.

SomaUlte on Riku mill

1 month ago

I would toss in an Isochron Scepter and maybe a few more mana rocks so you can infinite untap Persistent Petitioners with your Dramatic Reversal if that's something you'd like. You also can make infinite mana with that and pay into things like Blue Sun's Zenith , Braingeyser , Explosion, Fascination , Prosperity , Skyscribing anything like that which is an entirely different direction but can still work well with your commander, which you can also run Electrodominance , Earthquake type cards and gives you more wincons. Not sure if any of that is helpful or if that's the direction you'd like to go with it.

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Earthquake occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.18%