Raging River

Raging River

Enchantment

Whenever one or more creatures you control attack, each defending player divides all creatures without flying he or she controls into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by flying creatures and creatures in a pile with the chosen label.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Legality

Format Legality
Leviathan Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Vintage Legal
Limited Legal
Canadian Highlander Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Duel Commander Legal
1v1 Commander Legal
Unformat Legal
2019-10-04 Legal
Tiny Leaders Legal
Highlander Legal

Latest Decks as Commander

Raging River Discussion

CantaPerMe on Grenzo V.2.0 Tokens

3 months ago

Ender666666 Thank you, i like your list, and initially this deck was a goblin tribal like yours. With the time i discovered that tribal it's not the optimal way to win with Grenzo in my playgroup, i had way more consistency like this.

As a fellow red player i would love to play some wacky card like Raging River, it's just out of budget.

CommanderNeyo I had Hanweir Battlements  Flip for almost two years in and i never manage to flip it. Hanweir Garrison it's a removal magnet, my playgroup doesn't really like it to stick on the board. I do think that the haste part can be pretty relevant, but i prefer keeping the synergy with Extraplanar Lens. The manabase it's definitely a work in progress, so i could change my mind.

Ender666666 on Survivor Guilt

3 months ago

If you have one, or can afford it, I'd suggest Raging River and Gauntlet of Might

Ender666666 on Grenzo wants your stuff but will settle for havoc

6 months ago

Hey, just watched your video and got a few ideas for C'mon... Do it... You know you wanna....

Please let me know what you think of my build? I am very proud of it. For suggestions, how about Goblin War Drums and Raging River to add to your evasion factor?

Ender666666 on C'mon... Do it... You know you wanna...

7 months ago

Raging River puts in a lot of work, and is a card I'm always happy to see. I highly recommend it as it makes getting damage through a lot easier.

Imperial Recruiter I have considered but just haven't tried yet. I can certainly understand why I should make room for it though.

Thanks for the question!

thomasswayne on C'mon... Do it... You know you wanna...

7 months ago

How much work does the Raging River put in for the average game? I love the concept of it in this deck! Also have you considered putting in Imperial Recruiter?

kpres on Looking for B/U/R enchantment suggestions …

7 months ago

Underworld Dreams

Omniscience

Raging River

Blue has a lot of Propaganda or Mystic Remora type effects, which give you cards when opponents do stuff. These are good. You may want to just pick good offensive enchantments.

Black has a lot of torture-type enchantments. Do a gatherer search for black enchantments and you will find a lot of good ones. I dare you to use Lich ;)

Red enchantments often have a lot to do with doubling the damage you do, e.g. Gratuitous Violence. There is a red/white enchantment combo using Sulfuric Vortex and Transcendence, both of which have high devotion.

If you're just going for high devotion, then try Opal Guardian.

You can always do a combo using Traumatize or Morality Shift and white's enchantment reanimation.

bitterblossom125 on

1 year ago

To elaborate on why I’m not running the evasion enablers that are in my maybeboard:

My problem with evasion enablers is not just that they are situational. It’s that the evasion options I have either don’t help very much, or they ask so much mana that they’re terrible outside of that situation.

For me, Cover of Darkness is the only one up to par. Fear is so powerful that it’s a 10/10 on Mark Rosewater’s storm scale, and this does it for just . Even when it isn’t useful, the cmc is low enough that it won’t slow me down to cast, so I can still gain value from it.

I think Goblin War Drums and Raging River come close, but and is a little too much to ask when they aren’t helpful.

It is also often a nonissue in my deck when I need evasion and don’t have it, because I run a high number of tutors.

I play in a very versatile meta, but if I knew I would get enough value out of evasion enablers every game, all of the cards in my maybeboard would be fine options.

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