Arcbond

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Rare

Combos Browse all

Arcbond

Instant

Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.

Arcbond Discussion

king-saproling on Stuffy Doll for President

2 weeks ago

Wow I never realized there were so many cards with Stuffy Doll in the art! Very cool deck and great description. These might interest you: Pariah's Shield , Mogg Maniac , Coalhauler Swine , Arcbond , Repercussion , Deadeye Quartermaster , Hammer of Nazahn , Mindmoil , Arjun, the Shifting Flame , Tomorrow, Azami's Familiar

WotanubisReturned on Feather, the Martyr

3 weeks ago

ChibiNature tell me what you think about this: I could tune it to chase the Arcbond + Martyrdom combo and add in more indestructible instants, but I know Feather is not the Legendary to expect more out of than getting lucky and steamrolling one player in a cEDH pod even at its best. I'm not looking to spend a whole bunch of cash to win dollars--I just like playing to be social without being a complete casual. Pinging keeps the pressure on everyone if I can protect the creatures but there aren't enough of those to rely on. Prophetic Flamespeaker 's pseudo card draw is what makes it stay in; Swiftblade Vindicator is on the way out so I'm looking at also removing Uncanny Speed and Invigorated Rampage because they lack a card advantage or defense function. Akroan Conscriptor is great for it's ability to steal things at instant speed but it is one of my highest CMC cards and is not always relevant; there is a far stronger argument for keeping Magnetic Theft around despite it being a dead card sometimes. I'm not even sure how attached I should be to Charmbreaker Devils because it is at the top of my curve and the effect is random. Myth Realized and Scroll of the Masters are slow but definitely require answers before they get out of hand; Chandra, Fire Artisan isn't going to win the game on the turn it hits, either, but that ultimate digs deep and does damage at the same time. Settle Beyond Reality feels like a super great effect but I think it isn't good enough at sorcery speed and I would likely be defenseless after using that much mana; Sentinel Tower is also being cut because of only working on my turn. Primal Amulet  Flip seems like a sure buy once it cycles, as does a Clifftop Retreat ; Settle the Wreckage can be cast with Sunforger so it feels like something to consider strongly as well. I could use Fateful Showdown to target my own creature like I plan to to do with Orim's Thunder and recycle it with Feather's ability but it would require indestructible backup.

GnomadicMage on Squee, the Immoral

3 weeks ago

Oooh, I like!

I am glad to see things like Vicious Shadows and Price of Progress back in the mix. Arcbond is a great inclusion here. +1

dbpunk on We all die!

4 weeks ago

I love this, and also since you have enough sources of damage/creatures you should try Arcbond and Radiate .

Gidgetimer on Casting Arcbond on a 3/3 ...

1 month ago

Spells and abilities resolve one at a time and there is a round of priority between each thing that resolves. Each time a player would receive priority state-based actions (SBAs) are checked until none are performed and then triggers are put onto the stack. The way the stack would work in your scenario assuming no responses not in the question is:

Arcbond is cast and allowed to resolve (anger is a sorcery after all).

Anger of the Gods is cast (stack is now Anger of the Gods )

Reverberate is cast in response targeting Anger of the Gods (stack is now Anger of the Gods , Reverberate )

Stack resolves in first in, last out (FILO) order. Reverberate resolves creating a copy of Anger of the Gods . (stack is now Anger of the Gods , Anger of the Gods copy.)

Stack resolves FILO. The Anger of the Gods copy resolves dealing three damage to the 3/3 and triggering the Arcbond trigger. (stack is now Anger of the Gods .)

SBAs are checked and the 3/3 is destroyed. (as well as any other creatures with 3 or less toughness.)

Triggers are put on the stack. (stack is Anger of the Gods , Arcbond trigger.)

Stack resolves FILO. Arcbond trigger does three damage to all creatures. (stack is now Anger of the Gods .)

(SBAs are going to be checked before the next thing resolves, so any creature that now had lethal damage marked would be destroyed)

Stack resolves FILO. Anger of the Gods does three damage to all creatures. As you can see, the creature with Arcbond on it is not currently on the battlefield and so will not trigger.

So you will deal a total of 9 damage to all creatures.

addam11 on Casting Arcbond on a 3/3 ...

1 month ago

Hi guys, I've recently been playing some commander, and was curious as to how this scenario would play out? Would the 3/3 creature die before the second "copy" of Anger of the Gods goes off? Or would it take 6 damage, deal 6 damage, and then die? I'm a little confused as to how the damage would work.

Thanks!

Arcbond + Reverberate + Anger of the Gods

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Arcbond occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%