Boros Locket

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Common

Combos Browse all

Boros Locket

Artifact

Gain or .

, , Sacrifice Boros Locket: Draw two cards.

Boros Locket Discussion

Profet93 on Changes based on local meta

3 weeks ago

I agree with the above comment, your deck needs lots of card draw.

Boros Locket - Budget ramp and draw

Lapse of Certainty - Just fun with sunforger, no1 expects it. Just cute

Magus of the Wheel - Card draw

Wheel of Fortune - Expensive but better card draw

Wheel of Fate - Conditional wheel

Reforge the Soul - Conditional wheel

Scroll Rack - Cute with land tax and wheels.

Regarding your meta choices, keep in mind that adjusting to the meta is always a good and healthy thing. Putting in 1 card because it messes with 1 particular deck is another, not including the potential benefit it can give you. Moreover, MLD, even if it gives basics can still make people mad. Make sure your playgroup is ok with it. Not saying I would be mad, but you never know regarding some people.

Sorin_Markov_1947 on Chandra, Divine Outlaw

1 month ago

Thrill of Possibility is a good add in this deck, but Boros Locket really only ramps after you need the ramp. As I said, ramp is hard to find in Boros, especially in standard. Try some cheap creatures, like Fervent Champion , Healer's Hawk , or even a few Shock s (or similar) for early damage. You just need something to hold your opponent's board-state to "managable" until about turn 3 or 4.

BubbleMatrix2357 on Chandra, Divine Outlaw

1 month ago

Thanks Sorin_Markov_1947, that makes sense. I guess I was thinking of clearing the board after my Angels are out from Divine Visitation , but I might not want to do it earlier. I added Boros Locket for ramp and draw. Going to add some Thrill of Possibility too.

Tenshi41 on Sunfire

2 months ago

I would definitely include more draw effects. Because commander is a longer game, you need to be able to refill your hand and keep enduring battle. I would recommend Outpost Siege , Endless Atlas or Chandra, Torch of Defiance . I would also include wheel effect to reload your hand cards like Magus of the Wheel and Dragon Mage are great budget includes.

The deck is also lacking in ramp, I would include cheap ramp such as Myriad Landscape , Wayfarer's Bauble and any old mana rock like Boros Signet , Boros Locket . With a bigger budget I would include commander staples like Solemn Simulacrum , Burnished Hart and Sol Ring .

Also one of effects like Simian Spirit Guide are very lackluster for non-combo decks that are not going to win in one turn.

Great Start and Welcome to Commander

TypicalTimmy on Gerrard Flicks His Cards

3 months ago

I'm thinking you'll want to maximize on artifacts that are sacrificed in order to reap great benefit.

If you want access to some great ramp for you deck, Tooth of Ramos and Heart of Ramos will allow you to get 2 mana from them. After they are sacrificed, if Gerrard dies you get them back for free. Now I'm not sure on the technicality / legality of it, but I believe Horn of Ramos , Skull of Ramos and Eye of Ramos can also be used in your deck. Their errata text contains the mana symbols, but the physical cards do not; They list the color by name, not by identification. So I believe they are legal in all decks, regardless of colors.

Probably a few I missed but there you go.

VarietyBlack on General Beatdown

5 months ago

At first glance, I noticed a couple things about the deck. One is that the mana curve seems very high for the amount of ramp you play. Talisman of Conviction , Mind Stone , Boros Signet and Boros Locket all seem like they could really help pump your mana production up and reduce the number of lands in the deck, which also feels like it's a little high. Mind Stone and Boros Locket - as well as Sunbaked Canyon , the new Boros canopy land - also act as card draw, which I think the deck wants.

The second thing I noticed is you're playing a heavy count of Legendaries, and, therefore, Historic spells. Cards like Board the Weatherlight and Weatherlight help you to dig for your powerful creatures, and they can dig for artifact ramp if you decide to add more. While not Legendary, Seasoned Pyromancer can draw you cards and develop a bigger board state, as will Cavalier of Flame from Core Set 2020. Jhoira's Familiar makes all your Legends and artifact spells cost 1 less. And with a high legend count, Urza's Ruinous Blast hurts your opponents much more than it hurts you. In fact, I think leaning into Legendary or Historic tribal could really work here!

Third and final: targeted removal and combat tricks. Some of the removal spells you have here are great; others are overcosted. Rather than Into the Core , why not play Vandalblast or Wear ? What about Swords to Plowshares and/or Path to Exile for problem creatures? These are staples of Red and White decks for a reason. Boros Charm helps you survive combat and wipes a little easier, and a pet card of mine for Adriana is Cosmotronic Wave , which makes every one of your creatures unlockable for a turn.

I like Adriana a lot, too, and I'm not telling you how you have to play her, but I think some of these offerings can help tune the list up just a little bit.

knightfall666 on $100 Feather Budget EDH

5 months ago

You should consider Reliquary Tower to avoid hand flood, and Darksteel Ingot Instead of Boros Locket . Also, You should run all one mana +3/+x spells and Assault Strobe . Also feather is pretty color heavy so i would not use Mind Stone . Also why are you not using blink protection and Ajani's Presence ? Blink and return at the end of turn escapes pretty much all possible removals for feather ( Toxic Deluge Cyclonic Rift and edicts

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Boros Locket occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%