Creature — Elf Druid
1, Tap: Add R,G,W to your mana pool.
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Knotvine Mystic Discussion
2 months ago
I'm gonna double up on Iroas, God of Victory. In a go-wide strategy, he is just so good at making sure you're free to attack into stalled board-states, which is so valuable.
I might recommend you cut Mayael the Anima. As your decklist exists now, it hits 5 cards in your deck. That is not a good rate of return for the investment you would put into casting her and activating her. Additionally, you're better off playing one of the ramp spells LoneCrusader suggested over Knotvine Mystic any day of the week. Also, just play more of the suggested ramp over Animist's Awakening as well. I've seen it cast many times over many games, and every time it's been underwhelming.
Some cards that spring to mind for a token strategy are Trostani's Summoner, Assemble the Legion, and Secure the Wastes. Secure the Wastes is awesome, because it can literally just steal games out of nowhere.
ALSO ALSO Marath is a freakin boss, and he's one of my favorite commanders ever. Good on ya, mate
2 months ago
Some cards from that deck that you might consider are Skyshroud Elf, Opal Palace, Rith's Grove, Temple of the False God, Chandra's Ignition, Nissa's Revelation, No Quarter, Warstorm Surge, Crystal Ball, Explorer's Scope, Swiftfoot Boots, Arashin Sovereign, Dromoka, the Eternal, Drumhunter, Gruul Ragebeast, Knotvine Mystic, Mwonvuli Beast Tracker, Paleoloth, Ruric Thar, the Unbowed, Regal Behemoth, Terastodon, Vagrant Plowbeasts, and Woolly Thoctar.
2 months ago
Keeping it under $15 should be really interesting, You should be fine with creatures but spells might cost you more.. I'm curious as to how functional it will become.
Here are a couple suggestions off the top of my head that should fit:
Naturalize, Naya Charm, Keeper of Progenitus, Terastodon, Fires of Yavimaya, Swiftfoot Boots, Drumhunter, Knotvine Mystic, Hull Breach, Garruk's Packleader, Gruul Ragebeast, Garruk's Companion, Behemoth Sledge, Hunted Dragon, Kazuul, Tyrant of the Cliffs, Dauntless Escort, Paleoloth, Baloth Woodcrasher, Destructive Revelry, Stalking Vengeance.
5 months ago
Okay, a few things first: You have to realize and accept that modern is a very fast format (Turn 4). That's why Ramp strategies like yours usually are not competetive, since they take at least 5 Turns to start going. (Your best start would be Elvish Mystic into Knotvine Mystic into Mayael the Anima into activating Mayael on T4. All of this has to work without your opponent removing anything).
To make this more competetive, we would have to play more removal and be a little bit more faster.
Path to Exile and Lightning Bolt are two great ways to deal with early threats. If your budget is tight, Evolving Wilds would help you smooth out the mana in addition to helping Wild Nacatl (Usually you play Fetch+Shock lands, but I guess those are too expensive right now).
Beyond that, you should maybe play Sylvan Caryatid for additional fixing.
5 months ago
Hi! Nice start, I've been trying to get together a 4C tokens deck as well. I'm going to guess this was converted from an EDH deck because it has the hallmark of what usually happens: it's too slow. Your real meat is at 4-5 CMC and you have no ramp. I would either focus on the token strategy or go control-y with the superfriends theme. Aura Mutation and Artifact Mutation seem like traps: they can be very good but very often they're just dead cards. Artifact Mutation is slightly better though. Knotvine Mystic is a bad card and you're missing most of the good dorks from which I'd play at least Noble Hierarch and Deathrite Shaman in addition to Birds of Paradise. I would not play any 4+ CMC creatures that don't do anything when they come into play with maybe the exceptions of Brimaz, King of Oreskos and Hero of Bladehold. Purphoros, God of the Forge is a really good card in the deck just as an indestructible enchantment. Other than that you want to focus on small value creatures like Voice of Resurgence, Kitchen Finks and maybe even Sprouting Thrinax. Instead of the Doubling Season effects I'd not worry about the PW's too much and put in stuff like Goblin Bombardment, Gaea's Anthem and Glorious Anthem unless you're going to remove the token theme as a whole. From you're-in-the-colors-so-play-it cards you're missing at least Sylvan Library, Lightning Helix and Eladamri's Call - and Wasteland.
7 months ago
So for those of you who might not have discovered this combo here you go. Mayael the Anima with Sword of the Paruns , Umbral Mantle , Bloom Tender / Knotvine Mystic and Mana Reflection . Put every 5+ from your library onto the battlefield.
8 months ago
8 months ago
I'm sorry i didnt include some suggestions on cuts earlier. I was in school and had to type fast.
I'd honestly say cut most of the fatties. Avacyn, Angel of Hope, Archetype of Endurance, Utvara Hellkite, Hydra Broodmaster, Omnath, Locus of Mana, Dragon Broodmother probably even Seraph of the Masses and/or Craterhoof Behemoth.
Next some spells that are to costly in my opinion: Raised by Wolves and Eyes in the Skies. I'd also decide to keep only one expensive Enchantment other than Doubling Season...keep either Assemble the Legion or Cathars' Crusade if any at all. Your Growing Ranks is more valuable to you i think, and costs only 4 mana,so you don want to keep drawing other enchantmens that clog up your hand.
I'm sure once you condense the deck more, you will naturally find some cards you want to further cut.