Knotvine Mystic

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conflux (CON) Uncommon

Combos Browse all

Knotvine Mystic

Creature — Elf Druid

1, Tap: Add R,G,W to your mana pool.

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Knotvine Mystic Discussion

Flyheight on Ramos's And His Amazing Technicolor Dreamcoat

1 week ago

No Fetches in the mana base?

So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):

Creatures (16):

Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim

Non-Creatures (28):

Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken

Other cards I really like that you might want to consider (20):

Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light

If you relax your gold and artifact only restriction you can get a couple more fun toys (4):

Hardened Scales, Doubling Season, Primal Vigor, Kalonian Hydra

Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:

Creatures (3):

Jhoira of the Ghitu, Selvala, Explorer Returned, Teneb, the Harvester

NonCreatures (5):

Bounty of the Luxa, Fires of Yavimaya, Guided Passage, Mortify, Nissa, Steward of Elements

Other cards I've seen others use, but I'm not quite as hot on (8):

Safewright Quest, Bituminous Blast, Ashen Rider, Zhur-Taa Druid, Putrefy, Supply/Demand, Tamiyo, Field Researcher, Evil Twin

rockleemyhero on I'm looking for mana dorks ...

2 months ago

A few of my favorites:

1 mana: Elves of Deep Shadow, Deathrite Shaman, Orcish Lumberjack

2 mana: Bloom Tender, Skyshroud Elf, there's another 2 drop one from shards that taps for naya colors (not Knotvine Mystic

Similar but equally powerful or abusable: Hope Tender, Kiora's Follower, Skyshroud Ranger, Sakura-Tribe Scout

Vaan on Naya Elvish Piper

2 months ago

If you're gonna focus on Elvish Piper to cheat big creatures into play you should streamline your deck a bit. I would cut the 4 Woolly Thoctar and 2 Wild Nacatl for +2 Elvish Piper, +2 Elvish Harbinger and +2 Llanowar Elves. Knotvine Mystic is too color restrictive to your current mana base, so i would cut it for +3 Fyndhorn Elves or +3 Birds of Paradise.

I would also cut 1 Plains and 1 Mountain, since most of the cards we want to cast are green and we have A LOT of ramp, 20 lands is just fine.

You only have 3 big creatures and 4 fetchable cards for your 4 Time of Need, so i would either cut Time of Need for +4 big creatures or for +4 Fierce Empath.

Try cutting Growth Spasm and Lightning Helix for +3 Beast Within, Might of the Nephilim is a very subpar card, cutting it (and the 2 lands) for +3 big creatures or Natural Order would give the deck a good boost.

Protean Hulk and Craterhoof Behemoth are good additions, if you can find space on the deck and the budget allows it.

For the sideboard you can add Summoning Trap, Obstinate Baloth and Nature's Claim.

carpecanum on Come on Jim! Tell us what you call it!

2 months ago

Nature's Chosen would be good on mana dorks or as a Vigilance surrogate for blocking.

Knotvine Mystic

Maybe Darksteel Ingot or Kodama's Reach

I would remove 3 lands and replace them with ramp cards.

Wayfarer's Bauble lets you play an extra land and is gone before it can be destroyed but no need for that if you're playing green.

Chuff_Bucket on Token Warfare

5 months ago

I'd have to agree with all of LoneCrusader's suggestions, except for Arlinn Kord  Flip. I think she could bear testing; her team pump ability on her transformed side is very good.

I'm gonna double up on Iroas, God of Victory. In a go-wide strategy, he is just so good at making sure you're free to attack into stalled board-states, which is so valuable.

I might recommend you cut Mayael the Anima. As your decklist exists now, it hits 5 cards in your deck. That is not a good rate of return for the investment you would put into casting her and activating her. Additionally, you're better off playing one of the ramp spells LoneCrusader suggested over Knotvine Mystic any day of the week. Also, just play more of the suggested ramp over Animist's Awakening as well. I've seen it cast many times over many games, and every time it's been underwhelming.

Some cards that spring to mind for a token strategy are Trostani's Summoner, Assemble the Legion, and Secure the Wastes. Secure the Wastes is awesome, because it can literally just steal games out of nowhere.

ALSO ALSO Marath is a freakin boss, and he's one of my favorite commanders ever. Good on ya, mate

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