Knotvine Mystic


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

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Set Rarity
Conflux Uncommon

Combos Browse all

Knotvine Mystic

Creature — Elf Druid

1, Tap: Add R,G,W to your mana pool.

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0.01 TIX $0.02 Foil


Knotvine Mystic Discussion

EpicFreddi on Mayael's Big Nayan bois

2 months ago

Okay, a few things first: You have to realize and accept that modern is a very fast format (Turn 4). That's why Ramp strategies like yours usually are not competetive, since they take at least 5 Turns to start going. (Your best start would be Elvish Mystic into Knotvine Mystic into Mayael the Anima into activating Mayael on T4. All of this has to work without your opponent removing anything).
To make this more competetive, we would have to play more removal and be a little bit more faster.
Path to Exile and Lightning Bolt are two great ways to deal with early threats. If your budget is tight, Evolving Wilds would help you smooth out the mana in addition to helping Wild Nacatl (Usually you play Fetch+Shock lands, but I guess those are too expensive right now).
Beyond that, you should maybe play Sylvan Caryatid for additional fixing.

Demppa on Dune Tokens (Highlander Version)

2 months ago

Hi! Nice start, I've been trying to get together a 4C tokens deck as well. I'm going to guess this was converted from an EDH deck because it has the hallmark of what usually happens: it's too slow. Your real meat is at 4-5 CMC and you have no ramp. I would either focus on the token strategy or go control-y with the superfriends theme. Aura Mutation and Artifact Mutation seem like traps: they can be very good but very often they're just dead cards. Artifact Mutation is slightly better though. Knotvine Mystic is a bad card and you're missing most of the good dorks from which I'd play at least Noble Hierarch and Deathrite Shaman in addition to Birds of Paradise. I would not play any 4+ CMC creatures that don't do anything when they come into play with maybe the exceptions of Brimaz, King of Oreskos and Hero of Bladehold. Purphoros, God of the Forge is a really good card in the deck just as an indestructible enchantment. Other than that you want to focus on small value creatures like Voice of Resurgence, Kitchen Finks and maybe even Sprouting Thrinax. Instead of the Doubling Season effects I'd not worry about the PW's too much and put in stuff like Goblin Bombardment, Gaea's Anthem and Glorious Anthem unless you're going to remove the token theme as a whole. From you're-in-the-colors-so-play-it cards you're missing at least Sylvan Library, Lightning Helix and Eladamri's Call - and Wasteland.

rurouni-7291 on mayael combo ideas

4 months ago

So for those of you who might not have discovered this combo here you go. Mayael the Anima with Sword of the Paruns , Umbral Mantle , Bloom Tender / Knotvine Mystic and Mana Reflection . Put every 5+ from your library onto the battlefield.

SpiritKing on 1000 Army

5 months ago

I'm sorry i didnt include some suggestions on cuts earlier. I was in school and had to type fast.

I'd honestly say cut most of the fatties. Avacyn, Angel of Hope, Archetype of Endurance, Utvara Hellkite, Hydra Broodmaster, Omnath, Locus of Mana, Dragon Broodmother probably even Seraph of the Masses and/or Craterhoof Behemoth.

Next some of the spells that dont do Ethereal Haze and Fog. Druid's Deliverance is fine since it also provides a token, but i suggest keeping it to 2 copies.

Next some spells that are to costly in my opinion: Raised by Wolves and Eyes in the Skies. I'd also decide to keep only one expensive Enchantment other than Doubling Season...keep either Assemble the Legion or Cathars' Crusade if any at all. Your Growing Ranks is more valuable to you i think, and costs only 4 mana,so you don want to keep drawing other enchantmens that clog up your hand.

Karametra's Acolyte is kind of antisynergistic with token generation since token dont generate Devotion...i'd cut those too. Maybe add in a 4th Elvish Mystic or a 2nd Knotvine Mystic for those.

I'm sure once you condense the deck more, you will naturally find some cards you want to further cut.

PhyrexianPreator on

7 months ago

TheVectornaut well right now I have the deck made and it is currently mono green. The cards I have for it are as follows.

3x Worldspine Wurm3x Pelakka Wurm3x Wurmcoil Engine1x Elvish Piper2x Greenweaver Druid4x Elvish Mystic4x Llanowar Elves4x See the Unwritten4x Harmonize3x Dismember4x Explore24x Forest

I am just seeing what Colours I can run to make the deck better and to hopefully speed it up. I do like the Suggestions of Knotvine Mysticand Mayael the Anima.

For a Naya Build I was thinking of dropping See the Unwritten. Also, I was thinking of having Wurmcoil Engine, Pelakka Wurm and Worldspine Wurm as the only wurms to have multiple copies in the deck; and run one copy each of the other wurms you mentioned.

Luckily it won't cost me anything to get those wurms since I have all of the wurms in modern (and most outside of modern) in a collection.

TheVectornaut on

7 months ago

I think borderposts tend to be weak if you don't have any artifact synergy, so I'd recommend filling their spot with other mana dorks or utility cards. Since you're in Naya now, Knotvine Mystic and Mayael the Anima could be interesting. Some other big dudes in the colors are Woolly Thoctar, Spellbreaker Behemoth, and Godsire of course. If you're dedicated to the wurm theme, which I can definitely understand, you could probably just drop red entirely since it's not doing anything unique in the current build. Some other wurm options in Selesnya are Engulfing Slagwurm, Elderscale Wurm, Worldspine Wurm, Novablast Wurm, and Enlisted Wurm. You could even try a wurm token theme with Advent of the Wurm, Autochthon Wurm, Roar of the Wurm, Wurmcalling, Garruk, Primal Hunter, and populate effects like Trostani, Voice of Selesnya.

Faded on Mayael, Rings of Basalt Top

9 months ago

I like this deck, it has traditional Mayael pieces but you also have some budget gems in here. I like Knotvine Mystic & Skyshroud Elf.

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