Leonin Skyhunter

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons (DDG) Uncommon
Mirrodin Besieged (MBS) Common
Mirrodin Besieged: Mirran (MBM) Common
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Mirrodin (MRD) Uncommon

Combos Browse all

Related Questions

Leonin Skyhunter

Creature — Cat Knight

Flying (This creature can't be blocked except by creatures with flying or reach.)

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Leonin Skyhunter Discussion

seiseises on Angels Delight

1 month ago

EspioNova I don't think Angelic Page is a good creature, and it doesn't really have any good synergy with angels. If it's 2 mana flyers what you want, you could use Leonin Skyhunter which is a knight, or Aven Squire which gives +1/+1 without tapping, or Angelic Wall which is on theme with angels and will block many things in early game. But really, it would be much better to use those 2 manas in more powerful cards like Wall of Omens, Knight of the White Orchid or Honor of the Pure, or at least in adding more knights like Knight of the Holy Nimbus, Knight of Meadowgrain or Accorder Paladin.

dafvodils on Order of Dominaria

2 months ago

Bear in mind I really only play Casual, but Leonin Skyhunter and/or Order of the Golden Cricket have been good. I have been experimenting lately with Sigarda's Aid and Whispersilk Cloak, and two copies of Godsend I had lying around. Not enough matches yet to say if Id recommend it. Equipment or enchantments could be a way to sneak in other effects as mono-white knights dont have great options for fliers. A few angels might work too.

cdkime on

4 months ago

I have a couple suggestions:

  • Midnight Duelist is a particularly mediocre card. A 1/2 with an irrelevant ability is well behind the curve. Replace this card with Student of Warfare--one of the better one-drops in both knights and white weenies. Generally, I hate Level up cards--most of them are poorly costed, and far too susceptible to removal. Student is an exception--a 3/3 with First Strike for 3 is pretty nice. A 3/3 with First Strike that you can have on turn two is fantastic (turn one: play plains and Student, turn two, play planes, level up student twice).

  • Suntail Hawk is not a great card--you don't have enough support to justify running it.

  • Knight of the White Orchid is a strong card, particularly if you are on the draw.

  • Kinsbaile Cavalier makes for a better top-of-your-curve than Angel of Invention.

  • Radiant Destiny is quite mediocre, and you have better lords and other bonuses already. Oketra's Monument is three-mana for little real effect. Yes, it will net you tokens, but most of your creatures do not benefit from its cost reduction. Replace these cards with Path to Exile--probably the best removal spell in Modern.

  • Knight of Glory's Exalted ability is not particularly useful in a deck that seeks to go wide and swing with a bunch of lord-boosted creatures. Instead consider Leonin Skyhunter--another two drop, in your relevant tribe, with evasion.

multimedia on The Knights!!!

6 months ago

Hey, I recommend more two and three drop Knights, additional mass protection for Knights, anthems and some ETB untapped dual lands.

Here's some budget (each card $3 or less) suggestions:

Consider reducing the mana curve? Get more Knights into play faster making anthem effects better. Spirit and Escort are not Knights, but they can sac themselves to protect Knights from a board wipe or removal. Both can be reanimated with Sun Titan. Entity is a Knight(Changeling) and very powerful for tribal strategies, it can be a massive anthem.

Cards too consider cutting:

  • Angelic Arbiter
  • Exquisite Archangel
  • Cloud Crusader
  • Reverse Damage
  • Hallowed Burial
  • Consulate Crackdown
  • Guilty Conscience
  • Spirit Mantle
  • Orbs of Warding
  • Isolation Cell
  • Damping Matrix
  • Whispersilk Cloak
  • Veilstone Amulet
  • Wildfield Borderpost


Due to the overwhelming amount of cards especially Knights with double white in their mana cost I suggest for the manabase cutting all Forests, but one. In their place consider more Selesnya dual lands that can ETB untapped: Command Tower, Canopy Vista, Fortified Village, Sungrass Prairie? Evolving Wilds and Terramorphic Expanse can also fetch a Forest or a Plains. Tower is a must add for only $1 it's one of the best lands in Commander.

Good luck with your deck.


Dagger311 on Help me upgrade my Mono-White ...

7 months ago

Hey everyone, first post here, so I apologize if this is the wrong place. I built this deck out of cards I had in my collection and a few singles.

It works really well at the kitchen table, especially if I manage to get a turn 3 Mirran Crusader into turn 4 Armored Ascension across the board. I've been thinking of upgrading it to make it a lot more aggressive, and was looking for suggestions that won't break the bank. Here's what I'm thinking of now:

-2 Leonin Sun Standard, +2 Honor of the Pure: I usually have better things to spend my mana on than the Leonin Sun Standard, and a lot of turns go by where it's not used. Honor of the Pure is passive and a nice buff.

-2 Armored Ascension, -2 Journey To Nowhere, +4 Path to Exile: Armored Ascension is slow and useless if the creature it's attached to is destroyed, and Journey To Nowhere can be removed. The only downside to Path To Exile is giving my opponent a land, but hopefully the game will be over before that's an issue.

-2 Armored Ascension, +2 Oblivion Ring: Again, Armored Ascension is slow and only buffs one creature, which makes it vulnerable to removal. Oblivion Ring is amazing for utility, since it can remove creatures, planeswalkers, enchantments, and artifacts.

-4 White Knight, +4 Knight of Meadowgrain: Protection from black comes in handy occasionally, but I feel like having the lifelink would let me play more aggressively without being very risky.

-2 Pentarch Paladin, -2 Plains, +4 Student of Warfare: Pentarch Paladin is very slow, can only remove one color, and has to tap himself to do it. I have a feeling that trimming the curve will let me get away with running two fewer lands than I normally do, and Student of Warfare is a really great card at any stage in the game.

I'm also looking into running Knight of the White Orchid. Not only is he decent by himself as a 2/2 First Strike for 2 mana, but he has the chance to give me an extra land, and I'm seeing him combo really well with Path To Exile, or even just playing him on curve in a match where I go second. Not really sure what I would get rid of for him though. Maybe Knight of the Holy Nimbus?

Aether Vial would be absolutely amazing, but too rich for my blood.

Can anyone give me some advice? Would these changes be good? Any other reccomendations? I also really need to work on a sideboard for it, I just haven't done it because I mostly play casual and no one else I play against runs one.

Kamuisito on Arahbo, Roar of the World

10 months ago

Unfortunately, Arahbo's second ability is not an activated ability, but a trigger on attacking so you can only pay it once per attacking cat. This makes pump spells and equipment a little bit more useful in this deck as a means to maximize damage.

Also, have you tried Leonin Skyhunter? Having evasion itself is a good deal. Maybe replace Ajani's Pridemate with it?

MegaMatt13 on

10 months ago

Nice deck :)

Overall I'd suggest bringing down the CMC of your kittens. It will make the deck run faster and allow you to cast a cat and equip equipment on the same turn.

Great cats that have worked for me:

Adorned Pouncer

Sacred Cat

Skyhunter Skirmisher

Sunspear Shikari

Leonin Skyhunter

You can find my deck at: Arahbo's Killer Kittens. I know it's Arahbo but there is crossover on the good cats.

Hope this helps!

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