Leonin Skyhunter


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Knights vs. Dragons Uncommon
Mirrodin Besieged Common
Mirrodin Besieged: Mirran Common
Ninth Edition Uncommon
Mirrodin Uncommon

Combos Browse all

Related Questions

Leonin Skyhunter

Creature — Cat Knight

Flying (This creature can't be blocked except by creatures with flying or reach.)

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Leonin Skyhunter Discussion

Tots on Arahbo, Roar of the World EDH

13 hours ago

I'd cut Lost Leonin, Leonin Skyhunter, Skyhunter Skirmisher, Enlightened Ascetic, Noble Panther, Phantom Nishoba, Sabertooth Nishoba, and Leonin Relic-Warder. Most of these are good for early game but all fall off incredibly hard incredibly fast. What's a turn 5 Leonin Skyhunter going to do but slow you down. That will put you at 100.

Kinge on The Knights of Astora, Praise the Sun!

1 month ago

Swapping Honor of the Pure with Metallic Mimic seems like it could be good. They do pretty much the same thing. Mimic gives a more permanent +1/+1 to creatures, and is a 2/1 knight to boot, however he doesn't work for things already on the board when it comes down making it worse late game and can be killed by creature removal which is main boarded a lot more the artifact/enchantment removal. He also doesn't increase your devotion for shrine. Honor will be removed less (game one at least) adds devotion and isn't dead late game, however it can't attack and if it is removed your creatures lose the bonus. Mimic can also be thrown down with an Aether Vial.

Whatever you choose I would keep the choice between those two. Leonin Skyhunter is too important because of the evasion.

Hopes my opinion helps and Praise the Sun! [T]/

Korlus on Kitties!!

4 months ago

Terrible cards:





Bad cards:





Fine cards:




Good cards:






You need to add more cards that are good in EDH, and add some ramp beyond Sol Ring and Pearl Medallion. My suggestion for cheap ramp includes:

Hedron Archive, Mind Stone, Marble Diamond, Worn Powerstone etc.

Other cards you may want to consider are:

White Sun's Zenith, Hero of Bladehold, Sun Titan, Elspeth, Sun's Champion, Mentor of the Meek, True Conviction, Swords to Plowshares, Return to Dust, Martial Coup, Oblivion Ring, Captain of the Watch, Thalia, Heretic Cathar, Recruiter of the Guard, Heliod, God of the Sun, Knight of the White Orchid, Mirror Entity, Mother of Runes, Emeria Shepherd, Bastion Protector, Oblation, Secure the Wastes, Austere Command, Open the Armory, Decree of Justice, Caged Sun, Obelisk of Urd, Dictate of Heliod, Shared Triumph, Elspeth Tirel, Secluded Steppe, Buried Ruin, Ghost Quarter, Rogue's Passage, Nykthos, Shrine to Nyx, Kor Haven, Divine Sacrament, Bygone Bishop.

I would cut cards from the "Terrible" bracket first. They have no place in most EDH decks.

Austin_Smith_of_Cards on Meow

5 months ago

Spirit of the Hearth is an awesome cat that comes with a pretty relevant ability in EDH.

Oreskos Explorer helps pull lands from your library, plus you can grab nonbasic Plains.

Ajani's Pridemate is a solid 2-drop that synergises with all of your lifegain.

Sunspear Shikari is another small powerhouse, but it depends on if you feel like you can consistently equip it.

Leonin Skyhunter is again a solid 2-drop, but double white and lack of other abilities might make it unfit.

Sigarda's Aid is good if you want to push more towards an equipment theme.

Ajani's Sunstriker is another cheap cat with synergy.

Swiftfoot Boots is an equipment I definitely recommend. Speed and protection are always useful.

Loxodon Warhammer is another solid equipment.

Enlightened Ascetic is a cat with a very relevant enters-the-battlefield ability.

Kemba's Skyguard is another cool cat.

Sword of Vengeance is the cheapest one out of the Sword of X and Y cycle. (Yes, it's technically not a part of the cycle, but it's still 70% as strong as one).

hardhitta71194 on

6 months ago

Okay I came up with a few suggestions that may or may not help. So feel free to ignore them. White and Green is not my expertise.

Ajani's Sunstriker, Blade of the Sixth Pride or Oreskos Swiftclaw could help you hit big early, Leonin Skyhunter is a flying cat, Mirri, Cat Warrior is awesome, Vanguard of Brimaz.

He might be higher on the curve than any of your others but Jazal Goldmane is one of my favorite cards. He kicks ass!

Okay my brain has reached its data limit, good day!

Rusty_Shackleford on Beginner's white deck

6 months ago

Three thing about white creature decks is that they are made up of CHEAP cards that are largely interchangeable. That having been said, the selling point for such decks is typically their speed and consistency; accordingly, I'm going to just list a bunch of cards that are no more than $2 each that you might choose from. Pick what you like, my only firm suggestion being that you run 3-4 copies each of whatever you pick.

Benevolent Bodyguard, Mother of Runes, Kor Skyfisher, Leonin Skyhunter, Soltari Priest, Soltari Monk, Soltari Champion, White Knight, Silver Knight, Savannah Lions, Elite Vanguard, Dragon Hunter, Dryad Militant, War Falcon, Soldier of the Pantheon

TheHelvault on Sword

8 months ago

Hello sir! What you have here is White Weenie, or more commonly referred to as "Death and Taxes". What this deck does is run cost-efficient creatures, boosting them with equipments and other spells, protecting those creatures, and stalling your opponent's game plan.

Death and Taxes is run in every format in the game. The deck you have here is currently modern legal, but not quite modern competitive. However, that can be changed with some tune-ups to this deck, which I'll list in the next paragraph. Swords to Plowshares is the single most efficient removal spell ever printed in Magic, but it isn't modern legal. You can take this deck with you into the world of Vintage or Legacy (again, with some tune-ups), or you could simply keep it a casual deck (which I still have suggestions for haha).

From what you've built so far, you definitely have the right idea of how the deck works. Hope this helps!

coldjin on Returning player, returning deck.

10 months ago

Hey everybody, returning player here. I've been on a long hiatus since the Mirrodin days and then, years after, a friend of mine sucked me back in because he wanted to learn how to play. I'm a little lost at the moment, to be honest. I had to read through years of countless new expansions and rules and I still do not have everything clear in my mind. Anyhow, let's cut to the chase. I used to play Magic as a kid, and the only deck I have right now is a deck - you guessed it right - built by a kid with poor to no understanding of the circumstantial answers to controls and whatnot. It was (and still is) built thematically around my favourite cards at the time, the Leonins. The goal was to play flying creatures, equip them and do as much damage as possible in a short time. I acknowledge that the power of such deck can be countered in infinite ways, but I still like the aggro core of it and the underlying Leonin theme. So, my question is: is there a way to update this deck, make it more playable in the Modern format while retaining the theme and let the aggro strategy stand out with a few more tools to help it accomplish a succesful endgame? Do you have any suggestions, criticism? Any little bit of help would be useful, I realized I missed Magic and I'd like to have a functioning deck to be a little bit more competitive. I'm gonna write the decklist down below. In the meanwhile, thanks for checking my thread!


  1. 16x Plains
  2. 4x Ancient Den


  1. 4x Leonin Elder
  2. 4x Leonin Den-Guard
  3. 4x Leonin Squire
  4. 4x Leonin Skyhunter
  5. 4x Skyhunter Cub
  6. 3x Skyhunter Skirmisher
  7. 1x Raksha Golden Cub


  1. 4x Pacifism
  2. 4x Arrest


  1. 4x Leonin Scimitar
  2. 4x Bonesplitter
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