Oppressive Rays

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Magic 2015 (M15) Common
Journey into Nyx (JOU) Common

Combos Browse all

Oppressive Rays

Enchantment — Aura

Enchant Creature

Enchanted creature can't attack or block unless its controller pays .

Activated abilities of enchanted creature cost more to activate.

Price & Acquistion Set Price Alerts

M15

JOU

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Oppressive Rays Discussion

ToolmasterOfBrainerd on Pay Your Taxes

4 weeks ago

Oppressive Rays and Soul Tithe are basically just strictly worse Path to Exile. If you want to deal with something like a Primeval Titan or a Wurmcoil Engine, then you won't be able to because your opponent will happily pay the tax and kill you anyway. I know you want tax tribal, but I think you should make an exception for Path to Exile.

Mana Tithe is a beautiful card, but I don't think it's good enough. Especially if you have Thalia in play and have to pay 2 mana for it.

Thalia, Heretic Cathar and Aven Mindcensor are great tax cards. Especially Thalia.

Do you need Nykthos? I guess it can allow you to cast Chancellor and helps you cast Spelltithe Enforcer, but I don't think either of those are necessary by any means. I think 2 more Field of Ruin or 2 Ghost Quarter would be better.

15 plains is enough for everything except Archangel of Tithes, but if you crack your Field of Ruins then those turn into plains anyway. It's pretty rare that you'll draw 2 Zhalfirin Void.

Shefet Dunes is a neat trick for closing games. It doesn't tax, but it's also a land so I think that's grey area.

I think there are too many 4-drops. I also think you have too many 3-ofs and not enough 4-ofs. I think Thalia, Guardian of Thraben, Vryn Wingmare, Leonin Arbiter, and Judge's Familiar should be 4-ofs. I think Baird is the worst of your 4-drops, but I'm not sure. Windborn Muse dies to Lightning Bolt, which feels bad.


What I would do:

Remove Chancellor of the Annex, Baird, 1 Windborn Muse, Spelltithe Enforcer, Oppressive Rays, Soul Tithe, Mana Tithe, Nykthos, and 1 Plains (18 cards)

To add 4 Path to Exile, 3 Thalia, Heretic Cathar, 1 Thalia, Guardian of Thraben, 1 Leonin Arbiter, 1 Judge's Familiar, 1 Vryn Wingmare, 2 Field of Ruin, and 1 Shefet Dunes (14 cards)

That leaves 4 cards unaccounted for. I don't know what I would do with those final 4 spots.

kamarupa on White Semi-Heroic

3 months ago

Perhaps there is something better than your 3x Equipments as they don't trigger Heroic abilities. I'd use those 3 slots for some sort of removal - off the top of my head and aside from the desirable/obvious/expensive Path to Exile - Condemn, Oppressive Rays, Journey to Nowhere, Oblivion Ring, Cast Out, Seal Away, Chained to the Rocks(requires a Mountain), Banishing Light, Celestial Flare.

ZorrosRage on Don't Touch my Spirits (Turn 5 Win)

3 months ago

Love the deck. I'm doing a tallowisp spirit deck myself. I can see yours is super Budget and still looks solid. Land is always the most expensive part.

Have you looked at Curious Obsession? It's been aroun solid for me as a 1x

What about Oppressive Rays? would keep it low to the ground with being able to hit the turn 1-2 threat with it.

Please take a look at my version of the deck and let me know what you think.
Tallowisp Spirits

APPLE01DOJ on Adapting U/W Control for the ...

4 months ago

Vapor Snag & Rest in Peace is a great combo against Hollow One.

Honestly in your build I would cut down on all the Gideons in favor of more early game interaction. I've always found 4 wraths to be the right number.

Ceremonious Rejection, Hurkyl's Recall, & Stony Silence are great against Affinity

More catch all counters will help against humans, and then wraths are your best bet. They can do annoying stuff late game like double Mantis Rider but stopping an early game Kitesail Freebooter can be the difference between a win and a loss.

I recommend, Remand & additional Mana Leaks myself but white also has some unconventional tools that can shine at times. Mana Tithe, Oppressive Rays, Condemn, Soul Tithe.

Radarmonkey on White Weenie Wins 2.0

5 months ago

First of all, I like this deck idea. It seems like a lot of fun to play. Personally though, I would run 4 Path to Exile rather than the Oppressive Rays. I find that there is no hard removal in the deck, and while Oppressive Rays is useful, if you willing to spend the money, Path to Exile might make the deck even better.

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