Stab Wound

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchantment creature's controller, that player loses 2 life.

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Stab Wound Discussion

shepherdofire on Abzan Khans of Tarkir(Need help)

2 days ago

I'd put in at least 3 Abzan Charm and two Abzan Ascendancy . You want as many counters on as many creatures as possible. You can do the Feast on the Fallen + Stab Wound combo. Or get the Mer-Ek Nightblade out with death touch and put a Eternal Thirst on a creature with death touch.

Uryah on Mono B bestow aggro

3 days ago

I made some changes after much playtesting

-2 Indulgent Tormentor -2 Erebos, God of the Dead -4 Stab Wound +4 Agent of the Fates +4 Spiteful Returned

Zacoly on Mono B bestow aggro

6 days ago

First off your deck name no longer really fits this deck...

I was looking at constellation effects in black and the only one that I wanted to use was Doomwake Giant because he would wipe out token armies... but then I figured, as a 5drop he joins the party a bit late. I guess the good news is that he activates on entry. We'll have to see just how popular tokens are going to be.


Indulgent Tormentor give your opponent 3 options, they get to pick their fav of the three... I don't like that at all - He is still inside Lightning Strike AND Anger of the Gods 's range AND he costs more than an "aggro deck's" creature aught to. I will not add him to my decks either standard or EDH. I do LOVE card draw, but this guy dishes it up in a VERY unappetizing way.


How do you feel about Stab Wound ?

I like using it in a deck where I don't intend to let my opponent block my attackers to get rid of it. I don't need to attack to bleed out my prey, other than with fliers. A friend mentioned that he liked getting several of them out on the board and then watch his opponents melt while he "turtled". It sounded unique and viable to me. Clearly you're interested but I wanted to hear your view on it.


Finally, I really can't see running a mono-color deck with card-draw and not using 1 or 2 Nykthos, Shrine to Nyx

spedmutt92 on Awesome Cheap Standard Constellation/Enchantment

6 days ago

switched Stab Wound out with Leafcrown Dryad need protection from flying and Extinguish All Hope doesn't help Stab Wound .

jetalmadge on Your Life is Mine

6 days ago

so are you saying your main win condition is gary? also as a devotion deck you will want nyktos in there at least 2 3 is better and you can even go up to 4 but seeing as you don't have anything likeEmpty the Pits (which i would sideboard if i were you) to waste tones of mana on i would stick to 2 or 3. also Stab Wound is a really good card for mono black. also Disowned Ancestor is a really good turn one card it gives you time to get other things out and its devotion. In Garruk's Wake for sideboard

spedmutt92 on Awesome Cheap Standard Constellation/Enchantment

1 week ago

i also switched out Nyx Infusion with Stab Wound for i thing good reasons lol

TheGodofNight on Death's reach

1 week ago

An intriguing build. Some noteworthy points though, the only devotion mechanic that you are really using is Nykthos, Shrine to Nyx , which only gives you early to late mana generation advantage, which there is nothing wrong with, but it really doesn't fully take advantage of the devotion of a mono black deck. Also, you have Ruthless Ripper in the sideboard, this screams to be a main board card. It's Morph cost, especially in this deck makes it a great weapon for early and late board threats. Put it down for 3 mana, let your opponent swing in with a beastly fattie, and then boom, block and and morph it. It's kind of got a land mine feel to it then.

Also, I would consider a few of the other mechanics from Theros, such as inspired. King Macar, the Gold-Cursed comes to mind as a good one for this deck. Removal and mana generation, seems like a winning combo. With a low curve CMC, you could even get away with using Pain Seer for some added card draw. That means you might want to take out the Swarm of Bloodflies though, but it isn't critical.

Instead of Debilitating Injury , I would just consider some straight removal such as Hero's Downfall or something of that nature. I think Stab Wound even got a reprint in M15, which is additional damage, which would be worth considering. Also, if you are going to use the Outlast mechanic, some sort of untap engine or device would really help speed up the process. For example, I know that this means splashing blue, but Triton Tactics . Outlast 2 guys, cast Triton Tactics targeting them both, and then boom, cast outlast on them again, doubling the number of counters ultimately. It's a shame Corpsejack Menace is out, otherwise he would have been beastly with the Outlast mechanic.

Overall, I like the concept, but you may want to pick faster tempo creatures to combat the popular RDW decks that will dominate the metas for a while. As I've been saying, Khans is a slower format, so many of the decks that will dominate the metas are going to be hand picked pieces from Theros, M15, and Khans that all people to continue to play aggressively. I don't think we quite got the stuff to build out crazy, consistent combo decks that win majoratively, and I know most people aren't ready to let go of speedy aggro decks yet. When I get a break in the action at work today, I'll compose a list of primary black aggro for you to consider, and I'll try to keep it relatively budget.

abenz419 on Abzan Aggro

1 week ago

That's why you don't play Loyal Pegasus on turn one. Even though it's an aggro deck you still have to think and use logic when making decisions. You would play one of your other one drops on turn one and then on turn 2 you attack and play the pegasus. That way turn 3 your attacking with 2 creatures. Then you can drop down something like Anafenza or possibly another 1 drop and a 2 drop or possibly even a couple more 1 drops after you attack on turn 3.

As far as bestowing Gnarled Scarhide on your opponents creature. It's just like any other enchantment-aura that you cast, like Stab Wound for example. You still control the enchantment even when it's enchanting your opponents creature, so if that creature were to die then you would still control the Gnarled Scarhide and it would become a creature on your side of the board. But typically your going to be using it as a finisher to remove that one blocker out of your way to get those last points of damage in. It's not something that you'll be doing just to hit them for a couple points of damage when they're at 15 life. Remember, it does give their creature +2/+1 along with the ability to not be able to block.

TCGPlayer.com Price

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$0.03 $0.13 $0.65 $0.29
Color(s) Black
Cost 2B
Converted cost 3
Avg. draft pick 4.71
Avg. cube pick 4.98

Legality

Format Legality
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Magic 2015 Common
Return to Ravnica Common

Combos

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