Enchantment — Aura
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchantment creature's controller, that player loses 2 life.
Price & Acquistion Set Price Alerts
Stab Wound Discussion
19 hours ago
Holy shit this is so cool!! Just a few minor suggestions.
Secondly, I would add in 4 Wall of Denial (or Wall of Frost) to keep you alive. You never know what you may be blocking and sometimes tapping something doesn't do the trick if it has hexproof or shroud.
For removal, cards like Dismember, Ultimate Price, or even Stab Wound (which also provides another win-con) would be better in place of Assassinate, as being a 3 mana sorcery that only works on tapped creatures makes it only barely playable and very inefficient.
Lastly, since you've got creatures very well covered, it might be wise to include some Safe Passages to protect you from burn. Cards like Holy Day won't work to protect from burn because they only guard against combat damage. I would also throw in 4 Paradox Hazes for an amazing combo for the Azor's Elocutors. Hope this helps, I really love the deck. +1
1 week ago
Ok so I have this list for comptetitive modern mono black- Mono black deckbuilder's toolbox. You can build something super budget and very powerful decks- Gifted Aetherborn can provide a second set of nighthawks. Duress deals with so many threats its not funny, and can clear out a Supreme Verdict t1. Mire's Toll does similar lategame, but can hit lands. I'd reccomend cards like Drainpipe Vermin, Ravenous Rats over Highborn Ghoul and similar for the potential 2 for one trading- removing their hand gives more time to kill them. Cheap lifelink sources like Vault Skirge or Indulgent Aristocrat can also provide some more space. Bad Moon is pretty much a must have here. Temporal Extortion is super cute. If you find courself running a bunch of vamps a pair of Blade of the Bloodchief works better than any number of enchantements. Stab Wound is super slow- consider something like Dark Prophecy for if you encounter board clears.
2 weeks ago
Heartstabber Mosquito seems a bit pricey for what it gives back in return. Have you tried Temporal Extortion? Also, Stab Wound Is a great win con and can also work as a kill spell for smaller creatures. All in all, looks pretty solid. +1 from me
2 months ago
Hello! I found your deck on the "Advertise your Deck!" forum post today when I posted mine.
A few things here:
In my opinion, Pillory of the Sleepless is not only more flavorful but an improvement over Paralyze, as it keeps the creature from attacking or blocking and taxes some more. You won't need Kambal, Consul of Allocation, and I would suggest Dimir Machinations as a replacement, seeing as it can remove up to 3 of your opponent's threats AND tutor for any of your 3-drops (It'll be like running 2 copies of Ashnod's Altar, except one of them is attached to a disruption spell) . While I'm a fan of the flavor of Stab Wound, Banishing Light/Oblivion Ring would be better fits in this slot, as they dont influence the curve, and can also eliminate any non-land threat while still leaving you with enchantments to make Underworld Coinsmith happy. Reanimate could be a better fit than Raise Dead in that slot, the most life you'll lose is 3. Soul Tithe could be replaced by Banishing Light/Oblivion Ring, or by a simple Mortify. Other suggestions I have include Shred Memory, Mimic Vat, Thalia, Heretic Cathar, Thalia, Guardian of Thraben, and Fate Forgotten.
I can totally see an Ornithopter or Memnite appearing in this deck, to repeatedly sacrifice to Ashnod's Altar, have an Athreos Trigger, then repeat until you force the opponent to take the 3 life while generating a ton of mana. Use some reanimation spells to do it again!
If you're having trouble cutting a card for an extra removal or taxing spell, Underworld Coinsmith is a good cut, he doesn't have enough potential to be necessary to the deck.
Hope this helps!
2 months ago
A few more cards to consider:
Paralyze - stops a big foe, plus adds black for GMOA
Vampiric Link - stops big foe from hitting us (since the life the enchanted creature gains goes to us - hits opponent and we get healed), could replace the rats with this, also adds black for GMOA. And it is usually more difficult to get rid of an enchantment rather than a squishy 1/1
I cant use Cloudshift on you, you have to keep that (I added 2 flickers of my own for ya)
2 months ago
I would put in some Stab Wounds. +1
Juha on Rakdos Aggro
3 months ago
A few cards to consider: Stab Wound - removal, or can be sneaky good if the aggro fails.Apostle's Blessing - if you want to dodge enemy removals. Also sweet with Temur Battle Rage kind of strategies.Immolating Souleater - Your opponent pretty much has to block this, and then it's a removal. It's a little tricky but could be sweet.