Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchantment creature's controller, that player loses 2 life.
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Lightning Bolt, Warren Instigator, Goblin Chieftain, Goblin King, Brute Force, Hearthfire Hobgoblin, Spikeshot Elder, Goblin Rabblemaster, Goblin Grenade, Spike Jester, (possibly Ashenmoor Liege ) Legion Loyalist, Blackcleave Cliffs, Bloodstained Mire, and Blood Crypt
Also if I were you I would take out the spells like Scouring Sands, Lightning Strike, Searing Blood, Goblinslide (since in a goblin deck you want to be heavily creature based so you wouldn't have many triggers.) Stab Wound, Act of Treason, and Lava Spike.
You should really only run Shatter in your sideboard.
But seeing this deck and having played against Goblin modern decks I would not have it be Black and Red, I would go Mono-Red because its just more consistent and far more faster/aggro.
My preferred version of this deck - (4 of each of these) - Lightning Bolt, Warren Instigator, Goblin Chieftain, Brute Force, Hearthfire Hobgoblin, Spikeshot Elder, Goblin Grenade, Legion Loyalist, Mogg War Marshal, and Goblin Arsonist
(2 of each of these) - Goblin King
and honestly with those you'd be safe with running only 17-18 lands.
I really hope this helped! Have fun playing!
86 the Spite of Mogis , not enough instants or sorceries for it to be truly effective.
Throw out Necrobite ... Because it's too expensive for how dumb the effect is. If you MUST have that 'deathtouch' stuff, then throw in some Bow of Nylea instead. It lasts fucking forever, effects all creatures, and costs the same.
Stab Wound and Ordeal of Erebos are fine, because they actually kill creatures. If your focus is to bring them back then you should only throw in cards that kill creatures or sends them into the grave some other way. But every other enchantment needs to go.
Warchanter of Mogis ? Got to go. WAY too expensive for... Well.. Nothing really.
Thunder Brute is stupidly expensive for how little it does.
Soul of Shandalar ? Nope, WAY too expensive, good in a fight but it's abilities essentially cost you ALL of your mana for... 3 damage? Pass.
Nightfire Giant ? Same story, different chapter.
Kragma Warcaller is too expensive and suited toward a Minotaur tribal deck, which this semis to be.. But that means you've got four themes here. Too many. And minotaurs are SO expensive. I'm not trying to oil apart your hard work, but nobody is going to give you this kind of time.
Archetype cards are expensive for no reason, your cards are too weak for 'trample' to really matter. 'Deathtouch'? See Bow of Nylea
Champion of Stray Souls is very expensive too, I see it in a 'token' deck, with many creatures. For you to sacrifice.. It has potential in this deck.. But I'm iffy on it. Keep the quantity low.
Honestly I think the REAL problem here is that you're trying to work backwards. A true reanimator Deck kills YOUR creatures and cheats the expensive creatures onto the field using cards like Unburial Rites . You seem to want to kill their cards for no reason other than to take them. There are MANY blue cards devoted to copying opponent creatures or simply taking PERMENANT control of them. Simic Manipulator , Mind Control , Clone
A black card with this ability is Dread Slaver who I've yet to find a good deck for.
The cards I haven't mentioned are good cards but if your strategy changes, their value in it may change.
|0.03 TIX||0.04 TIX|
|Avg. draft pick||4.66|
|Avg. cube pick||5.13|
|Commander / EDH||Legal|
|Return to Ravnica||Common|