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Stab Wound Discussion
1 week ago
The fundamental card for token generation or +1/+1 counters is a Doubling Season, if you want to ignore budget. Primal Vigor applies to everyone on the field, but is much cheaper. Anafenza, Kin-Tree Spirit for bolster triggers. Death's Presence for when a creature dies, another creature on your side absorbs its power in +1/+1 counters.
Swords to Plowshares and Path to Exile - removes indestructibles from the game.
Putrefy and Hero's Downfall - both are powerful options that offer more than just destroying a creature; one prevents regeneration, the other can destroy planeswalkers.
Merciless Eviction - stupidly powerful wrath for when the board state is just too hard to deal with.
Austere Command - Gives you options on what you want to destroy.
Heartstone - Reduces the amount it costs to activate Daghatar the Adamant's ability to just two swamp/forests. A Bog Initiate can assist in mana fixing.
Arcane Lighthouse - 1 mana, tap, no more hexproof for the whole turn.
Opaline Unicorn is so shit, just use a signet or any good land retriever like Tempt with Discovery or Ranger's Path.
Sol Ring - a solid card for every EDH deck ever.
Urborg, Tomb of Yawgmoth - Self explanatory powerful land.
Murmuring Bosk and the shock lands Overgrown Tomb, Godless Shrine and Temple Garden - Can be tutored for with your Windswept Heath.
Cards I'd remove:
Opaline Unicorn - Sylvan Caryatid is objectively better which you already have, and there's just better cards to put in it's place.
Phalanx Leader - His heroic trigger will only activate with two cards in the whole deck, he's just a chump blocker outside of that.
Stab Wound - Powerful for the early play, but often useless by late game.
Verdant Haven - For 3 mana, you could put some spot removal in, green is a color that should have few issues with obtaining lands.
Hope all this helps.
2 weeks ago
1 month ago
FullmetalD, I, too, enjoy discard decks. I have a few suggestions.
Some of your creatures have a pretty high mana cost. I would suggest running more than 20 lands.
For your sideboard, Tragic Slip is a really bad card for removal, as it doesn't become much of a removal card until post-combat. I would maybe consider a card like Dismember or Victim of Night. Also, since this is a Discard Deck, you really need some graveyard hate in your sideboard. Maybe something like Tormod's Crypt or Bojuka Bog in place of something like Stab Wound which isn't that great of a card and has a somewhat high mana cost for what it does.
I run a different kind of discard deck that has had some success in competitive play. Monoblack Discount Rack
Good luck out there!
1 month ago
I really like this idea. What do you think about Stab Wound? Maybe instead of pacifism. And maybe some Dismembers instead of wind.Also you should think about some sideboard like Rain of Tears as land destruction or some lifegain against RDW - with WB you have huge amount of vatious options.
1 month ago
I would sideboard Thrull Parasite and run Obzedat, Ghost Council as your wincon. Side Last Gasp and Stab Wound for more removal, as well as Culling Sun. mainboard Mind Rot to take threats from your opponents hand before they hit the board, but side it out aggainst aggro.
1 month ago
Some other advices! Keeping in mind budget and common cards, of course.
Sinister Possession is lackluster in commander, since 2 life isn,t that much a big deal. Crippling Blight can be a bit more useful or, if you want a ''lose life enchantment'', there is Stab Wound or Contaminated Bond which is 1 life stronger than the possession.
Some enchantments to consider : Steel of the Godhead, Bonds of Faith (since your commander is an Human, otherwise you can put it on an opponent's creature like a Pacifism), Curse of Chains, Mortal Obstinacy, Pillory of the Sleepless...
Hope you find what you need!
1 month ago
Another things to consider for Bloodchief:
|Avg. draft pick||4.58|
|Avg. cube pick||5.11|
|Commander / EDH||Legal|
Printings View all
|Duel Decks: Jace vs. Vraska||Common|
|Return to Ravnica||Common|
- Pacifism + Stab Wound
- Oppressive Rays + Stab Wound
- Sleeper Agent + Stab Wound
- One Thousand Lashes + Stab Wound
- Grim Guardian + Sinister Possession + Stab Wound
- Claustrophobia + Insubordination + Stab Wound
- Contaminated Ground + Stab Wound
- Encrust + Stab Wound
- Pillory of the Sleepless + Stab Wound
- Sleeper Agent + Stab Wound + Vampiric Link