Stab Wound

Stab Wound

View at Gatherer Alters

Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchantment creature's controller, that player loses 2 life.

Price & Acquistion Set Price Alerts Price Cardhoarder (MTGO) Price
Low Avg High Foil Normal Foil
$0.03 $0.15 $0.75 $0.33 0.01 TIX 0.03 TIX

Stab Wound Discussion

Quicksilver on Abzan Command

1 week ago

The fundamental card for token generation or +1/+1 counters is a Doubling Season, if you want to ignore budget. Primal Vigor applies to everyone on the field, but is much cheaper. Anafenza, Kin-Tree Spirit for bolster triggers. Death's Presence for when a creature dies, another creature on your side absorbs its power in +1/+1 counters.

For control:
Swords to Plowshares and Path to Exile - removes indestructibles from the game.
Putrefy and Hero's Downfall - both are powerful options that offer more than just destroying a creature; one prevents regeneration, the other can destroy planeswalkers.
Merciless Eviction - stupidly powerful wrath for when the board state is just too hard to deal with.
Austere Command - Gives you options on what you want to destroy.
Heartstone - Reduces the amount it costs to activate Daghatar the Adamant's ability to just two swamp/forests. A Bog Initiate can assist in mana fixing.

For land/ramp
Arcane Lighthouse - 1 mana, tap, no more hexproof for the whole turn.
Opaline Unicorn is so shit, just use a signet or any good land retriever like Tempt with Discovery or Ranger's Path.
Sol Ring - a solid card for every EDH deck ever.
Urborg, Tomb of Yawgmoth - Self explanatory powerful land.
Murmuring Bosk and the shock lands Overgrown Tomb, Godless Shrine and Temple Garden - Can be tutored for with your Windswept Heath.

Cards I'd remove:
Opaline Unicorn - Sylvan Caryatid is objectively better which you already have, and there's just better cards to put in it's place.
Phalanx Leader - His heroic trigger will only activate with two cards in the whole deck, he's just a chump blocker outside of that.
Stab Wound - Powerful for the early play, but often useless by late game.
Verdant Haven - For 3 mana, you could put some spot removal in, green is a color that should have few issues with obtaining lands.

Hope all this helps.

Adamantium13 on Rats Rats Rats!

1 month ago

FullmetalD, I, too, enjoy discard decks. I have a few suggestions.

Some of your creatures have a pretty high mana cost. I would suggest running more than 20 lands.

Duress and Despise or more of sideboard cards rather than main board. Hand disruption is very important in discard decks, so I suggest running a playset of Inquisition of Kozilek.

For your sideboard, Tragic Slip is a really bad card for removal, as it doesn't become much of a removal card until post-combat. I would maybe consider a card like Dismember or Victim of Night. Also, since this is a Discard Deck, you really need some graveyard hate in your sideboard. Maybe something like Tormod's Crypt or Bojuka Bog in place of something like Stab Wound which isn't that great of a card and has a somewhat high mana cost for what it does.

I run a different kind of discard deck that has had some success in competitive play. Monoblack Discount Rack

Good luck out there!

MortiPL on The Thousand Lashes of Orzhova

1 month ago

I really like this idea. What do you think about Stab Wound? Maybe instead of pacifism. And maybe some Dismembers instead of wind.Also you should think about some sideboard like Rain of Tears as land destruction or some lifegain against RDW - with WB you have huge amount of vatious options.


1 month ago

I would sideboard Thrull Parasite and run Obzedat, Ghost Council as your wincon. Side Last Gasp and Stab Wound for more removal, as well as Culling Sun. mainboard Mind Rot to take threats from your opponents hand before they hit the board, but side it out aggainst aggro.

Karzalar on Enchanter on the downlow

1 month ago

Some other advices! Keeping in mind budget and common cards, of course.

Hope you find what you need!

blineq on 2015-05-30 update of zombies for ...

1 month ago

Maybe something against flying creatures?

What about putting 4 Merchants into the deck, so youll be able to deal great damage when all the zombies are on the table.

Maybe something like Stab Wound, for more harassing?

Color(s) Black
Cost 2B
Converted cost 3
Avg. draft pick 4.58
Avg. cube pick 5.11


Format Legality
Standard Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Magic 2015 Common
Duel Decks: Jace vs. Vraska Common
Return to Ravnica Common

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