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Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchantment creature's controller, that player loses 2 life.
Because that card is never removal... did you mean Stab Wound instead?
well since u r running devotion in standard Sinister Possession is a thing. It'll nullify early threats and tax bigger ones.
I too run a devotion deck, to black of course, and have found that The draw pwoer on this deck is just ridiculous!
That's my deck. I too run Drainpipe Vermin and I wholeheartedly disagree with the guy that says on turn six I would be disappointed to top deck one. If I top deck one it could go for one of two things, an extra rat to beef up Pack rat (though by then I should have like four floating on the battlefield.) with hand disruption! I mean really the hand disruption alone would be worth having that little guy in there. just use him for a chump blocker and you can disrupt your opponent's hand, or the other option with drainpipe is to discard him to make another pack rat instead of a land.
I run two Liliana of Dark Realms in my deck. for one reason and one reason only mana, mana, mana, and more mana. originally, I was running a few Stab Wound but I took them out for Pharika's Cure . Something to consider is that for mirror matches something to run to assist pack rat even more (My deck is closely built to a tribal rats) is Ogre Slumlord not only would that chump Drainpipe Vermin disrupt your opponent's hand, but it would also essentially come back to keep Pack Rat up in power and toughness.
Desecration Demon Is nice, but far too expensive for me, so I really don't run him, and Lifebane Zombie isn't really broad enough to be of any real use. his effect is only really good against a Green/White, Mono Green, or Mono White match up. The intimidate is nice, but Cavern Lampad could give intimidate to one of your creatures, if you wanted to run that instead. and it's cheaper in actually money price...
Just some food for thought.
I was playing around with Extort when RTR first came out, and I really wanted it to be a defensive, pillow fort kind of thing, where I could just sit back and trigger until I could drop a bomb like Debt to the Deathless for the win, but that's never worked out for me. I find it functions much better in an Aggro-Control kind of mindset. I've been playing a full set of both Basilica Screecher and Kingpin's Pet against my brothers with some success- the evasion helps them be useful outside of the Extort trigger. Alms Beast , while it seems contrary to the purpose, is difficult to deal with at 4cmc. I really like Stab Wound , if you can hit a x/3 and make it stick, and while it's no Phyrexian Arena , I've found the ability of Sign in Blood to target your opponent to be a real help in closing out close games. I also like Death Grasp in casual play for it's ability to hit a creature. I think I prefer Blood Baron of Vizkopa to Obzedat, Ghost Council , and a few Vizkopa Guildmage s would combo well with the Baron and Souls of the Faultless , at a lower cmc, with the option to activate multiple instances, and without being the Sanguine Bond /Exquisite Blood guy.
So, I hope you can get some ideas from all that. I'm having a lot of fun with extort in casual play, and I hope you do too!
The black creature hate deck won game one when I had to mull to five and ended up just topdecking lands. No answer to the Perilous Shadow . Game two, I didn't see any enchantments game one, so I had no answer to double Stab Wound . I topdecked lands there too.
I'm still relatively new (only 1 year) to magic, so I might have misplayed match 3. It was pretty much the same match as match 2, so maybe it was (again) the land top decks, but I probably misplayed something there somewhere.
Again, thanks for all your help. It really looked great leading up to game 4 (3-0). I even beat someone who went 4-1 overall and someone who probably had the cruelest standard pauper deck I had ever seen.
If this deck can afford some more budget, I would recommend replacing Ultimate Price
with Hero's Downfall
. It's much more flexible and pairs up nicely with Dreadbore
. In fact, I would go with a ratio of 2 Hero's Downfall
s and 3 Dreadbore
I find Sinister Possession quite a useless card really. Instead, if you really want an enchantment of the sort go for Stab Wound . It both cripples the target creature and ensures lifeloss at the beginning of each of your opponent's turn.
I would also pump up the number of Mizzium Mortars , potentially by replacing 1 Lightning Strike and 1 Magma Jet . Its power level is insane, taking care of powerful 4 toughness creatures and allowing even a situation board wipe lategame via overload.
Other than that awesome deck. I love Rakdos decks.
|Avg. draft pick||4.71|
|Avg. cube pick||4.98|
|Commander / EDH||Legal|
|Return to Ravnica||Common|