Beguiler of Wills


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Beguiler of Wills

Creature — Human Wizard

{{T}}: Gain control of target creature with power less than or equal to the number of creatures you control.

Price & Acquistion


Beguiler of Wills Discussion

onehitterquiter on Ertai, The Corrupted token control

3 weeks ago

Merieke Ri Berit, Preacher and Beguiler of Wills could be fun since you can sac what you steal :O Magewright's Stone and Thousand-Year Elixir would allow you to use Ertai multiple times per round. Intruder Alarm would be especially good here if you ran things like Bloodline Keeper  Flip and Thraben Doomsayer. Mimic Vat seems useful as well given all your ETB-effect creatures. Dovescape could be a silly way to dominate the game, especially if you have Guile or Lullmage Mentor out.

I would definitely run more than 31 lands in a deck like this. Maybe remove redundant/low card advantage stuff like Render Silent, Fact or Fiction, and Counterspell and try to increase your land count?

Cool deck! Upvoted :)

Dumgoldfish124 on Knowledge is power! (EDH/Commander)

1 month ago

Prosamis, thanks for checking out my deck and taking the time to recommend some improvements. I made some changes like swapping the commander from Inalla to Nekusaur, and I put in Anathemancer, Beguiler of Wills and Bloodline Necromancer, however I was wondering if you had any other recommendations of specific cards to change or any that would work well in the deck? If not its all good, just wanting your opinion. Thank you, again.

HiddenPlanetX on Tap tap, who's there?

1 month ago

Rhys the Redeemed, Kazandu Tuskcaller, Thraben Doomsayer, Beguiler of Wills
these are fun tapping creatures
Authority of the Consuls
is a way of making it harder to block

DerektheRed on Azami, Lady of Scrolls Budget Deck (EDH)

2 months ago

Welcome! Hope it's helpful. In terms of things to swap for, I'd suggest losing Clone in favor of either Beguiler of Wills or Willbreaker. I'd also drop Mulldrifter - great card in most decks, but your card draw is coming from your commander + more wizards, so replace with a wizard. Surgespanner does a ton of work in Azami.

Would also lose Silver Myr. If you can protect Azami, you need less ramp than usual, because you're drawing into so much mana. Speaking of, I noticed you have no protective artifacts like Lightning Greaves. Definitely recommend adding, maybe in place of Everflowing Chalice? Also highly recommend finding room for Caged Sun - I consider it must-play in monocolor decks.

jessniem on What card do I choose? ...

2 months ago

I have an Inalla deck and have some problems choosing between some cards. What cards do you think is the best in my/a Inalla deck?

Magus of the Mind vs Magus of the Will

AEther Adept vs Sedraxis Alchemist vs Harbinger of the Tides

And is there any of these wizards that you think I should absolutely run, and remove something else? I'm not sure if they are more value than the wizards I already run.

pleasefixthisgame on Inalla Control Tribal EDH

2 months ago

Beguiler of Wills would be my bet to cut something. While she is good, she is /just/ a 1/1. Which if you have problems keeping galecaster on board, you're going to have trouble keeping her out.

Galecaster IS amazing, and the thing is about stuff being removed is that its awful easy to bring back in inala, at least in my experience.

here is my decklist, for example. I've got a number of reanimation stuff to take advantage of inalas token doubling.

That is totally fair, I can see the clamp being incredibly high value in those decks, you do however, have a wide variety of creatures in here that also are 1 toughness. The tokens from master, Vindictive Lich being a FANTASTIC clamp target. An even better target, is the token you make of it after you bring it back from the graveyard. It, and your sol ring are easily searchable from Trinket Mage, which grabs you both for 4 mana.

But of course! Like I said, she's my fave deck right now till I get my Kerador deck built, so I love poking at lists, especially those from fresh commander players!

good luck again, and I hope you continue to enjoy EDH!

chadsansing on

3 months ago

Just because the routinely put the beat-down on me, I have to recommend:

Not sure what your budget is like, but you could also upgrade your tutors and landbase a bit as able/over time

Overall, I'd just encourage more wizards and fewer non-creature spells so you can abuse Inalla triggers. If you want to play mostly instants and sorceries with this creature list, maybe consider a commander like Kess, Dissident Mage, Mizzix of the Izmagnus, or Melek, Izzet Paragon.

Have fun playing!

ToffMcSoft on Its all natural baby

3 months ago

Ancestral Statue - A Must add to this deck, once Animar has 4+ counters on it, this is a free cast to bounce itself and make Animar infinitely big. If you want to keep it "toned down" you just make Animar "larger".

Cloudstone Curio - Must add force being able to flicker cards, it's insane.

Would drop Beguiler of Wills as it only helps against creature decks, high mana cost and truly only works if you have a haste enabler.

Would drop Prime Speaker Zegana - I played with this for a while and it always felt like the mana cost was WAYYYYY to high for the benefit. Very rarely did I want to tap 2x green & 2x blue to draw 3-4 cards and then not be able to play those cards because you're tapped out.

Fauna Shaman & Survival of the Fittest are must adds - these will truly help you get whatever creatures you need at the time you need them. It's especially clutch to activate these are the End Step of the player before your turn.

Lastly, I would try to lower the CMC. Even with Animars great ability, the higher the CMC the harder it'll be to get going again if Animar gets owned.

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