Ugin's Nexus


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Mythic Rare

Combos Browse all

Ugin's Nexus

Legendary Artifact

If a player would begin an extra turn, that player skips that turn instead.

If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.

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Ugin's Nexus Discussion

goldieH on Trading post tron

1 month ago

I run a version of Simic Trading Post Tron that goes infinite. If you imprint Ugin's Nexus onto Prototype Portal, you can have an infinite number of turns by saccing a token each turn to the legendary rule or through a sac outlet like Trading Post. Counterspells help to support it as well.

greatgoofini on Baubles & Trinkets

1 month ago

You can also take infinite turns with Prototype Portal and Ugin's Nexus with the ironworks.

Unlife on Specifically Anti-Narset List

2 months ago

I think maybe RBW with Alesha, Who Smiles at Death Keep board wiping and making you opponent sac either Narset and/or your own creatures. Your commander reanimates the smaller ones and you have things like Unburial Rites to bring back big things like Elesh Norn, Grand Cenobite. Koskun Falls and Ugin's Nexus are also options for slowing down narset and preventing a extra turn.

RicketyEng on Will the Adventures of the ...

2 months ago

sylvannos, you are correct that it was Sarkhan that went back in time to save Ugin. However there has been nothing to suggest that Teferi had anything to do with it. Sarkhan was just magically teleported when he found Ugin's skeleton, Ugin's Nexus.

NecroPony on Emrakul's Command

6 months ago

Ugin's Nexus is pretty neat

Gleeock on Voltron-with-a-Senior-Edificer (Sram Equipment)

7 months ago

Yeah, Alhammarret's Archive is good (I'm not completely knocking it), but most games tended to be just a bit slow -- a dead drop for a turn. EVEN in Sisay I was usually finding better, "stormier" options :)

I've started dabbling with Gonti's Aether Heart of all things as my dead drop turn item. Seems so non-synergistic but one HUGE shutdown for me with Sram was things like recurring fog-frog with Meren for "prevent all dmg this turn". The extra turn from Gonti's was either 2 players simultaneously getting wiped out or getting around "prevent all dmg" recursion. I'm not sure if I like the heart better or Ugin's Nexus - Nexus is cool as a preventative measure & making players think twice about wiping artifacts... But I think I like the higher control of 2x turn on the heart.

bimjowen on Daretti, Stax Savant

8 months ago

MadHatter23, Platinum Emperion is an AWESOME card. If only we had some one-sided way to abuse his "can't change life total" clause! Maybe Sulfuric Vortex?

dlamars, makes sense! Likewise, Staff of Domination + Metalworker and 3 artifacts in hand will create infinite mana and draw the deck too!

So, I've been testing the deck against other competitive decks. I was unhappy with how it was performing. If people left me alone for a bit the haymaker value engines like Ugin's Nexus + Prototype Portal + Daretti's for tons of extra turns, ramping into Devastation / Jokulhaups with Daretti in play, or Goblin Charbelcher + Unwinding Clock provided great, fun, powerful win cons. The problem is, truly competitive decks seldom let any of these things happen. I've also found that while Daretti lends himself to a strong stax/reanimator theme, I'm not sure I've got the deck built as ideally as it can be. The reason I say this is, while reanimator decks tend to have a higher curve that normal, stax decks require a very low mana curve in order to be able to function under the effect of your own taxes. While having tons of 5+ CMC spells is great for the reanimator theme, it is terrible for the stax theme. Many folks have pointed this out, and it is only with all my extensive competitive testing that I am finally acknowledging this to be a problem. I do believe midrange/reanimator is not the best way to build Daretti, as he himself does not provide true card advantage with either his +2 or his -2 abilities. As such, I think stax is still our best bet, but this does mean we're going to have to change the way we're building. I will be posting the updated decklist momentarily.

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