|Commander / EDH||Legal|
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|Khans of Tarkir||Mythic Rare|
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If a player would begin an extra turn, that player skips that turn instead.
If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.
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Ugin's Nexus Discussion
2 weeks ago
So, I've been testing the deck against other competitive decks. I was unhappy with how it was performing. If people left me alone for a bit the haymaker value engines like Ugin's Nexus + Prototype Portal + Daretti's for tons of extra turns, ramping into Devastation / Jokulhaups with Daretti in play, or Goblin Charbelcher + Unwinding Clock provided great, fun, powerful win cons. The problem is, truly competitive decks seldom let any of these things happen. I've also found that while Daretti lends himself to a strong stax/reanimator theme, I'm not sure I've got the deck built as ideally as it can be. The reason I say this is, while reanimator decks tend to have a higher curve that normal, stax decks require a very low mana curve in order to be able to function under the effect of your own taxes. While having tons of 5+ CMC spells is great for the reanimator theme, it is terrible for the stax theme. Many folks have pointed this out, and it is only with all my extensive competitive testing that I am finally acknowledging this to be a problem. I do believe midrange/reanimator is not the best way to build Daretti, as he himself does not provide true card advantage with either his +2 or his -2 abilities. As such, I think stax is still our best bet, but this does mean we're going to have to change the way we're building. I will be posting the updated decklist momentarily.
1 month ago
Scarecrone isn't too shabby! He's one of those cards that is better to not need and have than the other way around, know what I mean? You're not wrong on Feldon of the Third Path, he's a good card and works with the deck. That's the shame with having only 99 slots; if a card doesn't impress you in its audition, even if it could be good, it can find itself left out for something you prefer more. Maybe he'll get another audition someday, but for now he'll have to watch from the bleachers.
I already know what cards I'm going to add, I just wait until I physically add them to the deck to update my list. I'm probably gonna do it soon! Thanks again for the suggestions.
1 month ago
I did not read Scarecrone closely enough. That's a super neat card. I'm going to have to remember to keep that one in mind for future artifact decks. Thanks :)
Feldon shines with cards like Wurmcoil Engine, Arcbound Reclaimer and Solemn Simulacrum, and the "sac at end of turn" plays nicely with Bosh. But I can definitely see how it might be underwhelming in practice when he realistically only has 9 targets in your deck (a few of which of which are not particularly amazing in the first place).
1 month ago
I guess that is where our game plans diverge then. You seem to be going for a more grindy game where my deck Breya's Bouncing beauties! is more explosive, usually. I see you point now in her echo cost, its not something I generally think about honestly. A card I find fun, but a little lack luster is Boompile mainly because you don't know if your going to win the toss or not. I would suggest Wrath of God or Toxic Deluge as a guaranteed wrath. Also might I suggest Faithless Looting to get some goodies in the graveyard for some recursion and card filtering? Also Ugin's Nexus is kind of fun to throw away into Breya for a free turn or two, if done right.
2 months ago
I would add an Expedition Map , Arcane Lighthouse , and an Ugin's Nexus. Esecially beacuse you have Prototype Portal already. As far as what to cut, I have no idea. Sorry, but I've never piloted this deck, so I'm not sure what's expendable.
3 months ago
I agree with MagicalHacker. I think Surrak Dragonclaw would be a much better commander to kill off Azami. Green and red both have a lof of 'can't be countered' creatures. Consider Great Sable Stag and Mistcutter Hydra, pro blue and it's gonna hit the table. Also gets you Vexing Shusher and Treetop Village.
Don't forget to look at things like Stranglehold and Ugin's Nexus to negate the extra turns. Consider Boseiju, Who Shelters All to force things like Wrath of God or Curse of the Swine to help negate some of his cards. AEther Flash could help kill his creatures. Banefire for direct damage.
I think you have a lot of options if you don't go for a blue vs blue matchup.
3 months ago
Ah, Ah, had missed Asnod's + Deathmantle. Other than comboing with Darksteel Forge Mycosynth Lattice ha never really impressed me, I'd recommend Disk over it, as it's a generally useful piece played by decks that don't use it to combo, and is also a really strong combo with the Forge. It stops being land destruction if you remove the Lattice so you can maintain your personal code. Phyrexian Metamorph is also a strong card I'd recommend looking into, as is Grand Architect, though in 4-color it's not as strong as monoblue artifacts. Gonti's Aether Heart is really hard to abuse, Ugin's Nexus works a little easier, but Time Sieve is super abusable, and combos with Thopter Assembly to win.
3 months ago
Ugin's Nexus has a replacement effect that says IF the card would go to the graveyard, put it into exile instead. (You can identify replacement effects by the use of the word "instead") Tezzeret's Touch is a triggered ability (identifiable by the use of the word "when") that triggers when the card hits the graveyard. Because the nexus replaces going to the graveyard with exiling, the nexus never actually hits the graveayrd, so tezzeret's touch never triggers, and the nexus will not return to your hand.