|Commander / EDH||Legal|
Printings View all
|Masters Edition IV (ME4)||Common|
|Duels of the Planeswalkers (DPA)||Common|
|Tenth Edition (10E)||Common|
|Beatdown Box Set (BTD)||Common|
|Starter 2000 (S00)||Common|
|Battle Royale Box Set (BRB)||Common|
|Classic Sixth Edition (6ED)||Common|
|Fifth Edition (5ED)||Common|
|Fourth Edition (4ED)||Common|
|Revised Edition (3ED)||Common|
|Unlimited Edition (2ED)||Common|
|Collector's Edition (CED)||Common|
|International Collector's Edition (CEI)||Common|
|Limited Edition Beta (LEB)||Common|
|Limited Edition Alpha (LEA)||Common|
|Promo set for Gatherer (PSG)||Common|
|Promo Set (000)||Common|
Combos Browse all
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Price & Acquistion Set Price Alerts
|Have (10)||NorthernCrow , frederiklw , darthnuchi , Mousemke , Benniator , bakeraj4 , richardmv , CAPTAINxCOOKIES , gildan_bladeborn , goodair|
3 weeks ago
Love the sp00ky Halloween theme! Doom Blade could be a good alternative for Terror, which would trade regeneration-prevention for ability to target artifact creatures, which could be a good boost for your deck depending on your local meta. Is also still fairly sp00ky.
Also some tribal cards worth considering are Bontu's Monument, Hall of Triumph and Bad Moon. Mortuary Mire and Leechridden Swamp are some lands that could be interesting to test as well. Best of luck!
1 month ago
2 months ago
ClockworkSwordfish: 14 years actually.
2 months ago
I respect your ability to take criticisms berryjon, and Removal is a huge topic to tackle, especially with limited writing time and research time. It would take a novel to truly hit on every point about Removal in MTG, as every color has a long an illustrious relationship with removal, what it likes to remove, what it struggles to remove, how much it costs, how it removes, outlier cards, the many shifts in the overall direction of the game have almost always had an immediate impact on how removal is handled for each color, especially in development.
I mean just looking at Disenchant vs Naturalize, Disenchant was only ever even printed in one modern-legal set: Time Spiral. Even there it still had the old border, the only modern-border printing of Disenchant is the Conspiracy Take the Crown printing, which is relatively recent. Naturalize on the other hand first saw printing in Onslaught, and then continued to see print across every damn core set, and even a couple of expansions. It seems clear to me that Naturalize wasn't just a color-shift of Disenchant, it was a replacement. WotC had decided that artifact/enchant destroy was a Green thing now. White still has enchantment removal quite often, cards like Erase, Deicide, etc. But artifact destroy is firmly a Green/Red thing. Oxidize puts Shatter to shame.
Removal is constantly changing as the game changes. I remember spending years upon years playing this game, wishing that Murder was a thing. Not being able to hit Black creatures or artifact creatures with Terror sucked. But by the time we got Murder? It sucked. There is far better removal than that now. In fact, looking back on it, it seems silly that we ever even used Terror. What a garbage card, right? Times change, removal changes.
3 months ago
4 months ago
Bojuka Bog is a commander all-star. It shuts down opposing decks graveyards without using a spell-slot.
Vampire Hexmage is a great anti-planeswalker card, and is on theme.
Terror would be better off as Terminate. The nonblack, nonartifact part is important in this format a lot of the time. Ultimate Price is better, but definitely not perfect. Thats one to keep an eye on for swapping in the future if you don't like its limitations. Some mass removal is a good idea too, like Mutilate or In Garruk's Wake.
4 months ago
First, totem armor is a static ability that defines a replacement effect. Remember that replacement effects apply as the event they replace would happen. That means that the replacement effect itself needs to exist at the time that event would occur. They also don't use the stack, so you can't respond to them.
Totem armor means that if the enchanted permanent would be destroyed, the enchantment is destroyed instead. This isn't a redirection effect, either. You're not changing Terror's target; your creature is still the target.
If you return your aura to your hand, its totem armor ability won't exist when Terror resolves, and your creature will be destroyed as a result. You don't have priority when Terror is resolving, either, so you don't even have the opportunity to take any actions once the resolution process begins.
4 months ago
So I have a random reature with 1/1 stats and Conviction Aura attached to them. Also Umbra Mystic is present along with mentioned random creature. An opponent attempts to Terror my creature. Can I use Conviction's ability to return it to my hand as a response to enemy spell to save both my creature and enchantment?
As far as I understand it, Totem armor redirects the destroy effect to Auras attached to a creatue. However since Aura is removed, the destroy effect is lost due to lack of legal target in final result. Am I right?