Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Masters Edition IV Common
Duels of the Planeswalkers Common
Tenth Edition Common
Mirrodin Common
Beatdown Box Set Common
Starter 2000 Common
Battle Royale Box Set Common
Classic Sixth Edition Common
Anthologies Common
Fifth Edition Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common
Promo set for Gatherer Common
Promo Set Common

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Destroy target nonartifact, nonblack creature. It can't be regenerated.

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Terror Discussion

omnikon2 on Zombies Power Level 9000

1 week ago


Gray Merchant of Asphodel

Cemetery Reaper 2x instead of 2x Lord of the Undead(price)

Zombie Master for regenerate

Terror instead of Victim of night because black spells get cheaper by 1

2x Gravecrawler instead of 2x Butcher Ghoul

LeaPlath on Yahenni's Edict

2 weeks ago

Death Wind is just really really inefficient. Even Terror is better.

Rime Transfusion has no way to be activated unless you run snow swamps.

Flayer Husk is just eh. Play Skullclamp.

I would play the full module set, as a source of 2/2 tokens which can be sacrificed.

Are you wanting to push this more voltron or aristocrats?

Onikaigo on

1 month ago

Oyyy, CJ here.

Dragons are great. You just have a few cards here that do little or nothing, or are flat out worse than other cards that perform a similar function.

Assuming the goal of the deck is "Make dragons, smash people in the face with Dragons", here are my suggestions per category:

Instant (4)1x Foul-Tongue Invocation - Weak for what it does, but fluffy. Does the exact thing as Diabolic Edict

Sorcery (3)1x Bathe in Dragonfire - Weak for what it does. Look for more efficient burn, such as Pyroclasm or Sulfuric Vortex1x Dragonstorm - Ohhh this card makes me happy. However, you need a metric ton of mana to make this work well. If you can bait out a counterspell war on your turn this would work out, but it's just so expensive. Perhaps copy this card with Panoptic Mirror? It's just so expensive, but I fully encourage experimentation with it.

Enchantment (6)1x Dragon Grip - Weak for what it does. Not a bad effect, but there are better ways to do it. Instead of spending mana to pump damage individually, try pumping ALL damage. 4 mana to 'double' damage on a 4/4 flyer is kinda meh next to Furnace of Rath as an example. 1x Dragon Mantle - See the above comment. Just weak for what it does and it tries to eat mana during your turn, which your deck is going to be starving for. 1x Form of the Dragon - This card...so fluffy. But it lowers/keeps your HP at 5. If you play this on turn 6 or 7, you're losing 30 HP ish to go to 5 life. If you play this at lower HP, then fine. Just have fun, be careful, and figure out if this is something you want in your deck.

Artifact (6)No specific items to complain about here at the time of reading. I'd recommend more mana rocks, but I always do.

And the meat of your deck, 26 creatures.

Creature (27)

1x Dragonsoul Knight - His activated ability isn't really worth the 5 mana. I'd cut him in favor of whatever else catches your eye.

1x Mana-Charged Dragon - This guy is seriously cool. Had no idea he existed.1x Mirrorwing Dragon - This is also cool, but be careful of a Terror turning into a Wrath of God1x Mistform Warchief - Ohhh the feels. Nostalgia is real. I love this guy.

Your lands look good, minus the severe lack of basics. ;)

Suggestions: Kaalia of the VastKarrthus, Tyrant of JundBladewing the RisenDragon Tyrantand finally, the other Dragonlords including their non Dragonlord versions. (Search Atarka, for instance. Or Silumgar.)

Last tips: Card Draw and stable mana are what win EDH games. Never forget your Commanders ability to 'become' a Dragon in the Graveyard. Essentially he can reanimate a Dragon Tyrant AND give you a reanimation target. Think of cards like Animate Dead, Zombify, and other 'Return to life' effects.

Sarimas on B/g sacrifice

2 months ago

Then you definetively want hard removall Terror, Victim of Night etc. And possibly board wipes like Languish or Mutilate so they won't roflstomp you with Overrun times ten.

NensouHiebara on Alesha, Who Smiles at Death | TL Aggro/Reanimator

2 months ago


Abusing Fiend Hunter's dual triggers is a waste of resources. has plenty of removal options. Fiend Hunter, and similar cards, aren't needed.

Same goes for Stingscourger. I don't need the bounce effect when I'm in a colour combination swimming in removal.

Bone Shredder is actually getting cut for Ghitu Slinger. Repeatable Shocks is more desirable than Terrors.

Neko069 on Classic MonoBlack Learning

4 months ago

Jasril Actually, it does! I have realized that drawing cards with black, if you don't mind the drawback, it's usually better than drawing with blue hahah.

Regarding Terror, it's there because it's an iconic card for black. But later on, I'll create some guild decks for Intermediate players, where one will learn exactly what you're mentioning: is not the same as when playing multicolored decks. Those decks will also include card contrasts like Terror vs Doom Blade vs Ultimate Price vs Go for the Throat, so an intermediate player can see the difference =)

Apakakuta on Sultai's Hope (Competitive Homebrew)

4 months ago

Lumbering Falls is much better than you give it credit for. As for Shriekmaw is a rebuyable Terror with Liliana, the Last Hope. Thragtusk he is only good in the midrange match ups.

If you want to talk about Gerad ( the theif) Fabiano's deck, you have to realize that that meta was very different than the current one.

When his deck was good Splinter Twin was still legal and was a format defining even warping deck. Which made the format slower because everyone had to play reactive to deal with twin being 35% of the meta.

Jasril on Classic MonoBlack Learning

4 months ago

Bitter Revelation and Minions' Murmurs are the only things close.... maybe a simple substitution for Night's Whisper to remove the random kill off of Sign in Blood

unfortunately, since black card draw has a drawback normally, it ends up being better than blue at drawing cards lol

was also thinking about testing Murder or Devour in Shadow over Terror since the drawback to Terror is gone due to the other decks' compositions

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