|Commander / EDH||Legal|
Printings View all
|Masters Edition IV (ME4)||Common|
|Duels of the Planeswalkers (DPA)||Common|
|Tenth Edition (10E)||Common|
|Beatdown Box Set (BTD)||Common|
|Starter 2000 (S00)||Common|
|Battle Royale Box Set (BRB)||Common|
|Classic Sixth Edition (6ED)||Common|
|Fifth Edition (5ED)||Common|
|Fourth Edition (4ED)||Common|
|4th Edition Foreign Black Border (4EDFBB)||Common|
|Revised Edition (3ED)||Common|
|Unlimited Edition (2ED)||Common|
|Collector's Edition (CED)||Common|
|International Collector's Edition (CEI)||Common|
|Unlimited Foreign Black Border (2EDFBB)||Common|
|Limited Edition Beta (LEB)||Common|
|Limited Edition Alpha (LEA)||Common|
|Promo set for Gatherer (PSG)||Common|
|Promo Set (000)||Common|
|Revised Foreign Black Border (3EDFBB)||Common|
Combos Browse all
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Price & Acquistion Set Price Alerts
|Have (10)||anonymausguy , NorthernCrow , frederiklw , darthnuchi , Benniator , Mousemke , bakeraj4 , richardmv , CAPTAINxCOOKIES , gildan_bladeborn|
6 days ago
Ashenmoor Liege is amazing here, I can play it on turn 2 with a ritual and play a 5/5 Grenzo on turn 3 which is epic indeed, it's also a great contribution to the devotion Mogis, God of Slaughter requires. I like Fanatic of Mogis and I'd definitely run it in a 'pure' minotaur deck but it does a little too less for me in this deck (I guess my deck might be more of a combo than an aggro deck,) also I don't want to burn too much because it might screw up Scourge of the Throne's ability. Knollspine Dragon is awesome but I want to be able to get out every creature with a 5/5 Grenzo (maybe I should even take out Mogis at some point.) Havoc Festival might work as a sideboard card. I also didn't know Terminate yet but it's awesome and (almost) strictly better than Terror.
I'll definitely get my hands on these at some point, thanks for the tips =)
I'll update this list when I change the actual deck, I like to keep it up-to-date.
1 week ago
Changes I would suggest:
Things to consider for replacing Walk the Plank: + Feast of Blood + Urge to Feed + Ultimate Price + Cast Down + Doom Blade + Fatal Push + Go for the Throat + Orzhov Charm + Smother + Terror + maybe others
Btw in case you wanted to know about non-blue counter spells lol -> Mana Tithe Would not recommend this but just wanted to show you.
3 weeks ago
Yeah, I would cut Dark Ritual. In EDH the upside of ramping using spells is often diminished, unless you are playing storm. Mana rocks are a much better alternative.
I would cut Kindred Charge
Urge to Feed is cool flavorwise, but I don't think it fits, you have better single target removal and better pump elsewhere.
Grave Peril - Isn't a "may", and is easier to play around, gives your opponent the ability to creature they want to trigger it with. Might as well be a Chainer's Edict type spell, which I don't think you need as you are flush with single target removal.
Edge of Divinity - Is good for Edgar, and is great for the cost, but he will be dying often, and there are only 2 other targets for it in the deck that get full benefit. I think there are better persistent pump options.
Don't get me started on your Ajani bromance....
1 month ago
thank you so much for actively helping me improve the deck. I have been closely looking at the large pile of commons which I own more closely. As well as paying good attention to all the suggestions you both made. I came up with the following list of changes to improve the overall strategy and consistancy of the deck.
- Elvish Ranger: Too vanilla
- Selvala's Enforcer: I don't like giving my oponents free cards
- Treetop Scout: Not relevant enough
- Touch of Moonglove: A defensive removal, better options at hand
- Reave Soul: Too narrow, knowing that Eldrazi flock my meta too
- Plummet: Too narrow
- Murder: Better options at hand
- Asphyxiate: Better options at hand
- Dutiful Return: Better options at hand
- Scour from Existence: Too mana intensive for what it does
- Grim Harvest: overall improvement for what it does
- Culling the Weak: Great synergy with my commander
- Innocent Blood: Great synergy with my commander
- Sundering Vitae: Overall improvement
- Terror: Overall improvement
- Ashes to Ashes: Overall improvement
- Evincar's Justice: Overall improvement
- Entourage of Trest: Overall improvement
- Priest of Titania: Huge improvement
- Vulturous Aven : Great synergy with my commander
Thank you both for all the great recommendations. I have put a few still on the maybeboard, as I do not own them yet. But these changes feel like a mayor improvement to the deck already and I can't wait to see this build into action. If anyone still spots possible upgrades or weak links, then I love to hear you about it!
If anyone wishes to chat with me or other fellow magic players about EDH, Pauper EDH or any other format, I can also be found in here most of the time. Feel welcome to join this discord channel at any time.
1 month ago
1 month ago
2 months ago
i approve this article. even though slivers really arent good in modern, when we used to play mtg as 10yearolds, my older brother had a sliver deck that wrecked everybody. he got a few singletons from our grandma for christmas and that was lights out. context being "i play a red deck but i only physically own three bolts and one terminate, so it'll be a Terror, a Shock and something else instead". those were good times
2 months ago
"none of the broken barf-your-cards-everywhere that elves can do, for example" On this I actually agree haha.
But to be more specific, both Crypt Sliver and Crystalline Sliver are non-modern, and the Modern Slivers there are to take the place of these are Poultice Sliver and Opaline Sliver, which are pretty straightforwardly worse, and play a huge role in their susceptibility to removal. In fact I dare say that the removal that was around back in those days, Terror, was actually better against them than any of the removal you listed due to the anti-regeneration clause. But that still wasn't enough. Combined with the likes of Magma Sliver, Quick Sliver, Root Sliver, Shifting Sliver, Sliver Overlord, and Sliver Queen and I'd say I have a pretty succinct list of horrors hiding in un-modern-legal slivers, which makes them the object of such fear.
There is a distinct reason that if somebody walks into an EDH game and starts off by revealing a Sliver Queen as their commander, the game starts as Xv1 instead of the usual free-for-all. And that's in a format where they less reliably get the effects they want. Even if she's a "tier 2" commander, and a lot of things in EDH can snowball out of control, it's just what slivers do. They don't need specific combos, it just happens.
There's not much I can say about Inquisition/Thoughtseize effects. I fully acknowledge that the pool of cards has grown stronger, and these are a great example of that. But slivers always were extremely resilient, and I feel as though the lack of some of these key pieces severely hampers their viability in Modern. Moreso than just the strength of the card pool. Honestly just the fact that they're Tier 2 in EDH tells me there has to be more to it than card pool.