Zealous Persecution


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Modern Event Deck (MD1) Uncommon
Duel Decks: Sorin vs. Tibalt (DDK) Uncommon
Alara Reborn (ARB) Uncommon

Combos Browse all

Zealous Persecution


Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

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Zealous Persecution Discussion

Cereal_Killer on Order of Stolen Will

4 days ago

Personally I find your deck better now than it was before, I really apreciate the shift to Esper, but I'll make some little changes:

I'd cut Rootborn Defenses, to get the synergy you need 7 mana, and what about if an opponent has a Remand? Obviously this isn't such big problem, but consider that Rootborn Defenses gives your creatures indestructible and puts only a 1/1 on the battlefield. If you really want to have that synergy in your deck I suggest you Make a Stand (because a +1 +0 to all creatures is better than a token), or Selfless Spirit.

Just one technical term: combo is something that goes infinite or that instantly makes you win the match (for example infinite mana with Basalt Monolith + Rings of Brighthearth or Duskmantle Guildmage + Mindcrank , synergy is when two cards have effects that do really well when used both.

As for the lands think about Godless Shrine, Hallowed Fountain, Flooded Strand, Glacial Fortress, Fetid Heath, Urborg, Tomb of Yawgmoth, Irrigated Farmland, they are very helpful if you need specifical colours. In my opinion you should reduce them, I find 24 too much.

As for planeswalker here are some good for your deck: Sorin, Lord of Innistrad, Sorin, Solemn Visitor, Elspeth Tirel, Elspeth, Knight-Errant.

Think about Zealous Persecution. It could be useful to boost your creatures and make less stronger the opponent ones.

I don't know if you want to add some things that will make you see your opponent's hand and discard some cards (personally I'd put some), but here are some names: Thoughtseize, Inquisition of Kozilek, Tidehollow Sculler, Duress, Despise, Kitesail Freebooter.

And here are some other removals: Day of Judgment, Damnation, Supreme Verdict, Anguished Unmaking, Path to Exile, Fatal Push, Utter End.

DrK4ZE on The Future of B/W Tokens

2 weeks ago

ndgipper Given your attitude I'm not gunna take the time to write a full response, since I doubt you'd care for a counter argument. However, I would like to remind you that 'the meta' varies from store to store and just because Zealous Persecution doesn't do well against Eldrazi Tron doesn't mean it doesn't do well against Affinity, Death's Shadow, and Junk.

Every card is give and take, except Leyline of Sanctity. lol.

jaylawlerrr on The Future of B/W Tokens

2 weeks ago

That's too funny, the god of "token swarm"...that's SUPER cool and edgy.

Sram's Expertise is awesome especially paired with Lingering Souls or Zealous Persecution. I'm surprised to not see an Anguished Unmaking in the sideboard?

Not every local meta is the same... and if you can afford a playset of Bitterblossom you probably shouldn't be playing this deck competitively, but something better. You should always be trying new things, especially from new sets to see what does work. (FOR YOU) The card choices for this archetype are pretty much set in stone, so even if it's not going to get any better any time soon, it's nice to see someone trying new things. Thumbs up to you.

ndgipper on The Future of B/W Tokens

2 weeks ago


this needs work.

Sram's Expertise is nowhere near as good as Spectral Procession. Being able to get much more evasive creatures for 1 less mana is amazing. Bitterblossom is an allstar. you NEED to have 4x of these. Take out the elspeths and Gideon, they don't do much. Increasing Devotion is too slow. more removal would be much better, like Fatal Push. Zealous Persecution is not very helpful in modern. it doesn't work very well in the meta. just having Fatal Push instead is much better. If you are looking for a finisher, consider Hero of Bladeholdas a possibility.Legion's Landing is great at a 1 of, because you can use it as a generator. I get why you but it in there, but in no universe will it ever be as good as Bitterblossom. It gives flyers, and flying tokens are the best of the bunch, because they are really difficult to deal with. Your lands aren't very good either. Swamps are helpless. You need to have lands where every single one of them taps for white, and a lot tap for black. you NEED to cast Spectral Procession on turn 3, or as soon as you can. this deck would not cut it in any sort of modern tournament. I've been playing token swarm for 4 years, so I know what is going on. Bitterblossom it THE MOST important card in a token swarm deck...








I have spoken.


DrK4ZE on The Future of B/W Tokens

2 weeks ago


I have found that I rarely have untapped 3 white mana on turn 3 ergo one typically ends up playing Spectral Procession on turn 4. As such the choice becomes would you rather have 3 1/1 flyers, or 3 1/1 artifacts AND Lingering Souls or some other 3 cmc card. Sram's Expertise Just gives you more value for your mana, and punishes you less for playing a slow land.

Admittedly, Increasing Devotion is a bit spicy and if you don't like it don't run it. It's won me enough games, especially against midrange decks like Jund, Junk, and Mardu for me to keep 1 mainboard.

As for Elspeth, Sun's Champion, she wins games. Sure she costs 6 mana but you'd be surprised how easy it is for games to drag to that point. Also she can be cheated in with Windbrisk Heights which can seal a game early on.

Honestly, no idea why you don't like Zealous Persecution. At its' worst it pumps your guys, at its' best its a boardwipe against Affinity, Faeries, Elves, and other token decks. It also hits Dark Confidant, Snapcaster Mage, most mana Dorks, and of course Lingering Souls.

I don't run Fatal Push because I don't run enough fetch lands to reliably Revolt.

I don't think Auriok Champion is mainboard worthy. This deck's game 1 against burn is winnable, and Game 2 I have Leyline of Sanctity.

Bitterblossom is the largest point on contention. I can definitely see going up to 3. It's an amazing card, but having 2-3 points of mandatory life loss a turn is no bueno. Legion's Landing does the same job for 3 (4) mana a turn and the tokens have lifelink, which goes a long way towards offsetting the bitterblossoms, fetching, shocking, thoughtseizing.

ToolmasterOfBrainerd on The Future of B/W Tokens

2 weeks ago

This has a lot of bad cards in it.

Sram's Expertise, Increasing Devotion, and Elspeth, Sun's Champion all seem very bad in modern. Zealous Persecution seems bad in this meta.

Fatal Push and Spectral Procession are amazing. Auriok Champion is very good to combat burn decks and shadow decks, among many other popular decks these days.

I don't see how Legion's Landing is an upgrade to Bitterblossom. Seems much worse. The inevitability is much slower and paying mana for it feels terrible.

Sweech on Salt Sisters (Now with 80% more sodium)

2 weeks ago

I really like the look and idea behind this deck and am interested in trying it out for myself.

My initial thoughts are this:

Yahenni, Undying Partisan combos quite well with all the opponents dying tokens to make a hasty, beefy, indestructible possible wincon. The sac outlet also plays quite well with Blood Artist.

Have you thought about cutting out the Soul Sisters elements of this deck and considered going for a full out damage idea instead? Opting for a full 4 of Blood Artist (which I consider to be one of the most powerful creatures) and Blood Seeker (or something else). Would also go with my earlier Yahenni suggestion to get more aggressive.

I would also consider cutting blue. Swan Song is decent, but replaceable and the biggest reason to play blue is Hunted Phantasm which is the strongest of the "hunted" cards - as it can rumble for unblockable damage and 5 1/1 tokens combos with the rest of the deck nicely. That said I'd consider opting for Hunted Horror or Hunted Troll (if you went green instead of blue). The Hunted Horror only makes 2 3/3s which is the weakest token production, but a 7/7 trampler could be better for just simply racing your opponent for damage which is what I think this deck has the better potential to actually do. Making this deck more closely resemble RDWs with Hunted Horror acting almost as a Ball Lightning type creature.

I know I'm advocating cutting blue to make the deck run smoother, but as someone already suggested Commune with the Gods would go really well in this deck as your best cards happen to be creatures and enchantments that all combo with one another. If blue was kept instead of green Forbidden Alchemy essentially would do the same job. If either of these were used Return to the Ranks could be an option as it fits the CMC especially if you were using Hunted Horrors. Or even run both Hunteds.

Conversely you could also consider cutting white strangely enough. I already think cutting the Soul sisters is a good idea as they aren't quite as good in a deck not dedicated to life gain. Ghostly Prison is also cuttable/replaceable and I don't think 4 are necessary anyway. That said I really like what Suture Priest does in this deck and she alone somewhat makes me want to keep white. Essence Warden could be used as well if you still desire the effect but want to go more B/G.

Other cards I thought of:Bile Blight, Zulaport Cutthroat, Collective Brutality, Zealous Persecution, Virulent Plague, Bloodcrazed Paladin (similar to Yaheni), Ruin Raider, Toshiro Umezawa - Not for this deck, but one with more instants especially Mercy Killing and Forbidden Alchemycould be interesting.

Sorry for the long comment, but I really like the deck and the idea and think there's a lot of ways you could go with it - hence all my suggestions! Especially adding Yahenni, Undying Partisan who I think would do a lot in a deck like this.

Happy brewing! :)

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