|Commander / EDH||Legal|
Printings View all
|Eternal Masters (EMA)||Common|
|Duel Decks: Elspeth vs Kiora (DDO)||Common|
|Vintage Masters (VMA)||Uncommon|
|Duel Decks: Jace vs. Chandra (DD2)||Common|
|Battle Royale Box Set (BRB)||Common|
|Starter 1999 (S99)||Uncommon|
|Promo Set (000)||Common|
Combos Browse all
Creature — Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
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4 days ago
Hey there! This looks like a pretty sweet Ezuri build! While I can't be certain, I would guess that you generally find yourself with just a few cards in hand, and that you usually play all of your creatures and then have a hard time recovering from a board wipe, right?
While that guess could be way off, it looks like a lot of your deck is very strong when you're ahead, but rather weak when you're behind. First of all, you appear to be a little low on ways to interact with your opponents. With Ezuri, you want a lot of creature-based interaction. Reclamation Sage, Acidic Slime, and the like can be very strong. AEther Adept, Mist Raven, Man-o'-War, Venser, Shaper Savant, and Voidmage Husher are all options to deal with your opponents' creatures, albeit temporarily.
However, not everything can be creature-based. I see that you already run Krosan Grip, which is absolutely a strong card, but I would also add in some of my favorite removal spells: Nature's Claim, Natural State, Pongify, and Reality Shift are all great ways to deal with annoying things on the cheap. Beast Within is also great.
You also want some number of board wipes. With Ezuri, bounce-based board wipes are great, as they allow you to re-trigger Ezuri's ability. Evacuation, Devastation Tide, and Curse of the Swine are all great for this.
In addition, you have ways to draw cards, but they either draw you a ton of cards (such as Fathom Mage), or don't draw you any cards. I would recommend adding in a couple of cards that just draw you cards, no matter what else you have on you board. Fact or Fiction is a great card for this, as is Opportunity.
Now, Ezuri presents a little bit of a problem with this, because Ezuri specifically cares about creatures, and your deck doesn't have a lot of ways to function if you can't play a lot of creatures. I would recommend staying away from cutting creatures as much as possible (other than the duplicate Bane of Progress), and instead start by cutting cards like Simic Charm, Journey of Discovery, Verdant Confluence, probably a land or two (I find 37 is a comfortable number for a Blue/Green deck), etc.
Finally, some general suggestions. Some of these are already on your maybeboard, but these are ones that I would highly recommend adding:
- Sakura-Tribe Elder is an amazing ramp card that also triggers Ezuri
- Coiling Oracle replaces itself or ramps you, and likewise triggers Ezuri
- Same with Solemn Simulacrum
- Mulldrifter is just amazing
- Hornet Queen triggers Ezuri five times, and also makes you annoying to attack
- Master Biomancer gives counters to everybody
- I don't think I need to explain Hardened Scales
- Finally, Sage of Hours gets you infinite turns with Ezuri out (and five experience counters), so if you want a combo finish, it doesn't get any easier than this.
In any case, I really hope this helps. If you want my help again in the future (or have any questions about what I said above), feel free to leave another comment on my profile. Enjoy!
2 weeks ago
Looks deadly. +1 from me
I can't believe the low land count; but animar does win with four or less land. I started along the Wild Cantor/Tinder Wall/Fyndhorn Elves weenie route and kept getting boardwiped after puking my hand onto the 'field. I needed a more midrange aggro to survive
Nowadays I see a bunch of countermagic. I like that you have a lot of those low-impact creatures that don't seem counter worthy but do add up. If you can get animar out and start the +1/+1 train you can win in one turn. Tolaria West I just added to find Cavern of Souls (or even Walking Ballista). Plus I'm considering running more counterspells myself
Keep up the good work!
2 weeks ago
I have a fun multiplayer animar deck with the following interactive pieces:
Brutalizer Exarch, Duplicant, Man-o'-War, Oblivion Sower, Phyrexian Ingester, Reclamation Sage, Teferi, Mage of Zhalfir, Tidespout Tyrant, Ulamog, the Ceaseless Hunger, Ulamog, the Infinite Gyre, Venser, Shaper Savant, Vorinclex, Voice of Hunger, Walking Ballista and also Cyclonic Rift and a few Counterspell's
Others you could include are Draining Whelk, Mystic Snake, Ainok Survivalist, Indrik Stomphowler, Woodfall Primus, Bane of Progress, Inferno Titan, Flametongue Kavu, Apocalypse Hydra, Equilibrium, Dwarven Blastminer, Goblin Settler, Goblin Ruinblaster, etc etc
2 weeks ago
@redkhan, thanks for the feedback, no need to apologize. Both of those are noncreature spells in a creature deck. Def something to consider.
Skullclamp insta-kills 11 creatures right now. Not a ton, but I've seen success in the past. It's one I've had in since the beginning to sac mana dorks once they become irrelevant in a long game. I'll admit that I have considered removing this at times.
Glimpse of Nature is a new card to me and I love it. The best kind of cantrip in a creature deck
I'm embarrassed to say that I had Glen Elendra Archmage too for probably over a year and never drew it when I needed it. Eventually was traded out of the deck itself to someone else for something I needed at the time in another deck.
I agree with a lot of what you say. I'd hate to draw into stupid countermagic when really I just want to draw into gas. All too often my friends stop me in my tracks tho once it's time to blast off. I like your Swan Song idea and I really need to pick up another Spellskite and maybe Glen Elendra Archmage
2 months ago
Animar is my favorite! +1 from me
One sure-fire way to build up +1/+1 counters on animar is to bounce your own creatures and play them again. Shrieking Drake is an all-star. It can target itself then be played again. Rather than playing a 4cmc creature and giving animar only one counter, instead play Shrieking Drake three times then the 4cmc creature and animar has 4 counters! Dream Stalker and Man-o'-War are good for redundancy. Cloudstone Curio is by far the best artifact you can run in animar for the same reason. Ancestral Statue is the #1 artifact creature; once you have four counters on animar this lil guy goes infinite!
I'd shoot to get your creature count up to 35+. Once animar gets huge you likely won't need the artifacts that make things cheaper. Chlorophant I'd take out since it's kinda slow, as is Argentum Armor, Goblin Game, etc
You have a decent amount of instants and sorceries. Maybe swap those into creatures that do similar effects? Mystic Snake, Draining Whelk, Inferno Titan, Flametongue Kavu, Duplicant, Phyrexian Ingester, etc. Shock and Lightning Strike can be underwhelming in multiplayer, but are decent in 1v1. Depends on what you're going for. If you're truly going for counterspells and burn; Riku of Two Reflections might be the better commander, but I personally love animar beatdown tactics
Here's my animar deck for you to check out for ideas. If you get a chance please upvote and tell me what you think! It's not perfect; but it's fun af and can outright win turns 3-4.
2 months ago
Earthcraft is also a fantastic combo piece, allowing you to untap a basic to pay for Man-o'-War and other such critters. If you have something like Soul of the Harvest or Primordial Sage out, you can essentially draw your entire deck, cast all the creatures, give them Haste with Urabrask the Hidden, and make them huge and Trample with Craterhoof Behemoth.
Animar is very combo centric...
2 months ago
3 months ago
+1 from me; Animar is my favorite commander and I like the direction you're taking it
One card that is a staple in animar decks is Cloudstone Curio. Once animar is out and has his three +1/+1 counters; you can infinitely bounce and cast the morph creatures then swing w a huuuge animar. Tidespout Tyrant can act as curio #2
Shrieking Drake is another fantastic card. Rather than play a morph for , then another for , then to build up animar; just cast Shrieking Drake three times in a row (targeting itself) then play the morphs for free! I also use Dream Stalker and Man-o'-War for redundancy
Dwarven Blastminer is another morph, but not everybody appreciates land destruction lol
I hope you'll swing by my animar deck for ideas, +1, and tell me what you think!