Creature — Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Printings View all
|Modern Horizons (MH1)||Common|
|Masters 25 (A25)||None|
|Eternal Masters (EMA)||Common|
|Duel Decks: Elspeth vs. Kiora (DDO)||Common|
|Vintage Masters (VMA)||Uncommon|
|Duel Decks: Jace vs. Chandra (DD2)||Common|
|Battle Royale Box Set (BRB)||Common|
|Starter 1999 (S99)||Uncommon|
|Promo Set (000)||Common|
Combos Browse all
|Commander / EDH||Legal|
Man-o'-War occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
4 weeks ago
Your avg. cmc is astronomically high my man. Even with a more casual Animar deck your avg. cmc should be about 3.8 TOPS. As the deck stands, your first few counters on Animar will be very slow and inconsistent.
Sorry if that comes off as overly critical. I have several suggestions for you and I'll try to break it down by category and keep things budget and casual friendly (mostly).
Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
2 months ago
I think rather than use a simic ETB sub theme with Selkie Hedge-Mage / Man-o'-War and Snap if you were to go "all-in" on Shorecrasher Mimic with lots of draw provided with Cold-Eyed Selkie (which you can put counters on) and Spreading Seas you can ultimately speed up your games via unblockable/huge fish... maybe consider Vapor Snag for clearing away blockers?
2 months ago
Something to consider too is Shrieking Drake and Man-o'-War both go infinite with peregrine drake and yarok out. Also can bounce a creature and themself back to your hand with Yarok out to get another go on your ETBs.
3 months ago
I love your decklist, I love your playbook, I love this take. It's a hot take. I was about to suggest a bunch of BS about cards that would make it look more every go-infinite Najeela Warrior Ball Deck, but you can just EDHREC that. I will suggest Cryptolith Rite because its budget Druids' Repository and Earthcraft , and dorks is the key to the deck, so why not dork out hard? (Also, I don't know if your win strategy necessarily needs Najeela online, but that is the most obvious).
What I want to do is talk about abusing your untap enchants. I have a lot of experience with Intruder Alarm , but this thing with the Jeskai Ascendancy : magnificent. Didn't this idea get a little play in standard? Anyway.
Intruder Alarm first: Cheap creatures that bounce themselves like Shrieking Drake or Man-o'-War or Dream Stalker . There's Stonecloaker and Whitemane Lion in white, too. Green has Temur Sabertooth which is super nasty for saving other creatures as well as completing your loop. Great with ETB Triggers.
Jeskai Ascendancy is what I'm really excited about. I've never brewed with this card, but it's got huge potential. You have enough colors and sources to make this one really sparkle. There's buyback cards: Capsize , Elvish Fury , Fanning the Flames , Haze of Rage , Mind Games maybe, Sprout Swarm Definitely (works with Intruder Alarm, too), and many lesser ones. Another Tempest-theme comes in the form of a cycle of Aura Crown of Flames , Shimmering Wings , Whip Silk , and Flickering Ward . The last two are playable (you can make a lot of green and usually white with creatures?), but a lot of this means you have to be hitting at least one strange mana color. I would consider looking at some of the "any color" dorks or Gemstone Array Effects. (That's the best one because it's a battery, too.) ... Priest of Titania ...
I would get my draw from creatures. Beast Whisperer is my dude right now. There's elves and wizards that etb trigger with draw (which would be good to bounce and storm off with, too) and would synergize with tribal cards you are running if they're just lame ducks after being played.
If you want your jank to really clank, consider some more tutors, too. I'm thinking cheaper Enlightened Tutor , Mystical Tutor , Worldly Tutor , Gamble ... I guess that's not too cheap, but way cheaper Vampiric Tutor or Grim Tutor . The reveal might be too much information in your play group, though, so I could see leaving them out.
All that, I just love this mashup. do whatever. I can't wait to see how you evolve this.
3 months ago
Ahem, so first things first - your lack of deck description makes things really difficult for me, or anyone to really give meaningful feedback as I along with you apparently don't know what you're trying to do with this deck. A good start however for writing up a good deck description would be Epochalyptik's Do you want to write a Primer?.
At first glace all I can say is that 46 Creatures is alot - almost half of your deck. While the creatures you chose all provide excellent value, maybe you could cut a few to make room for some more interaction - which your deck lacks severely. Having a few good removal options in form of:
Could buy you time, especially if your opponents keep removing your commander - which in my opinion is the deck's greatest strength and weakness. Since you're in blue, it never hurts to spec into some counter magic:
You can at least have some say when your opponents target your board when you start to get out of control as you cast more and more things. I remember seeing an interesting post about Chulane on the cEDH subreddit, this particular post detailed a bunch of combos - i'll leave the post here but here's just a sample:
posted by shay0n:
Chulane, Teller of Tales
(known as Triggerbois)
- Have Chulane and Aluren on battlefield, one Triggerboi in hand.
- Cast Triggerboi for free with Aluren .
- Draw with Chulane , putting any land onto the battlefield (if fetch, crack for untapped lands).
- Return Triggerboi to hand with own ability.
- Loop until you have Laboratory Maniac in hand, or hit tutor that can get LM.
- Cast LM with Aluren with one card left in deck , triggering Chulane and drawing a card.
- Cast Triggerboi one last time for win.
There's plenty there on the sub-reddit to help you go down the proverbial rabbit hole, so I encourage you to check it out and see what combo(s) take your interest. Again I want to emphasize this - please make a proper deck description - it not only helps you but everyone who visits your page. Good luck in your deck building. Also, +1 - for a new deck.
3 months ago
As said in the other Chulane deck I saw, Aluren is such a great card that there's no reason not to play it.
Aluren + Shrieking Drake , Whitemane Lion , Man-o'-War , Dream Stalker , Fleetfoot Panther , or Silver Drake is infinite castings. Playing into 3 times as many creatures to combo off with is, statistically, far more favorable and leads to a rather peculiar if not overlooked Bant Storm win.
Check out my build. I definitely keep the Food Chain combo in, since it can be a turn 2 win, and it is very good, but I also went balls out and threw a huge heft of Aluren spice in there.
I am also very fond of things like Collector Ouphe to simply shut down Sol Ring , Mana Crypt , Mana Vault , and given Mox that's legal, and even opposing Aetherfluxes (in which case I will Aluren win with Laboratory Maniac , Jace, Wielder of Mysteries , or even Approach of the Second Sun .
3 months ago
3 months ago
Bojuka Bog graveyard destruction!
Reliquary Tower no hand size is nice if u have good draw
Craterhoof Behemoth super strong in combination with your commander tho its a bit pricy
Man-o'-War good for bouncing enemy beefy targets or your own creatures for more ETB
Prime Speaker Zegana good draw with the etb doubler
Progenitor Mimic keep making copys each turn of the creature u want
Tireless Tracker Nice landfall trigger wich can make him beefy
I would throw in some counters, counterspell, mystic confluence, swan song etc. cyclonic rift is also really strong in any deck with blue!