Just a guy with a silly name who plays a lot of Legacy and Commander.

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Just checked your new update. For what it's worth, I don't think you really need that many utility lands in Ghave. You typically have other things to do with your mana. Volrath's Stronghold and Phyrexian Tower are, I think, the only ones I run anymore, and I haven't missed any of the others. Okay, maybe sometimes I've missed Shizo, Death's Storehouse , but that's on very thin occasions. You could probably get away with Westvale Abbey  Flip as a kind of, "Break in case of emergency" win condition. I ran it for about two years and only used its second ability once, but it's not like I was unhappy to draw it most of the time (I removed mine for Ancient Tomb though, lol).

As a quick aside, Ancient Tomb is at the cheapest right now it's probably going to be for a while. I'd snap one of those up if you have the chance.

January 13, 2019 4:55 p.m.

Said on The 8th Plague ......

#2

You should look into artifact tutors, like Fabricate, Tezzeret the Seeker (he's very good since he can tutor both Ashnod's Altar and Skullclamp by himself, which is a rarity in UR), Reshape, and others (though these are among the cheapest. If you're willing to spend the cash, Transmute Artifact, Personal Tutor, etc., can be super handy to find your combo pieces). Oh, and Mystical Tutor as well.

Muddle the Mixture would also be beneficial for finding Isochron Scepter or Dramatic Reversal as well.

To fit these in, I'd remove:

By Force (narrow, Vandalblast if you really need additional artifact destruction)
Rites of Initiation (seems like it's either overkill, or too all-in to be beneficial. Throne of the God Pharaoh and Shared Animosity basically do this same thing but better)
Coveted Jewel - I just really don't like this card. It's 1 mana more than Gilded Lotus but your opponents can gain control of it by attacking with a creature you didn't know you couldn't block. The 3 cards is a nice benefit, but you have 12 other rocks that are more efficient, plus 2 ways to cheapen isntants/sorceries, plus Simian Spirit Guide. I think you can do without this card since it has a possibility to backfire.
Arcane Denial - It's easy to cast, but giving an opponent two cards is rough. The better your opponent's decks are, the worse this card gets. This is my personal preference, though, if the card does work for you, keep it. I'm just not a fan.

Also, take a look into Breath of Fury. You run Bident of Thassa already, and Breath + Bident make a hilarious combo of their own with The Locust God. So long as you have at least a few insect tokens to swing with to start, you'll deal absurd damage across combat steps back-to-back. For example, starting with just 5 tokens, you put Breath on one of them and you swing 5, then 9, then 17, then 33, which is enough to deal 561 damage. Not sure if that'll tickle your fancy, just something I remembered because you have Bident in the deck.

January 6, 2019 3:04 p.m.

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Finished Decks 59
Prototype Decks 25
Drafts 0
Playing since Time Spiral
Avg. deck rating 9.50
T/O Rank 589
Helper Rank 151
Favorite formats Legacy, Commander / EDH
Good Card Suggestions 782
Venues The Gaming Dungeon
Last activity 6 days
Joined 5 years