Deputy of Acquittals

Deputy of Acquittals

Creature — Human Wizard

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Dragon's Maze (DGM) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Deputy of Acquittals Discussion

Gidgetimer on Combo that doesn't work

3 weeks ago

An example for each from the ones I have gone through. Let me know if my reasoning is still not clear or if you disagree with any of them.

NSI- Cathars' Crusade and Inexorable Tide. Cathars' Crusade gives counters. Inexorable Tide proliferates. They work well together, but don't really interact.

SE- Deputy of Acquittals and Dream Stalker. They have the same effect and that effect does not provide any unusual advantage with multiples. I guess this is a subreason of NSI, but I have seen it often enough that it feels like it might be something to take note of as a way people are misusing the combo syntax. Just making a list of cards that have the same or similar effects.

MI- Korozda Guildmage and Neheb, the Eternal and Tree of Perdition. This code would be used exclusively for "combos" with three or more pieces. Korozda Guildmage and Tree of Perdition have a synergistic interaction. Neheb, the Eternal and Tree of Perdition have a synergistic interaction. The three cards together do not have a further interaction than the two separate two card interactions.

LoneCrusader399 on Azorius Monument

1 month ago

Barbarian_Sun_Pope: I think the issue with all of the cards you suggested is that they are either too situational or lacking a bit in power level. Charming Prince outshines Deputy of Acquittals , Aviary Mechanic & Faerie Impostor . Return to the Ranks doesn't get enough of my creatures back and Brought Back & Eerie Interlude can be hard to setup properly. Selfless Spirit does a better job at protecting my board against the most strategies overall. I still appreciate the time you took to give feedback though!

Barbarian_Sun_Pope on Azorius Monument

2 months ago

Hmm ... Brought Back and Return to the Ranks are the first cards that come to mind with this ETB theme. They give some insurance for your creatures. Eerie Interlude is a pretty nice repeat effect once you've established a board. Deputy of Acquittals (flash) and Aviary Mechanic / Faerie Impostor (easier to cast) can also provide a bit more bounce for very little mana. Hope this helps.

BMHKain on Mankind's Codex of Civilian Planetary Unification

4 months ago

Back again.

Sure, I'm at 100 cards. But we've a huge situation after all those cuts that should've changed the meter. Is it not meant to be fixed?

Whatever, this is Deck 1 that although at 100 Cards, I just don't see enough consistency for this to work properly. Here is what I believe to be the best of each:

Cloudblazer (Card Advantage & Life Gain? OH YEAH!) Daxos of Meletis (Just buff him once, & only spot removal & wraths can end him.) Deputy of Acquittals (Another Venser when we need it.) Fiend Hunter (How did this make it in?) Grand Abolisher (This is the best we got for Lockdown.) Kambal, Consul of Allocation (Taxes for casting nothing but anything not a Creature.) Kynaios and Tiro of Meletis (Group Hug? Not here. Two Benevolent Kings will destroy you.) Lavinia, Azorius Renegade (I wonder if she can do well w/ Kynalos and Tino... Oh, & STACKS.) Marchesa, the Black Rose (It's either you have low life or this stays cut.) Why didn't you decrease for me cuttung a staple like Meren?! (Uh, Recursion?) Mother of Runes (Ditched Cartel Aristocrat as at least she can be used on any of my Humans.) Reflector Mage (Still on the bend on this one.) Thalia, Heretic Cathar (Uh, Stax?) Thalia's Lieutenant (HUGE Boost throughout my humans.) Trophy Mage (At least most of my "Trophies" are Cast.)

Also:

Kenrith, the Returned King : (Recursion, Life gain, +1/+1 Buffs, Card Advantage, even giving everyone Haste & Trample is awesome. DO NOT CUT IT.)

I hope this helps in case you want to improve on this also. Signing out.

Mortarpod on UW Petitioner Self Mill...Reanimator Combo?

1 year ago

In no particular order, I've got some suggestions you might have a look at. Some cards are just to round out the deck and give you a little more defensive capability, and others are to fully lean-into the self-mill theme you've got going. In particular, you might want to put in more blink effects so you can tap your Petitioners more than once per turn/round.

Still a super freaking cool concept! It turns what the card was MEANT to do on its head, and makes it that much more potent (it's easier to mill just one person-- yourself-- than it is to try and handle all your opponents at once instead).

Conjurer's Closet

Mistmeadow Witch

Venser, the Sojourner

Kefnet's Monument

Thought Vessel

Halimar Depths

Dissipation Field

Nephalia Smuggler

Genesis Chamber

Helm of the Host

Umbral Mantle

Sensei's Divining Top

Perpetual Timepiece

Elixir of Immortality

Thrumming Stone

Beguiler of Wills

Deadeye Navigator

Flickerform

Sudden Disappearance

Lavinia of the Tenth

Felidar Guardian

Deputy of Acquittals

Azor's Elocutors

Traumatize

Paradox Engine

Fraying Sanity

Drowned Secrets

Illusionist's Bracers

Masako the Humorless

Hedron Crab

Jace's Archivist

Sphinx of the Chimes

Teferi's Protection

Rite of Replication

Increasing Confusion

Clone Legion

Startled Awake  Flip

Rings of Brighthearth

Basalt Monolith

Kindred Discovery

Mycosynth Lattice

Unwinding Clock

kingofcramers on pauper blue white control

1 year ago

I think you can go two directions with this deck Option 1: Be more aggressively oriented, really leaning on Seeker of the Way . In that build you would put in delver, more cantrips, probably Augur of Bolas and then run cheap removal like Snap and Sunlance along with Feeling of Dread for spicey tempo. Probably would want to run more basic islands to enable Gush + Foil Option 2: I like this option better, which is keep building around the azorius theme. Add Deputy of Acquittals for the nice Spellstutter Sprite impression with removal spells, maybe cut Gush and Foil or run fewer because they make the mana awkward, maybe play Steel of the Godhead . Still don't love Deft Duelist or Lawmage's Binding in this version because they're a little too slow, I liked Curse of Chains when it was in though.

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