Glyph Keeper

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Glyph Keeper

Creature — Sphinx

Flying

Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Embalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)

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Glyph Keeper Discussion

Gim on Favorable Pirates (Ultra Budget <$15)

20 hours ago

wraya2 I had Unsummon in a previous build but opted for Perilous Voyage as it is more versatile and had the added bonus of scrying 2 on lower cost permanents, which is very handy with Chart A Course. If you wish to use it instead you can and I would recommend Siren's Ruse to go with it since the evasion on top of a card draw is nice. I've personally found Perilous Voyage for bouncing and Dive Down for evasion and giving my creatures the ability to actually block to be more successful. They are definitely good sideboard options if you need to be able to bounce on turn 1 against something like RDW.

TrueTribal Cycling is not really an aspect of Blue I'm looking for in this deck and I find Glyph Keeper to have far more value in a match as it hits harder and has extra built in evasion and can even be reused later in a game. Curator would also push me over $15. The Desert is also far too slow for such a straightforward deck. Chart and Voyage/Ruse are enough when it comes to mingling with the deck. RDW remains a problem but that applies to almost every deck but slowing this deck down at all from what it's at would result in having trouble against Rakdos Aggro as well, which it currently does fairly well against.

TrueTribal on Favorable Pirates (Ultra Budget <$15)

21 hours ago

Nice job making this super budget! I would suggest two cards: Curator of Mysteries, 4/4 flying for 4 mana is just good, and you can cycle it away as well. I realize that the other ability is useless, but I still think it might be better than Glyph Keeper. Desert of the Mindful because cycling is good.

Unicornsareevil on 4c Tokens

5 days ago

Is it really worth splashing black and going four colours for The Scarab God? I'd add Strategic Planning because it helps grab vital cards (especially if your in four colours) and dumps any leftovers into your grave where you can embalm/eternalize them. I'm not sure what Vizier of Many Faces is meant to copy since everything else in the deck is either legendary or not really worth copying for four mana. Vizier of the Anointed and Embalmer's Tools could be quite useful in this sort of deck and i'd look at adding in some curve toppers like Glyph Keeper or Angel of Sanctions to fetch and ramp into. (You could probably remove green as well which would make the deck cheaper and more consistent.)

Ravioli2003 on Embalm Your Darlings

2 weeks ago

Glyph Keeper is a bit of a non-bo with Temmet, Vizier of Naktamun. I guess it's probably irrelevant, but slight dissynergies like that bug the crap out of me. I can hardly even bring myself to play Rest in Peace with Lingering Souls in Modern. Sweet deck though, +1!

ironeyes on Smurfs Approach

3 weeks ago

I've been trying out a deck similar to this, and it's working great for me. One bit that didn't work as well as I hoped was Whirler Virtuoso. They just didn't pack as much of a punch as The Locust God, which I ran beside them. Now I'm trying out Glyph Keeper instead. I'm also running 2 copies of Sunbird's Invocation to aim for the insta-win combo. Not sure if I'm going to keep them or not.

ironeyes on Approach Dino's with care

3 weeks ago

Looking good! As far as Confiscation Coup goes, you could do well by replacing it with an alternate win condition (preferably a creature) in case someone manages to deal with all of your Approaches and planeswalkers. For instance, a U/B deck that casts Lost Legacy on Approach and holds up Negate to counter Gideon. Torrential Gearhulk works well, or any other large, hard-to-deal-with creature. I personally use Glyph Keeper since I can't afford the gearhulks.

mrfab13 on B/U Controll/Mill

1 month ago

it needs draw power, id consider adding energy into your deck and running stuff like Glimmer of Genius, Minister of Inquiry and Aether Hub. if no for energy then Pull from Tomorrow, Hieroglyphic Illumination or Tragic Lesson

id also run Compelling Argument for popper mill. i know that Fleet Swallower + Frayin Sanity inta wins but if they have a kill spell than you loose. Compelling Argument can also be cycled if you dont want it.

for removal Never / Return, Walk the Plank, Depths of Desire (last 2 ixalan)

Commit / Memory would go well in you deck i think

for sb id run Spell Swindle for any big creature decks so you can play Fleet Swallower and have mana for disruption aswell. id also look at Glyph Keeper as it a pain for removal and a 4 turn clock for if they have a sb plan for mill.

for your build id cut Seer of the Last Tomorrow and Trespasser's Curse

also the deck isnt standard legal reeeeeeeeeeeeeeeee

SaifurCommander on Making a Sharuum the Hegemon ...

1 month ago

So, I'm making a buy/trade list for an Esper Sphinx artifact deck. This list isn't including cards I already have, I'll add that as I go or as people suggest the cards I do have.

Basically, what I'm looking for is suggestions of cards to add or remove from this list.

ComSharuum the Hegemon f7.58

Creatures Sphinx of the Steel Wind 1.43 Jelenn Sphinx 0.20 Magister Sphinx 3.15Medomai the Ageless 0.90 Enigma Sphinx 0.57 Sharding Sphinx 0.46 Isperia the Inscrutable 0.48 Sphinx Summoner 1.29Isperia, Supreme Judge 0.73Sphinx of the Final Word 2.20Unesh, Criosphinx Sovereign 0.73 Sphinx of Lost Truths 0.39 Vexing Sphinx - 0.50Consecrated Sphinx 26.60Glyph Keeper 0.32 Prognostic Sphinx 0.31 Argent Sphinx 0.29 Cerulean Sphinx 0.34 Conundrum Sphinx 0.32Belltower Sphinx 0.19 Petra Sphinx 2.31Windreader Sphinx 0.77Adaptive Automaton 6.51Athreos, God of Passage 11.37Thassa, God of the Sea 6.92 Brass Herald 0.26Heliod, God of the Sun 3.91Thassa, God of the Sea 6.89Erebos, God of the Dead 7.60 Order of the Sacred Torch 0.37

Artifacts Chromatic Lantern 11.99 Expedition Map 2.88Sword of Fire and Ice 46.99Sword of Feast and Famine 25.74 Sword of Light and Shadow 25.43Sword of War and Peace 15.18 Sword of Body and Mind 11.39Thought Vessel 4.20Thran Dynamo 9.02Venser's Journal 3.80Lightning Greaves 3.23Belbe's Portal 8.00 Orzhov Signet 0.25Azorius Signet 1.16Dimir Signet 1.16Panharmonicon 2.70Whip of Erebos 1.89Coat of Arms 7.55Door of Destinies 5.75Urza's Incubator 18.51Darksteel Forge 7.99Instants Withering Boon 0.92Swan Song 1.68 Illumination 0.20Sphinx's Revelation 3.59 Punish Ignorance 0.32 Cyclonic Rift 5.69 Cryptic Command 31.91Counterspell 1.10Fact or Fiction 0.53Enlightened Tutor 10.46

Sorceries Wrath of God 6.07Damnation 18.80 Rite of Replication 2.49Day of Judgment 2.83Fumigate 1.81Demonic Tutor 25.56Supreme Verdict 7.12

Enchantments Oblivion Ring 0.30Ghostly Prison 2.13Rhystic Study 9.18 Leyline of the Void 17.70 Leyline of Sanctity 27.50

Land Command Tower 1.00Reliquary Tower 4.12Opulent Palace 0.25 Orzhov Basilica 0.23Azorius Chancery 0.26

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