Siren Lookout

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Siren Lookout

Creature — Siren Pirate

Flying

When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Siren Lookout Discussion

Flalafell on

1 year ago

Really nice deck. I like the combenition of surveil-flyers, with Favorable Winds and Curios Obsessions. However i think i would maybe reconsider two cards:

I´ve tested alot with my own Surveil list, but even though i run 28 Cards with surveil, i felt that its not worth it running Enhanced Surveillance unless your deck relies heavily on a filled graveyard (when you play cards like Mission Briefing or Blood Operative) or if you play cards that rely on self-mill triggers like Narcomoeba or Creeping Chill.

On the oser hand i think you can use better options than Jace, Cunning Castaway as he relys on your creatures and even then its not card advantage but card-filtering, as you always have to discard a card for his first abilty.

Have you tried Pilfering Imp? It is an early flyer, that can always trade with the best card in your opponetnts hand.

Another route that might be worth a test is running Pilfering Imp along some valuable thre-drops like Siren Lookout and Vampire Nighthawk together with Siren Stormtamer and the other two drop flyers you already included to get a huge blowout-potential with Gruesome Menagerie. Generally i think that Favorable Winds benefits mostly from many smaler cmc-creatures instead of some bigger ones, but thats just the way i prefer to play the winds.

ROUROU on Wait, you can actually win an FNM with a 5$ deck?

1 year ago

Pabs4444 NOnonono xD The whole deck is 5$ The land base, is free(and i mean 2x Woodland Stream. Wherever you go, you can get those cards for free.

2x Broken Bond = 5 Cents

3x Channeler Initiate = 15 Cents

3x Chart a Course = 30 Cents

2x Glyph Keeper = 4 Cents

3x Merfolk Branchwalker = 75 Cents

3x Nature's Way = 6 Cents

2x Pull from Tomorrow = 40 Cents

2x Ranging Raptors = 4 Cents

2x River's Rebuke = 30 Cents

2x Scaled Behemoth = 4 Cents

2x Shapers of Nature = 4 Cents

3x Siren Lookout = 4 Cents

2x Spring // Mind = 2 cents

Sphinx of Magosi, Rabid Bite and everything else, came for free, from welcome decks! Total Sum is 2.23 Euros!

This Deck has won me over 100 Euros in prizes! with rough maths, this means that i have earned at least 4000% of this deck back! Plus it's VERY fun to play with.

And before you ask me again about the prices, the site i buy from, is cardmarket.eu Look it up

FastIsFaster on GRN UPDATE: Mono Blue — Counter/Copy

1 year ago

Have you considered Heart of Kiran, perhaps in place of Siren Lookout ?

Heart of Kiran, Jace, Cunning Castaway, and Skyship Plunderer all work very nicely together.

T2: Drop Skyship Plunderer T3: Drop Jace, Cunning Castaway, +1, swing with Skyship Plunderer put another loyalty counter so now he is at 5. T4: Swing with Skyship Plunderer, add a counter, he is at 6. Main Phase 2, -5 Jace, Cunning Castaway and get two more copies of Jace.

Now you have three copies of Jace, Cunning Castaway to work with, so as soon as you drop Heart of Kiran you can crew it using one copy, all while continuing to tick up loyalty on the other copy/copies. By the time you use all the loyalty counters from the crew copy, you will have generated more copies and can just continue the cycle.

Mice_Overseer on Total noobs first deck

1 year ago

Get rid of Jace, Fleet Swallower and a land or two. This deck is otherwise pretty low to the ground and tempo-based, don't clog that up with big fatties that don't actually help your game plan. Also, replace Wanted Scoundrels and Siren Lookout with cards of the same mana cost (Kitesail Freebooter for instance) if available, as both of them are pretty lacklustre if played on curve. Good luck!

Smartteam on Flyrates

1 year ago

thank you Mice_Overseer and razelfark for the awesome feedback!

I will test replacing Radiant Destiny with Curious Obsession.

I love the advice on replacing Siren Lookout with some permutation of Kitesail Freebooter and Storm Fleet Aerialist thanks for the 2 drop reco's - will test now.

razelfark, I'd love to listen to more ideas!!

Thanks again.

razelfark on Flyrates

1 year ago

Interesting deck idea you have going here. I am always a fan of flying pirates and other favorable winds style decks.

My problem with your design is that you really have no need for Radiant Destiny as it just complicates your mana base and slows you down for having too many anthem effects. The card slot would be better off changing some form of board control like Fatal Push, Lightning Strike, or Lookout's Dispersal.

Another card I am not to fond of is Siren Lookout. For a three cost potential 2/3 flier, it is lacking for an aggro deck. I would cut in favor of more Kitesail Freebooter and/or Storm Fleet Aerialist . Reason for the Aerialist is that as a 2 cost for same base stats and is easy enough to make it trigger as a 2/3. It also being that one mana cheaper helps you agress faster by being able to drop more on the board sooner.

As for side deck I always make sure to have Lost Legacy when I play black just because there are enough combo decks being played and/or Second Sun decks. Being able to remove a key card to a combo or a card that just says I win the game (Approach of the Second Sun) on turn 3 is usually going to make things a lot easier.

I have a few more suggestions, but not the time to post atm. If you are interested I will try to post them later.

Gim on Favorable Pirates [ROTATED]

1 year ago

Hans49163 If youre getting mana flooded I would highly recommend replacing a couple of islands with Desert of the Mindful. I wouldnt recommend just taking them out since youll start missing land drops but the deserts will give you the option of cycling them if you run into them.

Snivy__ I originally didnt include a sideboard due to my local meta being extremely weird. I kept catching myself adding cards that would not benefit anyone else playing the deck so I gave up and just forgot about it. Youve got a good ideas for the sideboard. Ill defnintely consider some of them. Though I dont see any reason for more than a couple of copies negate since this deck runs a playset of dispersal.

As for Warkite, Ive left him in the maybeboard until his price drops enough. Definitely replace Siren Lookout with it. Its purely an upgrade to do so.

CleverCombo on Trigger Happy

1 year ago

OK!I thought about it some more, and after a few test games, I realized Siren's Ruse would be way better in this deck than Acrobatic Maneuver. I also feel like there's still too much at 4CMC, not to mention that Glint-Nest Crane isn't the best card available. So I dropped those to 2, and cut 1 Hostage Taker to make room for 3 Siren Lookout. This also increases the density of Pirates to trigger Ruse.

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