Merfolk Branchwalker


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Merfolk Branchwalker

Creature — Merfolk Scout

When Merfolk Branchwalker enters the battlefield, it explores.

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Merfolk Branchwalker Discussion

OberstHati on Merfolk

17 hours ago

Well, Metallic Mimic is not Standard legal anymore, neither is Nissa, Steward of Elements+1 Merfolk Mistbinder, + 3 Deeproot Waters -2 Crashing Tide, - Tempest Caller + 2 River's Rebuke, -4 Jade Bearer, maybe +3 Blink of an Eye as a bouncer or Merfolk Branchwalker for filter/ Manafix... Good Luck with your Queer build!

crusafix22 on W/G Midrange?

1 day ago

Pretty cool deck dude! I have also made a Selesnya midrange and the two decks are pretty cool to compare. I think that Merfolk Branchwalker is ok, but I think that like my deck this one is pretty scared of flyers if they are able to get something to block our path. I personally thought that Kraul Harpooner was a pretty good two-drop that is pretty strong in its own right and it deals with flyers.

I really think running x2 Carnage Tyrant is probably just better than running one and a Ghalta, Primal Hunger.

I think that Graveyards are a huge deal in standard, especially with Dimir, Golgari, and Izzet all benefitting from it. I really think that Deathgorge Scavenger has become a pretty relevant card in green decks.

If you wanted to take a look at my deck and compare its Selesnya Midrange (Help Wanted!). Again I really liked comparing the two that we've come up with and I would be very interested in your thoughts.

I am not sure if your deck here is based on cards that you currently own or if it is a blueprint for your finished deck. Also, I recognize that we both participate in different FNM cultures so yours would be more attuned to the competition and meta of your local community!

Great deck +1 from me :)

OberstHati on Beyond The Grave!

1 day ago

Well, i think u need to play quite a few more lands, 22-23 i'd say. Atzal, Cave of Eternity really is Journey to Eternity  Flip, so u need 3 mana and a creature that dies to flip it,... 4 Izonis is a bit too much, cmc 6 with 18 lands is nearly impossible , even if u run more lands he is still quite expensive,... I think running the explorers is a must in a golgari standard Deck, so i'd suggest 3x Merfolk Branchwalker, 3xSeekers' Squire and 3x Jadelight Ranger. they all fix ur mana and fill ur Graveyard,... -4 Glowspore Shaman -1Hatchery Spider, -4 Stitcher's Supplier, -4 Molderhulk, he is the only reason u want to get a lot of creatures into ur graveyard,...+ 4 Lands. But Golgari can be a lot stronger, if u want to spend the money on it,....

Zavthedav23w on Rock Stands (NEEDS HELP)

3 days ago

Ok so I have a few points, your deck has a pretty wonky curve. All the one-drops might not be necessary and Duress/Divest is more of a sideboard card. The Vicious Rumors is interesting, I won't say it's bad but you could maybe put in something different for it. Instead of Underrealm Lich I would go for another Doom Whisperer since the Surveil and 6/6 flyer is just infinitely better. I noticed you wanted some Glowspore Shaman, I definetly recommend that. Also Golgari Findbroker would be really strong for you. Definetly at least 1 The Eldest Reborn in the main. I would do 4 Vraska's Contempt instead of Walk the Plank. It is good but it could be better, and a lot of the staples have become merfolk now that golgari is in the spotlight. I think you should play Merfolk Branchwalker and Jadelight Ranger, 2 insane golgari staples. Good luck!

multimedia on Selesnya in progress

1 week ago

In your current version it looks like your trying to take advantage of Bugler and his interaction with Trostani.

jdmcdowell93 mentioned Knight of Autumn and it's a very good main deck card with Bugler so is Thorn Lieutenant, Merfolk Branchwalker, Jadelight Ranger, Knight of Grace. I like Autumn, Thorn a lot of with Trostani. I also like Llanowar Elves with Bugler because potential turn two Bugler or Autumn is great. Ramping into Trostani is also strong.

Example with Bugler as the engine:

  • 4x Llanowar
  • 4x Thorn
  • 3x Emmara
  • 4x Bugler
  • 4x Autumn
  • 2x Jadelight
  • 3x Trostani

A example like this you could add Ajani, Adversary of Tyrants since his +2 reanimation is good with Thorn and Emmara and his +1 ability is great with any creature strategies. Adding main deck Knight of Grace or Merfolk Branchwalker would give a third two drop to potentially reanimate with Ajani.

Find / Finality is card to consider because of Bugler since he's the engine. Find can be cast with only green mana and getting back any two creatures from your graveyard for two mana is good value. Especially if you're recurring Bugler or Autumn.

multimedia on Mono-Black Midrange (Seeking Post Rotation Help)

1 week ago

Hey, mono black midrange has many good cards for post rotation. I suggest Ravenous Chupacabra, Plaguecrafter, Doom Whisperer and The Eldest Reborn. These are four powerful cards for a midrange strategy. You already have 4x Contempt and Isareth which is great. Two drop options that can give you value are Dusk Legion Zealot and Seekers' Squire. Dead Weight and Cast Down are good early game creature removal. Find / Finality is a good card for recursion. Find can be cast with only black mana and recurring any two creatures from your graveyard for two mana is value.

Current black midrange decks in Standard are turning toward Golgari instead of mono black because recursion can be much better with Golgari. Overgrown Tomb and Woodland Cemetery, green gives lots of good options that mono black can't provide mostly both sides of Find / Finality, Golgari Findbroker, Assassin's Trophy, Vraska, Relic Seeker, but also Wildgrowth Walker with the explore creatures (Merfolk Branchwalker, Jadelight Ranger, Seekers' Squire).

multimedia on Selesnya-Golgari Guildpact

1 week ago

Hey, Selesnya and Golgari combined is called Abzan or Junk :)

Playing aggro and three colors doesn't really work because with aggro you want to be fast with one drops not get held up/delayed because of possible land consistency problems. An example here is Healer's Hawk is a one drop who you want to play turn one, but there's only 6 sources of white mana for a turn one Hawk. Consistently you won't be able to play Hawk turn one. Now if you cut a color out lets say black and play only two colors Selesnya then you can add more white sources for turn one Hawk. Abzan are good colors for midrange and that's the direction you should consider and it will be the direction all my suggestions are for.

The best cards here are midrange: Steel Leaf Champion, Knight of Autumn, Ferox, Shalai, Find / Finality and Trophy. All these cards can benefit from Llanowar Elves especially Champion. Turn two Champion is busted, turn two Autumn is very good, turn three Ferox or Shalai are also great. Llanowar is good with Abzan because of both Temple Garden and Overgrown Tomb, one of them can ETB untapped turn one to make green mana. These dual lands alone give you 8x sources of turn one green, add to this the 4x Forest that's already here, that's 12x sources of untapped green turn one which is a enough (minimum amount) to consistently play turn one Llanowar. If the deck's manabase can support Llanowar then the overall deck will be much better having him.

Midrange starts with powerful two drops some Abzan options are: Merfolk Branchwalker, Seekers' Squire, Kitesail Freebooter, Thorn Lieutenant, Knight of Malice and Knight of Grace. Emmara is fine, but her mana cost will be difficult to consistently make turn two. She's better in a two color Selesnya deck rather than three colors.

What two drops you play really depend on the kind of midrange deck you want to play. For instance if you include Grace, Malice or Thorn then your going for a more aggressive midrange strategy because these Knights can have 3 power with first strike and Thorn with 3 toughness is a good turn two attacker who gets even better in the mid/late game. Malice is better than Grace for the fact that you'll have more white permanents than black thanks for Knight of Autumn.

If choose to play Freebooter than your playing more of a grindy midrange strategy than being aggressive. Branchwalker is in between being aggressive and grindy and Squire is grindy. These two drops are good with three colors because either can help to explore for a possible dual land.

If you choose to include Llanowar then you'll want to take advantage of green three drops because with Llanowar's help you can potentially play a three drop turn two. Champion and Autumn are stand out three drops with Llanowar, but there's also Jadelight Ranger, Thrashing Brontodon and District Guide.

Here's an example of Abzan midrange creature base that can be aggressive:

  • 4x Llanowar
  • 4x Malice
  • 3x Grace or Thorn
  • 4x Champion
  • 3x Autumn
  • 2x Brontodon
  • 4x Ferox
  • 2x Shalai

Example of Abzan midrange creature base that's more grindy:

  • 4x Llanowar
  • 4x Brachwalker
  • 3x Freebooter or Squire
  • 4x Champion
  • 3x Jadelight
  • 2x Autumn
  • 2x Brontodon
  • 4x Ferox
  • 2x Shalai

I offer more advice. Would you like more advice?

Good luck with your deck.

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