Slaughter Games can't be countered by spells or abilities.
Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
Printings View all
|Return to Ravnica (RTR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Slaughter Games Discussion
4 months ago
I hope these suggestions help, good luck with your deck.
4 months ago
Thanks for the comment Kjartan :D
I was thinking about taking out 4x Lightning Bolt for 4x Inquisition of Kozilek but it never felt satisfying during playtesting. It felt like i had very dead cards unless i had one in my opening hand.
Of course my playtesting has been kinda superficial and my friends mostly play aggro decks so there's that...
4 months ago
The concern has come up actually, but Emrakul is really hard to remove because of its protection clause once it's in the game, even harder to exile. Cards like Slaughter Games or even my Chandra's +1 are a much greater threat in regards to that imo. I'm not yet convinced this concern is more than a hypothetical one and will only be addressed as soon as this changes.
I'll keep your suggestions in mind, tho!
I've tinkered a lot with various Polymorph/Indomitable Creativity versions, but this Rw version is supposed to be as explosive as possible, while being consistent, which I think I accomplished. I figure a Ux version will play a lot different and gets its resilience from counterspells. This one... well, not a lot of answers to a T2 Emrakul ;)
6 months ago
Surgical Extraction is good only if your target is in the graveyard. Slaughter Games allows to get rid of annoying cards like Ensnaring Bridge or combo pieces before my opponent plays it. Furthermore, it can't be countered so i like bring it in vs UW Control to prevent Planeswalkers. I play only two 4 drop and when i bring in Damnation or Slaughter Games , it's in place of Chandra so Bob rarely hurts too much.
I can easily see the benefits of Ghitu Encampment over Lavaclaw Reaches and i will definitely try it. Before playing Dreadhorde Arcanist and Spyro, i played Pack Rat , Goblin Rabblemaster and a pair of Mutavault . With the cut of these two creatures, i think Mutavault is no more as its best and with two black mana in Lili's cost and two red mana in Spyro's cost, i prefer avoid colorless land.
We cannot say that BR Midrange/Control is overplayed so it's great to have feedbacks by others Rakdos pilots ;)
6 months ago
Hey thanks for the feedback. I'd definitely say that your list seems more correct. One of the big reasons I dont play Blood Moon is because of my manlands. With that said, Fulminator Mage doesnt just shut decks down like Blood Moon does, so its probably more correct to play moon anyways.
In my opinion choosing to run moon or not to run moon is a judgement call. Even with hazoret, I am not sure if there are enough midrange creatures that you can play for offense and defence, so lands is the route I went. That being said, I should definitely add in hazoret to my list because it does solve the problem I just mentioned. Also, after seeing your list, I definitely think I should be running Dreadbore and at least one more Plague Engineer .
On Ghitu Encampment , its honestly a bit of a pet card. While it cant finish games as reliably as Lavaclaw Reaches , there is a lot of value in first strike. I have used it a number of times with lightning bolt to kill a Gurmag Angler . That being said, its not the best at finishing games without the help of Mutavault or another creature, but thats why its in my deck at least.
Finally, I had another thought on your list, I was wondering what the reasoning was behind play Slaughter Games it seems bad to flip with Dark Confidant , and it seems like a worse Surgical Extraction that cant be flashed back. Just wondering what its there for over another surgical. Are there any cards that you dont think you can get with it?
Anyways thats all I got to say, thanks.
8 months ago
I don't think that Deathbringer Thoctar is worth it. He is simply to slow and isn't on the same page with what the rest of the deck is trying to do.
I also don't think that Whispersilk Cloak or Swiftfoot Boots are worth it. The likely hood that you are going to draw them is slim and for little reward. If you remove all of what I have mentioned you have room to add either (or any combination of) Shrieking Affliction or Black Vise . Since you are making them discard, hopefully they will eventually not have a hand and these will be a huge win condition in a single and multiplayer game.
I'm not sure that Mind Slash is worth it either, as the only card you have that you can freely sacrifice is Reassembling Skeleton . Instead I would recommend adding 2 Waste Not as he will help you strengthen your board or hand. I realize this is in your maybe board, but I think your main board could very much so benefit form having at least 2 Waste Not . It might even be worth it to remove ravens crime if you replace it with Shrieking Affliction or Black Vise .
I also so that you have removed Slaughter Games and I don't think that was good.I think that this deck would very heavily benefit from 3 Slaughter Games in your sideboard. If you lose the first game, sideboard them in and take out something important.
It might also be worth it to try to squeeze in some Raven's Crime .
8 months ago
10 months ago
TheChaosVault you got to think about it like this. You know your opponents always win with Laboratory Maniac or they always win with Capsize or Triumph of the Hordes or Blue Sun's Zenith etcetera etcetera you get the point. Well just remove it from his or her deck or hand. And even if they had 4 to remove from the deck it's the same a removing one if all they have is one. You still remove them all. Slaughter Games cant be countered. That's Super important.