Contraband Kingpin


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Uncommon

Combos Browse all

Contraband Kingpin

Creature — Rogue


Whenever an artifact enters the battlefield under your control, scry 1.

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Recent Decks

Contraband Kingpin Discussion

livemagic on Ensoul Artifacts

1 month ago

Silverdrake I really liked the idea of use Contraband Kingpin and the sideboard you're totally right, I'll drop Damnation and Doom Blade to put Turn Aside and Apostle's Blessing. Thanks!

Silverdrake on Ensoul Artifacts

1 month ago

I'm running a similar list as my pet deck, super fun to play. Smuggler's Copter, Heart of Kiran, and Vault Skirge are all incredible targets for the ensoul effects. Contraband Kingpin helps keep you alive long enough to cast your toys & helps dig through the deck to find them. For sideboard you might consider some Turn Aside or Apostle's Blessing against removal heavy decks.

Whatever you decide to do, good luck and have fun!

multimedia on U/W Tezzeret Control M19

3 months ago

Hey, interesting ideas. If you're right--I think you are about Bolas/Scarab midrange and red aggro still dominating Standard until rotation--why do you think that combining Tezzeret with Teferi is a winning strategy? Goblin Chainwhirler will be a part of both these dominating decks and Tezzeret gets wrecked by him.

I just don't think Tezzeret interacts well with Teferi. He seems really good with Karn, but not Teferi. Both Teferi and Tezzeret are the same CMC and Teferi is so much better for control. Two five drop Planeswalkers is not what control wants especially since Teferi is a control engine by himself without needing other cards (artifacts). If you think red aggro is still going to dominate then that's another reason not to play Tezzeret because this adds another five drop to the mana curve who's quite bad when facing Chainwhirler.

I suggest as a way to fight both these possible dominating decks--instead of adding Tezzeret--bring back Approach of the Second Sun. Play more Seal Away, Cast Out and Ixalan's Binding. Chainwhirler is keeping green at bay until post rotation making playing these enchantments safer. They're quite good at stopping Bolas and Scarab because enchantment removal is nonexistent in these decks. Post rotation could be much different and Reclamation Sage could wreck Azorius with lots of removal that's enchantments, but until rotation I think you're safe.

Tezzeret is the most interesting card in your deck. You have the right ideas with using Treasure Map  Flip and Fountain of Renewal with Tezzeret, but he wants a much more dedicated artifact strategy. This way you can consistently 0 him the turn he's played. Having a 5 loyalty Planeswalker and drawing two cards is good. Much better than a having a 1/1 flier and a 6 loyalty Planeswalker.

Dimir seems good with Tezzeret with more artifacts like Metalspinner's Puzzleknot, Sorcerous Spyglass, Walking Ballista, Fountain, Map. Cards that care about artifacts like Herald of Anguish, Tezzeret the Schemer, Sai, Master Thopterist, Contraband Kingpin, Metallic Rebuke, Battle at the Bridge and Karn. The problem is that Dimir is already occupied in Standard until rotation with midrange. There's no reason to play Dimir competitively with artifacts until rotation since midrange with Scarab is already proven to be dominate.

Dimir is a guild in Guilds of Ravnica--Azorius is not. Dimir will have support in the set and the entire current Dimir midrange deck except Contempt rotates out of Standard. This leaves an empty spot for a new Dimir strategy which hopefully the mana curve of Fountain/Map/Sai/Karn/Tezzeret can fill. Post rotation Azorius with removal as enchantments might be vulnerable to Reclamation Sage; if this is the case so will an artifact strategy with Tezzeret. Tezzeret is a great card to brew around for post rotation, but I think until rotation too many cards outmatch him.

5hadao on Muldrotha, the RED-tide

4 months ago

Here comes another change up to the deck to make things a little more on theme and deadly

OUT Driven // Despair , Millstone , Contraband Kingpin , Traxos, Scourge of Kroog

IN Grim Affliction , Animation Module , Explore , Forbidden Alchemy

Entomo on [DOM] Standard Powerstone Tron

4 months ago

Contraband Kingpin is a very, very smart card for this build.

fredx11 on [DOM] Standard Powerstone Tron

5 months ago

I just built this deck, and then came here to look for win cons and I found this. I am trying blue-black, because it gives you access to Mastermind's Acquisition, with board wipes/counterspells/Torment of Hailfire in the sideboard.This lets you either have a win con or toolbox sideboard which gives you access to counter spells against control, and ways to stabilize the board if you are being run over. It also can tutor for a Paradox Engine or Powerstone Shard if you need it too. Black also gives you access to Contraband Kingpin which helps you with beating mono red and other agro matchups while also smoothing out your draws. because I am playing two colors I have found Gilded Lotus to be very helpful but I understand why you aren't playing it in your build. this deck looks really sweet and I can't wait to try it out.

Pure_Insanity on Marionette of Eternity

5 months ago

This looks pretty fun! I've always liked Contraband Kingpin

cerealkyra on Artifact Midrange (POST ROTATION READY) V.2

5 months ago

Assistant seems kinda weak too, maybe Contraband Kingpin? Has a big ass against red plus lifegain and almost the same effect. It means you drop half of the utility lands to make the mana work, but worth thinking about either way.

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