Contraband Kingpin

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Uncommon

Combos Browse all

Contraband Kingpin

Creature — Rogue

Lifelink

Whenever an artifact enters the battlefield under your control, scry 1.

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Contraband Kingpin Discussion

Izu_Korasu on Consistency or Bombs in BUW ...

3 weeks ago

im not sure Contraband Kingpin does enough for the deck, and while Collective Brutality is good, there isnt much you want to discard.

so i could see dropping the kingpins and maybe the brutality for some combination of push, ballista, Thraben Inspector or Heart of Kiran.

in your alternate list, it doesn't seem like you have enough artifacts to make the 4x kingpin and 4x Toolcraft Exemplar worth it, though that list does feel more consistent, but it feels like your trying to be (mardu) aggro with control/filtering magic, which slows you down.

Wyrmweird on Consistency or Bombs in BUW ...

3 weeks ago

Tempo of the Consuls Heya, Should I go with more consistency in this or keep the 1 of bombs? Torrential Gearhulk, Collective Brutality, Fatal Push, and Walking Ballista are all great, but I only have 1 of each. Should I remove them and complete the play sets of Contraband Kingpin +1 more Thalia, Heretic Cathar and Fairgrounds Warden? It would be more consistent, but I'm not sure if the deck will be too weak with out a few big boys.

DanaBarrosReincarnate on Bad Touch! Or is it?

1 month ago

why not run a more consistent # of the cards that synergize the most efficiently with Tezzeret's Touch/Mechanized Production?

i'd add: 2x Ornithopter, 2x Contraband Kingpin, 3x Foundry Inspector, 4x Scrapheap Scrounger, 1x Herald of Anguish, 1x Inspiring Statuary, 1x Reverse Engineer, 1x Pacification Array, 4x Fatal Push, 2x Battle at the Bridge, 2x Metalspinner's Puzzleknot, 2x Yahenni's Expertise, 1x Scrap Trawler

& take out: 4x Dhund Operative, 1x Pendulum of Patterns, 1x Walking Ballista, 2x Treasure Keeper, 4x Tezzeret's Simulacrum, 1x Essence Extraction & cut the land down to 22 or 23. the curve might not be perfect, but it's a start at least lol

The7thBobba on Grixis Improvise Control

1 month ago

Control/disruption:Disallow is amazing, and can foil just about any plan.

Wrangle: is super cheap, and incredibly fun.

Select for Inspection is good for tempo and sifting.

Harsh Scrutiny is great for early plan-twarting and sifting.

Daring Demolition: is a good killspell with no limitations.

Tidy Conclusion is another good all-purpose killer with nifty lifegain.

Shrewd Negotiation is evil beyond belief!

General good stuff:

Morbid Curiosity can prove invaluable. With those pricy improvise freatures and an abundance of artifacts, you ought to get some value out of this.

Efficient Construction: can give you an immense boardpressence.

Tezzeret the Schemer seems like an auto include ;)

Contraband Kingpin ought to do some yood.

Hope this is of any help. Do ask away if you want my oppinion on more specific matters. Stay frosty :D

gabrjaws on Born to be Aetherborn.

1 month ago

Servo Schematic alongside Syndicate Trafficker would do pretty well, however, I beleive that's been mentioned. Contraband Kingpin could help turn this deck into something extremely powerful alongside Animation Module and Metallic Mimic or Servo Schematic and Syndicate Trafficker. Not to mention Kingpin offers a pretty durable blocker. I like the idea of scrying every time you drop just about anything within your deck.

Morcar on

1 month ago

This is my Tezzeret deck that was made on a budget:Creature spells (13):

4 x Dhund Operative

4 x Contraband Kingpin

2 x Bastion Inventor

3 x Wind-Kin Raiders

Artifacts (13):

2 x Inventor's Goggles

2 x Sky Skiff

3 x Prophetic Prism

4 x Servo Schematic

2 x Treasure Keeper

Enchantment Auras (3):

3 x Tezzeret's Touch

Sorceries (5)

2 x Tezzeret's Betrayal

2 x Reverse Engineer

1 x Yahenni's Expertise

1x Daring Demolition

Planeswalkers (1):

Tezzeret, Master of Metal

Lands (24):

4 x Submerged Boneyard

8 x Swamp

12 x Island

It's pretty lack luster and could do with some more powerful monsters but it seems okay for a budget deck

FullmetalWes on Get Fluxed Up

1 month ago

@Alphamew17 Those are some great ideas. I played FNM with this and the people I played against recommended Crush of Tentacles too. I do have a spare Torrential Gearhulk that I could throw in, flashing back Paradoxical Outcome and having a blocker is very effective. I'm not even considering splashing black for Tezzeret's Touch, Contraband Kingpin and/or Tezzeret, Master of Metal as alternative win cons/more options. Thanks for the ideas and I will update my changes and results on here.

JerichoDarkstar on Standard League Tezzeret

1 month ago

Yeah, sorry about that. I was looking at Murder and not Murder. And I didn't even realize you were over 60.

So, maybe try this.

Take out the 4 Prophetic Prisms because you really don't need the mana fixing. And, you can't tap it to Improvise and get mana of any color.

Take out the 2 Renegade Map because they won't be helping you Improvise at all coming in tap, and they kill themselves to get a land. Once again, you don't need a lot of mana fixing

Take out the 1 Terrarion basically for the same reasons as the other two.

Take out 1 Baral's Expertise. It's not as useful as you would like it to be.

Take out 1 Collective Brutality because I think you can get a better Rare for this slot.

Take out 1 Yahenni's Expertise because unfortunately, this card is probably going to hurt you more than help. All those 1/1 Servo Tokens you make will just straight up die to this.

There's a few other nip and tucks on a few cards that might slow you down. So, I think we could do something like this.


LANDS -- 22

11x Swamp

11x Island

COMMONS -- 12

4x Bastion Inventor

3x Cogworker's Puzzleknot

3x Metallic Rebuke

2x Cathar's Shield

UNCOMMONS -- 16

2x Ornithopter

2x Contraband Kingpin

2x Tezzeret's Touch

2x Servo Schematic

2x Glimmer of Genius

2x Pacification Array

2x Murder

2x Reverse Engineer

RARE -- 8

1x Battle at the Bridge

1x Confirm Suspicions

1x Padeem, Consul of Innovation

1x Ruinous Path

1x To the Slaughter

1x Syndicate Trafficker --> Great for pumping when you're done Improvising. Also has great synergy with the next card

1x Animation Module --> It pumps out Servos for Improvising and has great synergy with itself and Trafficker from above

1x Inspiring Statuary --> Lets everything take advantage of your Improvising abilities

MYTHICS -- 2

1x Herald of Anguish

1x Tezzeret the Schemer


That would just be my take on it. I know there's a lot of ways to take this deck, and I think you choose a really good theme for the restrictions.

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