Contraband Kingpin


Format Legality
Standard Legal
Frontier Legal
Modern Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Kaladesh Uncommon

Combos Browse all

Contraband Kingpin

Creature — Rogue


Whenever an artifact enters the battlefield under your control, scry 1.

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Cardhoarder (MTGO)

0.01 TIX $0.54 Foil


Contraband Kingpin Discussion

RedBuilder11 on Grixis Legos

1 day ago

Love It! Been trying to find a strong artifact deck in standard and created one a few days ago based around Tezzeret and Paradoxical Outcome, which needs some refining as well. (( I like the Panharmonicon Version that includes Red for the fireweaver. However, I feel like some improving could be done to the manabase, namely the inclusion of some dual lands and maybe more Inventor's Fairs, since you can filter the colorless with Prophetic Prism. Also, what about Contraband Kingpin. Seems like a good blocker to help keep you aive considering you aren't running any Yahenni's Expertise. I found the same trouble in matchups with my deck and for this reason was forced to mainboard some copies of Contraband Kingpin and Yahenni's Expertise. With Aetherworks Marvel out of the meta, you should focus more on improving aggro matchups.

nickn0me on Grixis Metal

1 month ago

oh, I missed 3 creatures :)Creature (19) 4x Chief of the Foundry 4x Metallic Mimic 4x Scrap Trawler 4x Walking Ballista 1x Herald of Anguish 2x Contraband Kingpin

the latter to help with the draws only, for mana and works well with Tezzeret too! :)

takeaseathoney on Oh No

1 month ago

you could go the route of making nissa as big as possible, then dropping a huge creature every turn. that would entail eldrazi's and a lot of mana ramping.

a second option would be to try and scry as often as possible. that way you can turn your deck into a very specific combo deck with intricate interactions that you can replicate relatively consistently. i didn't quite filter for color, but here are some suggestions to get your mind going: Aqueous Form Battlewise Hoplite Catacomb Sifter Contraband Kingpin Curator of Mysteries Eyes of the Watcher Flamespeaker Adept Jace's Sanctum Knowledge and Power Lifecrafter's Bestiary Prescient Chimera Prognostic Sphinx Retreat to Coralhelm

Izu_Korasu on Consistency or Bombs in BUW ...

2 months ago

im not sure Contraband Kingpin does enough for the deck, and while Collective Brutality is good, there isnt much you want to discard.

so i could see dropping the kingpins and maybe the brutality for some combination of push, ballista, Thraben Inspector or Heart of Kiran.

in your alternate list, it doesn't seem like you have enough artifacts to make the 4x kingpin and 4x Toolcraft Exemplar worth it, though that list does feel more consistent, but it feels like your trying to be (mardu) aggro with control/filtering magic, which slows you down.

Wyrmweird on Consistency or Bombs in BUW ...

2 months ago

Tempo of the Consuls Heya, Should I go with more consistency in this or keep the 1 of bombs? Torrential Gearhulk, Collective Brutality, Fatal Push, and Walking Ballista are all great, but I only have 1 of each. Should I remove them and complete the play sets of Contraband Kingpin +1 more Thalia, Heretic Cathar and Fairgrounds Warden? It would be more consistent, but I'm not sure if the deck will be too weak with out a few big boys.

DanaBarrosReincarnate on

2 months ago

why not run a more consistent # of the cards that synergize the most efficiently with Tezzeret's Touch/Mechanized Production?

i'd add: 2x Ornithopter, 2x Contraband Kingpin, 3x Foundry Inspector, 4x Scrapheap Scrounger, 1x Herald of Anguish, 1x Inspiring Statuary, 1x Reverse Engineer, 1x Pacification Array, 4x Fatal Push, 2x Battle at the Bridge, 2x Metalspinner's Puzzleknot, 2x Yahenni's Expertise, 1x Scrap Trawler

& take out: 4x Dhund Operative, 1x Pendulum of Patterns, 1x Walking Ballista, 2x Treasure Keeper, 4x Tezzeret's Simulacrum, 1x Essence Extraction & cut the land down to 22 or 23. the curve might not be perfect, but it's a start at least lol

The7thBobba on Grixis Improvise Control

3 months ago

Control/disruption:Disallow is amazing, and can foil just about any plan.

Wrangle: is super cheap, and incredibly fun.

Select for Inspection is good for tempo and sifting.

Harsh Scrutiny is great for early plan-twarting and sifting.

Daring Demolition: is a good killspell with no limitations.

Tidy Conclusion is another good all-purpose killer with nifty lifegain.

Shrewd Negotiation is evil beyond belief!

General good stuff:

Morbid Curiosity can prove invaluable. With those pricy improvise freatures and an abundance of artifacts, you ought to get some value out of this.

Efficient Construction: can give you an immense boardpressence.

Tezzeret the Schemer seems like an auto include ;)

Contraband Kingpin ought to do some yood.

Hope this is of any help. Do ask away if you want my oppinion on more specific matters. Stay frosty :D

gabrjaws on Born to be Aetherborn.

3 months ago

Servo Schematic alongside Syndicate Trafficker would do pretty well, however, I beleive that's been mentioned. Contraband Kingpin could help turn this deck into something extremely powerful alongside Animation Module and Metallic Mimic or Servo Schematic and Syndicate Trafficker. Not to mention Kingpin offers a pretty durable blocker. I like the idea of scrying every time you drop just about anything within your deck.

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